Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8321136406432133524 1 ababab the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Apr 22, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (44 turns). ababab the Vexing (Felid Enchanter) Turns: 44, Time: 00:00:06 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Frozen Ramparts Ice 2% 1d1 52% 3 Ice Form Ice/Tmut 1% N/A 90% 4 Summon Ice Beast Ice/Summ 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The helpless kobold fails to defend itself. You claw the kobold! You kill the kobold! You see here a +0 short sword. The rat misses you. You scratch the rat but do no damage. The rat misses you. You barely miss the rat. The rat bites you. You barely miss the rat. The rat completely misses you. A rat is nearby! You scratch the rat. You kill the rat! You see here a rat corpse. A hobgoblin comes into view. Found a gold piece. A hobgoblin is nearby! A hobgoblin is nearby! A rat comes into view. You scratch the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You scratch the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ..... ... ### r.. #.. .$. ......## #... #.# #...... #....#.# #..... ##....#g# #....## .......@###.#..... ##..........##..# #...###.#####..### .... #.†....)...# .#. #.#####..#.# # .... .$...#.# ##..######.#.# .... ..#.# ....# ###.# You could see a hobgoblin and a rat. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 44 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 5