Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4298729027259252861 2 ababab the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Oct 29, 2023. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (78 turns). ababab the Vexing (Felid Enchanter) Turns: 78, Time: 00:00:08 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - 2 potions of invisibility c - a potion of ambrosia {unknown} Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.1 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History b - a scroll labelled BEQAIL JOALY An endoplasm comes into view. The endoplasm quivers. You see here a golden potion. An endoplasm is nearby! An endoplasm is nearby! The endoplasm misses you. You scratch the endoplasm. The endoplasm is moderately wounded. The endoplasm completely misses you. You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You scratch the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm barely misses you. You scratch the endoplasm but do no damage. You bite the endoplasm. You kill the endoplasm! HP restored. c - a golden potion A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! Found 3 stones. The gnoll shouts! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .# ## P. ###.. . ###..P .# #.....P♣♣♣♣.# #. #..♣P.PP# ##≈ ##.##..PP♣P####..(.. ###...........@g..# ......P...########## ...................# .###.#############.# # #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 78 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, ebering_ecumenical_altar_petrified, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, infiniplex_forest_lined_corner, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_straight_2, infiniplex_forest_clump_diagonal, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 3