ababab Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 28, D:1) 7 stones (9, 7, D:1) a +0 short sword (23, 18, D:1) a +0 dagger (26, 33, D:1) 5 stones (31, 0, D:1) a +0 leather armour (54, 4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 whip (3, 0, D:2) a +0 club a +0 ring mail (3, 2, D:2) a +0 robe (14, -6, D:2) 2 stones (15, -6, D:2) a +0 robe (18, -10, D:2) a +0 club a +0 leather armour the +5 whip of Ihuhe {flame, Will+ Dex+5} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). Will: It increases your willpower. (19, 19, D:2) a +0 short sword 4 stones (19, 26, D:2) 3 large rocks (22, 21, D:2) a +0 pair of gloves (27, 8, D:2) a +0 club (39, -4, D:2) a +0 tower shield (40, 23, D:2) a +0 short sword Level 3 of the Dungeon (0, 13, D:3) a +0 dagger (9, 35, D:3) 5 stones (10, 33, D:3) a +2 antimagic dagger (12, 7, D:3) a +0 dagger (15, 20, D:3) a +0 robe (16, -6, D:3) a +0 mace (16, 23, D:3) a +1 flail of holy wrath (19, 8, D:3) a +0 short sword (19, 32, D:3) a +1 antimagic short sword a +0 dagger (24, -2, D:3) a +0 robe a +0 dagger (26, -2, D:3) a +0 falchion a +0 scale mail a +0 dagger a +0 ring mail a +0 short sword (33, 33, D:3) a +0 club a +0 sling (38, 25, D:3) a +0 hand axe (40, 0, D:3) a +0 dagger (42, 2, D:3) a +2 vorpal quarterstaff (43, 2, D:3) 6 poisoned darts (43, 3, D:3) a +3 dagger (43, 6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, 22, D:4) 5 stones (10, 31, D:4) 3 boomerangs (16, 29, D:4) a +0 club (16, 38, D:4) a +0 dagger (22, 15, D:4) a +0 dagger (30, 59, D:4) a +0 whip (40, 38, D:4) a +0 dagger a +0 robe (40, 39, D:4) a +0 dagger a boomerang a +0 leather armour (41, 39, D:4) a +0 short sword a +0 leather armour (43, 31, D:4) a +0 dagger (43, 48, D:4) a +0 robe (48, 18, D:4) a +0 dagger (50, 16, D:4) a stone (56, 35, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a staff of conjuration (9, 1, D:5) a +0 long sword (25, -6, D:5) 7 stones (25, 24, D:5) a +0 club a +0 robe a +0 quarterstaff (41, 4, D:5) a staff of air (44, 38, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (0, 12, D:6) a +0 club (3, 13, D:6) a +1 vorpal spear (9, -21, D:6) a +0 flail (9, 24, D:6) a +0 whip (10, -17, D:6) a +0 whip (10, -3, D:6) a +0 pair of boots (11, 12, D:6) a +4 spear a +0 scale mail (13, 10, D:6) a +0 sling (14, 10, D:6) a +0 club (16, -11, D:6) 6 stones (17, 4, D:6) a +0 whip (18, 4, D:6) a +0 club (22, -21, D:6) 5 stones (25, -23, D:6) a +0 leather armour a +0 morningstar (26, 18, D:6) 4 stones (29, 20, D:6) a throwing net (31, -11, D:6) a +0 shortbow (33, 20, D:6) 3 stones (34, 20, D:6) a +0 halberd (35, 12, D:6) a +0 spear a throwing net Level 7 of the Dungeon [Shop] Esuvifob's General Store a scroll of amnesia (52 gold) 3 datura-tipped darts (15 gold) a stone (1 gold) 5 stones (6 gold) a scroll of noise (13 gold) 9 stones (11 gold) [Shop] Luachem's Book Shop a book of Decay (442 gold) a book of the Spheres (702 gold) a book of Touch (338 gold) a book of Winter (442 gold) a book of Necromancy (312 gold) a book of Blood (364 gold) a book of Misfortune (468 gold) [Shop] Xush's Jewellery Shop an amulet of reflection (390 gold) a ring of protection from cold (325 gold) an amulet of regeneration (390 gold) the ring of the First Knaves {Contam rC+ rN+ MP+9} (423 gold) [ring of magical power] rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a ring of resist corrosion (260 gold) a ring of protection from fire (325 gold) a +6 ring of dexterity (468 gold) a ring of magical power (260 gold) an amulet of faith (520 gold) a +4 ring of protection (468 gold) [Shop] Zaogog's Antique Weapon Shop a +0 great sword (149 gold) a +1 vorpal mace (264 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +2 morningstar of protection (386 gold) a +1 great mace of draining (430 gold) a +0 long sword (80 gold) a +0 club (23 gold) [Shop] Xut Ehel's Armour Boutique a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +2 