ababab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a +0 club (4, -7, D:1) a +0 falchion (4, 16, D:1) a +0 sling (5, 12, D:1) a +0 short sword (5, 13, D:1) a +0 dagger (10, 7, D:1) a +0 leather armour (17, -4, D:1) a +0 mace (32, -22, D:1) a +0 club (32, 11, D:1) a +0 short sword (37, -14, D:1) a +0 short sword (37, -13, D:1) a +0 short sword (37, -11, D:1) a +0 club (39, 3, D:1) a +0 dagger (39, 24, D:1) 7 stones (42, -15, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Aclibof's Armour Emporium a +0 robe (8 gold) the +2 robe "Xiduugob" {rC++ Int-3 Dex+3} (422 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. the +2 pair of gloves "Icic" {Harm rF+ Will++ Str+3} (585 gold) Str: It affects your strength (+3). rF: It protects you from fire. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. a +0 troll leather armour (180 gold) a +2 robe of cold resistance (212 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +1 ring mail of cold resistance (192 gold) (0, 0, D:2) a +0 leather armour (8, 19, D:2) a +0 plate armour (8, 20, D:2) a +0 club 2 stones (9, 21, D:2) a +0 club (10, 7, D:2) a +0 dagger (14, 12, D:2) 2 stones (27, -3, D:2) a +0 short sword (28, -6, D:2) a +0 robe (32, -7, D:2) a +0 falchion (33, 27, D:2) a +0 whip (34, -8, D:2) a +0 dagger (43, -1, D:2) a +0 dagger (43, 19, D:2) 5 stones (45, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (32, -32, D:3) a +0 leather armour (47, 8, D:3) a +0 whip a +0 flail (51, -3, D:3) a +0 short sword (51, 0, D:3) a +0 ring mail (53, -5, D:3) 3 stones (56, 6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 ring mail (1, -9, D:4) a +1 dagger of electrocution (1, -8, D:4) a +0 robe (1, -6, D:4) a +0 flail of holy wrath (2, -7, D:4) a +0 robe (7, 15, D:4) a +0 falchion (11, -12, D:4) a +0 flail a +2 whip of distortion (12, -28, D:4) a +0 whip (13, -37, D:4) a +0 whip a +0 whip a +0 club 8 stones (13, -29, D:4) a +0 club (15, -33, D:4) the +8 sling of Barujyen {heavy, Will+} Will: It increases your willpower. (15, -27, D:4) a +0 halberd (18, -1, D:4) a +0 club (22, -9, D:4) a +0 hand axe a +0 leather armour (24, -18, D:4) a +0 chain mail (31, -7, D:4) a +0 dagger 2 silver boomerangs a +0 leather armour (32, -6, D:4) a +0 dagger a stone (32, -3, D:4) a +0 ring mail (37, -43, D:4) a +0 robe (37, -31, D:4) a +2 dagger of venom (39, -34, D:4) a +0 pair of gloves (50, -31, D:4) 2 stones a +0 dagger (51, -35, D:4) a +0 robe (52, -36, D:4) a +0 dagger (52, -35, D:4) a +0 leather armour (54, -25, D:4) a +0 short sword (59, -40, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -28, D:5) a +0 war axe a +0 chain mail (5, -17, D:5) a +0 heavy scythe a +0 robe (12, -8, D:5) a +0 ring mail of fire resistance (21, -6, D:5) a +0 whip a +0 leather armour (22, -6, D:5) a +0 dagger (23, -6, D:5) a +0 whip a +0 chain mail (23, -5, D:5) a +0 flail (31, 1, D:5) a +0 cloak (36, 6, D:5) a +1 heavy falchion (38, 2, D:5) 5 stones (41, -25, D:5) a +0 pair of gloves (42, 8, D:5) a +0 ring mail (45, -17, D:5) a +0 club (50, -21, D:5) a +0 giant club (51, -30, D:5) a +0 chain mail (54, -28, D:5) a +0 leather armour (58, -12, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) 4 stones (2, -3, D:6) a +5 war axe of freezing a +0 robe (2, 13, D:6) 3 poisoned darts (14, 31, D:6) a +0 ring mail (19, 15, D:6) a throwing net (24, 20, D:6) a +0 robe (25, 15, D:6) a +0 heavy halberd (26, 15, D:6) a +0 spear (27, 12, D:6) a +0 flail (29, 12, D:6) a +0 spear (42, -10, D:6) a +0 robe Level 7 of the Dungeon [Shop] Moug Viu's Distillery a potion of mutation (120 gold) (0, 0, D:7) a throwing net (13, -13, D:7) a +0 dagger (22, -17, D:7) a +0 halberd of freezing (24, -15, D:7) a +0 spear (24, -5, D:7) a +0 cloak (31, 12, D:7) a +0 leather armour (32, -31, D:7) a +0 hand axe (35, -26, D:7) a +0 halberd (35, -22, D:7) a +0 spear (37, -24, D:7) a +0 leather armour a +0 club (37, -1, D:7) a +0 club (42, 6, D:7) a +0 rapier (43, 6, D:7) a +0 robe a +0 dagger (45, -14, D:7) a +2 sling of electrocution (46, -20, D:7) a +0 quarterstaff (46, -19, D:7) a +1 ring mail of poison resistance Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 flail (1, -1, D:8) a +0 club (1, 1, D:8) a +0 hand axe a +1 leather armour of cold resistance (9, 1, D:8) a +0 robe (12, -16, D:8) a +0 ring mail a +0 club (13, -18, D:8) a +0 trident (13, -12, D:8) a +0 whip (17, -10, D:8) a +0 dagger (20, -41, D:8) a +2 dagger of chaos (20, -13, D:8) a +0 morningstar (21, -9, D:8) a +0 chain mail a +0 flail (22, -10, D:8) a +0 mace (22, -9, D:8) a +0 club (22, -8, D:8) a +0 hand axe (43, -18, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) 2 stones (8, -7, D:9) 14 gold pieces (16, -30, D:9) a +0 ring mail (16, -29, D:9) 5 stones the Ecumenical Temple (5, 11, Temple) a +0 dagger a +0 mace (6, 11, Temple) a +0 ring mail a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) an elephant corpse (18, 17, Lair:1) 2 stones (20, 18, Lair:1) 9 stones (21, 17, Lair:1) 8 stones (22, 1, Lair:1) a +0 dagger (26, 10, Lair:1) 4 curare-tipped darts (36, 8, Lair:1) a +0 glaive (36, 14, Lair:1) a wolf corpse (skeletalised by now) (41, 17, Lair:1) an electric eel corpse (skeletalised by now) (42, 31, Lair:1) a +2 pair of gloves (49, -15, Lair:1) a +2 war axe of flaming (49, 9, Lair:1) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken.