Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16398620145690459677 4 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Mar 4, 2023. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (486 turns). ababab the Vexing (Felid Enchanter) Turns: 486, Time: 00:00:12 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility b - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 2.7 Dodging + Level 4.1 Stealth + Level 1.1 Unarmed Combat * Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are too injured to fight recklessly! You scratch the quokka. You claw the quokka. You kill the quokka! You start resting. HP restored. You see here a quokka corpse. The endoplasm quivers. You scratch the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the endoplasm. You kill the endoplasm! b - a fuming inky potion A quokka comes into view. A quokka is nearby! A quokka is nearby! A bat comes into view. Found a stone staircase leading down. A hobgoblin comes into view. The helpless quokka fails to defend itself. You claw the quokka! You kill the quokka! The hobgoblin shouts! You hear an angry hiss. The bat closely misses you. You barely miss the bat. The bat misses you. The hobgoblin hits you. You scratch the hobgoblin. The hobgoblin is heavily wounded. The bat closely misses you. x2; The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat attacks as you move away! The bat barely misses you. The bat misses you. The bat attacks as you move away! The bat hits you. You die... #. .# #..... #. #.# #..... #.##.# #.#.. #....# #.#.. #....# #.#.# ##### #.###....# #.#.# #.... .........# #.#.###.... #..###...########.......... ........gb@................ ###............##.......... ###.....#######.......... #..##.# #.........# ##. #.# #.........# #. #.# #.........# .. >.. +.........# ## ### #.........# ........... You could see a hobgoblin and a bat. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 486 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic Action || total -------------------------++------- Melee: Unarmed || 11 Punch || 1 Stab: Sleeping || 1 Dodge: Dodged || 14