ababab Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 12, D:1) a +0 ring mail (5, -10, D:1) a +0 ring mail (6, 25, D:1) a +0 ring mail (12, 30, D:1) 8 stones (18, 21, D:1) a +0 dagger (23, 28, D:1) a +0 dagger (25, -5, D:1) a +0 whip of electrocution (42, -6, D:1) 5 stones (45, -5, D:1) a +0 dagger (47, -6, D:1) a +0 club (48, -9, D:1) a +0 robe (58, 13, D:1) 7 stones (60, -7, D:1) 7 stones (61, -1, D:1) a +0 club Level 2 of the Dungeon (6, 4, D:2) a +0 dagger (9, 6, D:2) a +0 spear (9, 50, D:2) a +0 spear (13, 18, D:2) a +0 cloak of poison resistance (15, 4, D:2) a +0 club (15, 6, D:2) a +0 pair of gloves (30, 29, D:2) a +0 short sword (34, 19, D:2) a +0 war axe (47, 33, D:2) a +0 hand axe (49, -1, D:2) a +0 whip (51, 30, D:2) a +0 club (60, 39, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (1, 0, D:3) a +0 leather armour a +0 club (3, 0, D:3) a +0 scale mail a +0 dagger a +0 whip (4, 22, D:3) a +0 club 3 stones (12, -1, D:3) a +0 whip (19, 3, D:3) a +0 short sword 3 stones (21, 26, D:3) a +0 shortbow (32, 20, D:3) 4 stones (34, -1, D:3) 3 datura-tipped darts (35, -2, D:3) a +0 rapier (35, 3, D:3) a +0 club (36, 35, D:3) a +0 club a +0 whip a +0 hand axe (37, 1, D:3) 5 stones (38, 17, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 4, D:4) 2 throwing nets (3, 12, D:4) a +0 whip (16, 5, D:4) a +0 sling (22, -4, D:4) a staff of death (24, 17, D:4) 9 stones (26, -6, D:4) a +0 dagger (27, 12, D:4) a +0 arbalest (27, 15, D:4) a +0 dire flail (28, 16, D:4) a +0 chain mail (28, 30, D:4) a +0 dagger (30, 12, D:4) a +0 short sword (35, 19, D:4) 2 stones (35, 20, D:4) a large rock (37, 14, D:4) a +0 trident (38, 12, D:4) a +0 whip a +0 leather armour (42, -3, D:4) a +0 giant spiked club (46, 32, D:4) a +0 short sword 5 stones (46, 39, D:4) a +0 mace Level 5 of the Dungeon (11, 16, D:5) a +0 robe (12, 17, D:5) 6 stones (14, 26, D:5) a +0 ring mail (17, 2, D:5) the +0 cloak of the Vacuum {rN+ rCorr Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (17, 5, D:5) a +0 robe a +0 dagger (20, 11, D:5) a +0 club a +0 leather armour a +0 hand axe (21, 13, D:5) a +0 dagger (23, 13, D:5) a +0 war axe (25, 14, D:5) a +0 whip a +0 leather armour a +0 club (32, 33, D:5) 8 stones (42, 14, D:5) 4 stones (47, 30, D:5) a +0 ring mail (51, 10, D:5) a piece from Xom's chessboard (15/15) Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 leather armour (9, -12, D:6) a +0 robe (10, -22, D:6) a +0 flail a +0 leather armour (11, -23, D:6) a +0 trident (14, -42, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail (14, -23, D:6) a +0 dagger a +0 robe a +0 short sword (15, -42, D:6) a +0 flail (15, -24, D:6) a +0 dagger of distortion (17, -46, D:6) a +3 ring mail (19, -5, D:6) a +0 short sword (20, -48, D:6) a +0 flail (31, -22, D:6) a +0 hammer (32, -20, D:6) a +2 quarterstaff of chaos (33, -21, D:6) a +0 cloak (46, -22, D:6) a +0 quarterstaff (60, -37, D:6) a +0 hand axe 2 boomerangs a +0 chain mail (70, -40, D:6) 4 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (8, -6, D:7) a +0 spear (10, -17, D:7) a scroll of poison (10, -14, D:7) a +0 short sword (15, 12, D:7) a +0 flail (16, 9, D:7) a +0 robe (18, 3, D:7) a scarf of shadows (26, -16, D:7) a +0 club (27, -9, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (29, -8, D:7) a +3 shortbow (30, -3, D:7) a +0 club (33, -31, D:7) a +4 flail (33, -5, D:7) a +0 whip (43, -27, D:7) the staff of cold "Gone" {rC+ Str-2 Int+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-2). Int: It affects your intelligence (+6). rC: It protects you from cold. It falls into the 'Staves' category. It is a two-pawed weapon. (47, -16, D:7) a +0 falchion (51, -7, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 39, D:8) a +0 robe (1, 11, D:8) a +0 robe (1, 12, D:8) a +0 war axe a +0 robe a +2 war axe of freezing (8, 19, D:8) a bullfrog corpse (skeletalised by now) (9, 24, D:8) a +0 robe (12, 3, D:8) a +4 falchion a +0 robe the felid corpse of ababab (16, 21, D:8) a howler monkey skeleton (18, 18, D:8) a +0 robe (18, 23, D:8) a +0 flail (21, 41, D:8) 3 poisoned darts (39, 7, D:8) a +0 dagger the Ecumenical Temple