Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10628976739202735587 6 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Apr 9, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (219 turns). ababab the Vexing (Felid Enchanter) Turns: 219, Time: 00:00:13 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of invisibility Skills: + Level 0.2 Fighting + Level 2.8 Dodging + Level 4.0 Stealth + Level 1.1 Unarmed Combat * Level 2.1 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a hobgoblin corpse. There is a stone staircase leading down here. A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. An endoplasm comes into view. Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. The endoplasm quivers. You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You scratch the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! A quokka comes into view. A bat comes into view. The goblin hits you with a +0 dagger. You barely miss the quokka. The quokka barely misses you. The goblin completely misses you. The bat barely misses you. You scratch the quokka but do no damage. The bat completely misses you. The quokka bites you. Ouch! That really hurt! You die... ...... .### ...... ... ......##..P #...? .......... #.... .........♣♣ #.... ...~...b.P♣ #.... ~.~~.~rg.P♣ ... #@# #. ~≈≈≈≈..#.# #. ≈≈≈≈~..#.# #. ~♣~≈~~~.#.# #. ~♣_♣~≈≈..#.# #[ ~.~.~≈~~.#.# ## ~~≈≈≈≈~..#.# ### ~≈~~≈~~..#.# #.# # ~~~~~≈~~...# ##'#### You could see a quokka, a goblin and a bat. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 178 | D:1 | Found a faded altar of an unknown god. 219 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_side_room, infiniplex_forest_lined_2, infiniplex_forest_zigzag_1, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Unarmed || 10 Punch || 1 Bite || 1 Use: Potion || 1 Stab: Invisible || 2 Sleeping || 1 Dodge: Dodged || 8