ababab Level 1 of the Dungeon (11, 24, D:1) a +0 leather armour (14, 6, D:1) a +0 dagger (16, 47, D:1) a ring of see invisible a +0 club (19, 6, D:1) 2 boomerangs (22, 28, D:1) a +0 whip (28, 40, D:1) a +0 club (29, 44, D:1) a +0 cloak (31, 48, D:1) a staff of conjuration (32, 5, D:1) a +0 club (44, 35, D:1) a +0 short sword (58, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (13, -10, D:2) a +0 leather armour (16, 32, D:2) 7 stones (17, 21, D:2) a bat corpse (skeletalised by now) (20, -5, D:2) a +0 scale mail (22, -1, D:2) a rat skeleton (22, 26, D:2) a +0 leather armour (36, 17, D:2) a +0 dagger (39, -4, D:2) a jackal corpse (skeletalised by now) (46, -5, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of flight (7, 10, D:3) a +0 chain mail (8, 13, D:3) the +4 long sword of Objectivity {flame, rPois Will- Str+2 Int+2} Str: It affects your strength (+2). Int: It affects your intelligence (+2). rPois: It protects you from poison. Will: It decreases your willpower.