Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8195199791354198946 2 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Mar 30, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (340 turns). ababab the Vexing (Felid Enchanter) Turns: 340, Time: 00:00:08 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 16 God: Gold: 14 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Potions a - a potion of invisibility Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.1 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The goblin is severely wounded. The goblin closely misses you. You scratch the goblin. You kill the goblin! The hobgoblin completely misses you. You scratch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fade into invisibility! You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You catch the helpless hobgoblin completely off-guard! You claw the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You flicker for a moment. You flicker back into view. HP restored. Found a stone staircase leading down. A quokka comes into view. There is a stone staircase leading down here. A quokka is nearby! The quokka closely misses you. You scratch the quokka but do no damage. Your bite misses the quokka. The quokka misses you. The quokka bites you. You scratch the quokka. The quokka is almost dead. The quokka bites you. Ouch! That really hurt! You die... #......♣.....♣# #.......♣.♣..# #...♣.♣...♣.♣## #......♣)....### ### #.#♣.♣...♣.♣..÷. .... #.##..♣.♣..##### .... #.##♣.....♣# #..###># ##♣#♣## #...@..# #..r.?....... ############# You could see a quokka. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 340 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_2, infiniplex_forest_side_room, infiniplex_forest_clump_medium, infiniplex_forest_3_way, infiniplex_forest_straight_3, infiniplex_forest_zigzag_1, shapermc_ecumenical_altar_mp_vishouse Action || total -------------------------++------- Melee: Unarmed || 8 Use: Potion || 1 Stab: Invisible || 1 Dodge: Dodged || 6