Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 128477177000885528 0 ababab the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Oct 31, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). ababab the Vexing (Felid Enchanter) Turns: 42, Time: 00:00:10 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 12 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Potions a - 2 potions of invisibility b - 3 potions of haste {unknown} Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, ababab the Felid Enchanter. The monsters here aren't big trick-or-treat fans. If they won't give you the Orb of Zot, you'll have to take it. Press ? for a list of commands and other information. Found 3 fuming coppery potions, 2 stones and 12 gold pieces. Found a staircase leading out of the dungeon. b - 3 fuming coppery potions No target in view! You now have 12 gold pieces. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You don't know any spells. Sorry, you're not good enough to have a special ability. Unknown command. The endoplasm misses you. You barely miss the endoplasm. You bite the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #### #.. #.# #.#### #....# ### ####.#... .. #J#.## #..##### ##@...# #.....#####.....# ####....##.###.# #....##.....# .# ##∩.P..#..#### # ##...PP...... ##...P.P..####.# ##...PPP....# # ##...PP.♣♣P∩.# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 42 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 2 Bite || 1 Dodge: Dodged || 1