Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11032978547705225957 18 ababab the Vexing (level 2, -1/12 HPs) Began as a Felid Enchanter on Apr 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (679 turns). ababab the Vexing (Felid Enchanter) Turns: 679, Time: 00:00:37 Health: -1/12 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 1/6 EV: 17 Int: 16 God: Gold: 19 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Scrolls b - a scroll of magic mapping {unknown} e - 2 scrolls of immolation {unknown} f - a scroll of poison {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} Potions a - 2 potions of invisibility c - 3 potions of heal wounds {unknown} d - a potion of curing {unknown} h - a potion of ambrosia {unknown} Skills: + Level 0.6 Fighting + Level 3.0 Dodging + Level 4.1 Stealth + Level 1.2 Unarmed Combat * Level 2.4 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Summon Small Mammal Summ 4% N/A 21% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Call Canine Familiar Summ 1% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 61%) The jackal resists with significant effort. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 61%) The jackal resists with significant effort. The jackal barely misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal misses you. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. You fade into invisibility! The jackal bites you. You scratch the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. You catch the helpless jackal completely off-guard! You claw the jackal! You kill the jackal! Your Dodging skill increases to level 3! You barely miss the jackal. Your claw misses the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. The jackal completely misses you. You scratch the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #### ##### ... #...# ######## #.##...### #......# ###........# ######.####.# #..........# #........##.# #........###.####.#.##># ..[...##.....hh@.# #......# ###.# #...####### ###.#### # ##### #.# ####.# ###### #....# #.....####.#### #.....#.......# #.....#.##.##.# #.......##... # You could see 2 jackals. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 369 | D:1 | Reached XP level 2. HP: 11/12 MP: 6/6 377 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 679 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_cross, dreamdust_princess_bridge, minmay_tromino_i2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.6 Stealth | | 4.1 Unarmed Combat | | 1.2 Spellcasting | | 2.4 Hexes | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 52 Bite || 4 Cast: Ensorcelled Hiber || 3 Use: Potion || 1 Stab: Sleeping || 5 Invisible || 1 Armor: Skin || 2 Dodge: Dodged || 43