robe of cold resistance (212 gold) a +2 robe (152 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +1 scale mail of poison resistance (156 gold) a +3 plate armour of fire resistance (540 gold) a +3 plate armour of cold resistance (540 gold) (0, 0, D:7) 6 stones (6, -1, D:7) 3 stones (8, 15, D:7) a +0 quarterstaff (12, -2, D:7) a +0 robe (12, 15, D:7) 6 poisoned darts (18, 26, D:7) a +0 robe (18, 33, D:7) a +0 war axe (21, 36, D:7) a +0 ring mail (25, -5, D:7) a +0 quarterstaff (26, -5, D:7) a +0 leather armour a +0 club a +0 dagger a +0 hand axe (26, -4, D:7) a +0 chain mail a +0 morningstar (26, 22, D:7) a +0 hand axe (29, 21, D:7) a +0 chain mail (31, 19, D:7) a +0 scale mail (31, 20, D:7) a +0 whip (32, 22, D:7) 6 javelins (35, 18, D:7) a throwing net (44, 19, D:7) a staff of poison (48, 18, D:7) a +1 vampiric spear (56, 11, D:7) a +0 whip (59, 9, D:7) a +0 spear Level 8 of the Dungeon (2, -7, D:8) a +4 vorpal shortbow (8, 2, D:8) 5 stones (11, 3, D:8) 5 stones (13, 23, D:8) a +0 dagger (21, 20, D:8) a +0 morningstar (30, 2, D:8) a +0 mace (41, 30, D:8) 4 poisoned darts (45, 30, D:8) 6 stones (46, 31, D:8) a +0 whip a +0 club (55, -15, D:8) a +0 chain mail (55, -14, D:8) a +0 hand axe a +0 club (55, -13, D:8) a +0 flail a boomerang (57, 28, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 0, D:9) a +0 club (1, 2, D:9) a +0 short sword (3, 3, D:9) a +0 plate armour (4, 3, D:9) a +0 battleaxe a +0 short sword (15, -3, D:9) 5 poisoned darts (18, 29, D:9) a +0 dagger a +0 robe (20, 31, D:9) a +0 war axe a +0 plate armour (22, 32, D:9) a +0 dagger a +0 robe (23, 32, D:9) a +0 flail (25, -1, D:9) a +0 spear (27, 1, D:9) a +0 robe a +0 club (27, 3, D:9) a +0 halberd (32, -3, D:9) a +0 halberd (33, -3, D:9) a +0 scale mail a +0 buckler (34, -3, D:9) a +0 flail a +0 whip a +0 whip a +0 chain mail a +0 flail (35, -2, D:9) a +0 club (35, 0, D:9) a +0 arbalest (37, 8, D:9) a +0 dagger (38, 1, D:9) a +1 trident of protection (38, 8, D:9) a +0 robe a +0 dagger (39, 7, D:9) a +2 robe of willpower a +0 dagger (39, 8, D:9) a +0 robe a +0 dagger (45, 10, D:9) a +0 war axe (48, -3, D:9) a +0 whip (49, 7, D:9) a +0 flail (54, -10, D:9) 5 stones Level 10 of the Dungeon (12, 10, D:10) a box of beasts (20, 16, D:10) 2 stones (25, 7, D:10) 5 stones (46, 21, D:10) a +0 shortbow (49, -7, D:10) a +0 giant spiked club (50, -7, D:10) a +0 giant spiked club (51, -6, D:10) a +0 long sword (51, -3, D:10) a condenser vane (51, -2, D:10) a staff of earth (unseen) (51, -1, D:10) a scroll of vulnerability (52, -4, D:10) 15 gold pieces (52, 0, D:10) 4 boomerangs (53, -4, D:10) a phial of floods (53, 0, D:10) Sif Muna's Omnibus of Venom and Misery Spells Type Level a - Sting Transmutation/Poison 1 b - Sublimation of Blood Necromancy 2 c - Alistair's Intoxication Transmutation/Poison 5 d - Simulacrum Ice/Necromancy 6 e - Death Channel Necromancy 6 (unseen) (54, -4, D:10) 30 gold pieces (54, 0, D:10) 26 gold pieces (55, -3, D:10) a +0 quarterstaff (55, -2, D:10) a tin of tremorstones (2/2) (55, -1, D:10) a +0 robe of cold resistance (unseen) Level 11 of the Dungeon [Shop] Deagem's Assorted Antiques a potion of mutation (240 gold) a potion of heal wounds (150 gold) a wand of flame (13) (273 gold) a wand of charming (3) (216 gold) a wand of charming (5) (360 gold) (0, 0, D:11) a +0 dagger (14, 14, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (2, 3, Lair:1) a wand of digging (3) (6, 4, Lair:1) a scroll of identify an ice cave (10, -8, IceCv) a yak corpse (skeletalised by now) (11, -1, IceCv) a +1 chain mail of cold resistance (12, -7, IceCv) a yak corpse (skeletalised by now) (12, 0, IceCv) a +0 barding (26, -12, IceCv) a +0 ring mail (27, -11, IceCv) a wolf corpse (28, -12, IceCv) a ring of see invisible (32, -33, IceCv) 28 gold pieces (33, -33, IceCv) a +2 leather armour of resistance (unseen) (34, -33, IceCv) a +0 battleaxe