Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 3124386623822921072 21 ababab the Vexing (level 2, -2/12 HPs) Began as a Felid Enchanter on Oct 3, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (675 turns). ababab the Vexing (Felid Enchanter) Turns: 675, Time: 00:01:06 Health: -2/12 AC: 1 Str: 4 XL: 2 Next: 62% Magic: 0/6 EV: 17 Int: 16 God: Gold: 46 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Scrolls b - a scroll of poison {unknown} d - a scroll of silence {unknown} f - a scroll of identify {unknown} Potions a - a potion of invisibility c - a potion of curing {unknown} e - a potion of mutation {unknown} g - a potion of cancellation {unknown} h - 2 potions of attraction {unknown} Skills: + Level 0.5 Fighting + Level 3.0 Dodging + Level 4.2 Stealth + Level 1.1 Unarmed Combat * Level 2.4 Spellcasting + Level 4.5 Hexes + Level 0.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Magic Dart Conj 4% 1d3 21% 1 Dazzling Flash Conj/Hex 18% N/A 24% 3 Call Imp Summ 2% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 61%) The endoplasm resists with significant effort. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 61%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 61%) The endoplasm resists with significant effort. The endoplasm freezes you. You are frozen. You die... ..# ..# ..# # ..# .. ..# # #..#####..#.#.# #.............. ##.....@.# .......J.# #######.## ##.###.###### #....!..?...# ##.###.####.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 202 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 675 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.5 Stealth | | 4.2 Unarmed Combat | | 1.1 Spellcasting | | 2.4 Hexes | | 4.5 Ice Magic | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 64 Bite || 4 Cast: Ensorcelled Hiber || 3 Use: Potion || 1 Stab: Sleeping || 4 Invisible || 2 Armour: Skin || 3 Dodge: Dodged || 56