ababab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -6, D:1) a +0 club (13, -6, D:1) a +0 club (21, -2, D:1) a +0 club (47, -20, D:1) a +0 whip 3 stones (50, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 2, D:2) a +0 dagger (6, -29, D:2) a +0 club (17, -34, D:2) a +0 flail (17, -33, D:2) a +0 scale mail (19, -29, D:2) a +0 war axe (20, -16, D:2) a +0 ring mail (23, -14, D:2) a +0 club (24, -16, D:2) a +0 ring mail (24, -15, D:2) a +0 plate armour (24, -13, D:2) a +0 mace (27, -12, D:2) a +0 club a +0 robe of cold resistance (28, -14, D:2) a +0 club a +0 dagger (29, -14, D:2) 7 stones (30, -17, D:2) a +2 hat of stealth (30, -15, D:2) a +0 great mace (31, -17, D:2) a +0 mace (31, -14, D:2) a +0 club (32, -16, D:2) a +0 club (39, -33, D:2) a +0 whip (42, -27, D:2) a +0 dagger (43, -18, D:2) a +0 hand axe (44, -16, D:2) 4 stones a +0 dagger (46, -4, D:2) a +0 dagger (46, -3, D:2) a +0 club (57, -12, D:2) a +2 cloak (58, -11, D:2) a +4 quarterstaff of chaos (60, -22, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) 7 stones (4, -1, D:3) a +0 scale mail (12, -10, D:3) 6 stones (20, -18, D:3) a +0 short sword (20, 23, D:3) a +0 scale mail (21, 26, D:3) a +0 club (29, 22, D:3) a +0 club (30, 10, D:3) a +0 short sword a +0 club a +0 dagger (32, -9, D:3) a +0 dagger (32, 22, D:3) a +0 spear (33, -8, D:3) a +2 hand axe of flaming a +0 dagger a +0 robe a +1 flail of venom (34, 6, D:3) a +0 hand axe a +0 leather armour a +0 club (34, 20, D:3) a +0 spear (35, -3, D:3) a +0 leather armour (49, 5, D:3) a +0 club (58, 9, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -24, D:4) a +0 robe (3, 15, D:4) a +0 club a +0 sling (4, -24, D:4) a +3 chain mail (5, -26, D:4) a +0 dagger (5, -20, D:4) a +0 chain mail (6, -23, D:4) a +1 flail of protection (6, 11, D:4) a +0 halberd (7, -28, D:4) a +0 dagger (11, -32, D:4) 6 boomerangs (12, -7, D:4) a +0 halberd (16, -41, D:4) 6 stones (17, -13, D:4) a +0 halberd (21, -32, D:4) a +0 chain mail (21, -27, D:4) a +0 leather armour (22, -20, D:4) a +0 whip (23, -37, D:4) a +0 leather armour (24, -37, D:4) a +0 rapier (25, -21, D:4) a +0 short sword (27, -41, D:4) the +5 hand axe "Nutuoluxt" {flame, rElec Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rElec: It insulates you from electricity. (32, -19, D:4) a +0 sling (36, 1, D:4) a throwing net (45, 7, D:4) a staff of air (46, -16, D:4) a +0 hand axe (47, 8, D:4) a +0 short sword (48, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, -31, D:5) a +0 leather armour (7, -28, D:5) a +0 whip of freezing a +0 robe (25, -3, D:5) 5 stones (25, 3, D:5) a +0 hand axe (27, -10, D:5) the +3 leather armour of the Pleiades {Contam Will+++ Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (33, 7, D:5) a +0 dagger a +0 robe (34, 7, D:5) a +0 dagger a +0 robe (34, 8, D:5) a +0 dagger a +0 leather armour (35, -5, D:5) a -1 war axe a +2 vampiric dagger a -1 long sword a -3 short sword (37, 7, D:5) a +0 leather armour (39, 7, D:5) a +0 flail (40, 7, D:5) a -3 eveningstar (45, -29, D:5) a scroll of noise (46, -21, D:5) 8 stones (50, -10, D:5) a +0 falchion Level 6 of the Dungeon (3, -40, D:6) a +0 kite shield a +0 whip a +0 short sword (3, -30, D:6) a +0 trident (3, -24, D:6) a +0 whip (4, -40, D:6) a +0 dagger a +0 robe (4, -28, D:6) a +0 leather armour a +0 club (4, -26, D:6) a +0 halberd (5, -41, D:6) a +2 dagger of venom (5, -28, D:6) a +1 vampiric whip (7, -28, D:6) a +2 shortbow of flaming (12, -9, D:6) a +2 pair of boots (14, -19, D:6) a +0 giant club (15, -14, D:6) a +0 giant spiked club (15, -11, D:6) a +0 spear a +0 club (17, -21, D:6) 4 large rocks (19, 4, D:6) a +0 whip (22, -20, D:6) the +0 cloak "Cotolopn" {MP+9} MP: It affects your magic capacity (+9). (29, -30, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (2, -17, D:7) a +0 halberd (3, -16, D:7) a +0 robe a +0 spear (4, -16, D:7) a +0 whip (4, -15, D:7) a +0 flail (7, -24, D:7) a +1 leather armour of poison resistance (7, -13, D:7) a +0 halberd (8, -25, D:7) a +0 robe (8, -12, D:7) +0 steam dragon scales (16, -13, D:7) +0 steam dragon scales (21, 12, D:7) a scroll of immolation (25, -15, D:7) a +0 spear (25, 5, D:7) a +4 spear (25, 6, D:7) a +0 robe (25, 7, D:7) a +0 robe a +1 hand axe (25, 8, D:7) a +0 spear a +0 robe (26, -15, D:7) a +0 flail a +0 leather armour a +0 whip a +0 club a +0 vorpal spear (27, -15, D:7) a +0 halberd a +0 ring mail a +0 buckler Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, -22, D:8) a +0 shortbow (4, -21, D:8) a +0 falchion 2 boomerangs a +0 scale mail (4, -20, D:8) a +0 flail a +0 leather armour (5, -17, D:8) a +0 hand axe (10, -5, D:8) a +0 flail 2 boomerangs (10, -1, D:8) a +0 flail (10, 1, D:8) a +0 mace a +0 leather armour (10, 2, D:8) a +0 dagger a +0 robe (12, -22, D:8) 4 silver javelins (20, -34, D:8) a +3 falchion (20, -32, D:8) 3 javelins (21, -35, D:8) a +0 robe (22, -34, D:8) a +3 battleaxe (22, -32, D:8) a +0 battleaxe (22, -31, D:8) a +0 robe (24, -35, D:8) a +0 vorpal halberd (25, -37, D:8) a +0 robe a ring of see invisible a +1 robe of willpower (29, -22, D:8) a +0 mace (36, 3, D:8) a +0 robe (36, 4, D:8) a +4 flail a +0 hand axe (37, 4, D:8) a +0 robe (40, 4, D:8) a +5 hand axe (42, 4, D:8) a +0 robe (43, 4, D:8) a +4 mace a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a curare-tipped dart (0, 2, D:9) a +0 leather armour a +0 kite shield (0, 3, D:9) a +0 short sword 5 poisoned darts (0, 4, D:9) a +0 leather armour (0, 5, D:9) a +0 short sword a +0 battleaxe (0, 7, D:9) a +2 war axe (1, 3, D:9) a +0 whip (4, 19, D:9) 2 stones (5, -1, D:9) a +0 robe a +0 dagger (6, 12, D:9) a +0 whip a stone (6, 13, D:9) the +9 long sword of Kismet {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). a +0 robe (11, -22, D:9) a +0 robe (11, -21, D:9) a +4 scimitar (12, 9, D:9) a +0 dagger (12, 13, D:9) a +0 whip (14, 0, D:9) a +0 long sword (14, 7, D:9) the +10 flail of Xom's Generosity {venom, Str+5 Stlth+} It poisons the flesh of those it strikes. Str: It affects your strength (+5). Stlth: It makes you more stealthy. (14, 20, D:9) a +0 plate armour a +0 trident (16, 1, D:9) a +0 trident (17, 25, D:9) a +0 leather armour (18, -4, D:9) 3 silver javelins (18, 21, D:9) a +0 troll leather armour a troll corpse (19, -12, D:9) a +0 flail (20, -12, D:9) a scroll of vulnerability (20, 9, D:9) a condenser vane a staff of earth (20, 17, D:9) a phial of floods (21, 13, D:9) a scroll of poison a +0 dagger a +0 ring mail a +0 flail a +0 shortbow a +0 robe a +0 falchion (22, 22, D:9) a +0 shortbow (25, 24, D:9) a +0 leather armour a +0 hand axe (26, 22, D:9) a +0 plate armour a +0 flail +0 acid dragon scales an acid dragon skeleton (30, 19, D:9) a troll corpse (31, 24, D:9) the felid skeleton of ababab (34, 4, D:9) a ring of fire (36, 12, D:9) a +0 shortbow (38, 9, D:9) a bullfrog corpse (42, 6, D:9) a scroll of teleportation (47, 11, D:9) 19 gold pieces the Ecumenical Temple