Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4063028126028085357 44 ababab the Vexing (level 3, -4/15 HPs) Began as a Felid Enchanter on Nov 12, 2023. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (645 turns). ababab the Vexing (Felid Enchanter) Turns: 645, Time: 00:00:52 Health: -4/15 AC: 1 Str: 12 XL: 3 Next: 39% Magic: 3/7 EV: 17 Int: 16 God: Gold: 101 SH: 0 Dex: 16 Spells: 2/7 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ c - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Jewellery c - a +6 ring of strength (left paw) Scrolls b - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions a - 2 potions of invisibility e - 2 potions of might {unknown} f - 3 potions of heal wounds {unknown} g - a potion of brilliance {unknown} h - a potion of mutation {unknown} Skills: + Level 0.9 Fighting + Level 3.0 Dodging + Level 4.4 Stealth + Level 1.5 Unarmed Combat * Level 2.6 Spellcasting + Level 4.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 21% 1 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 51%) The adder looks drowsy... You pounce on the unaware helpless adder! You claw the adder! You kill the adder! Magic restored. You pick up a book of Party Tricks and begin reading... You add the spells Apportation and Alistair's Intoxication to your library. A gnoll comes into view. It is wielding a +0 spear. Found a viscous yellow potion. A gnoll is nearby! A gnoll is nearby! 2 gnolls come into view. The gnoll shouts! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 51%) The gnoll resists with significant effort. The gnoll misses you. The gnoll completely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (chance to affect: 51%) The gnoll looks drowsy... The gnoll hits you with a +0 club. You pounce on the unaware helpless gnoll! You claw the gnoll! Your bite misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# ################ #.###............... #...[........g..!... #...........@g...... #.......#####g..#### ####.................# #..........###.......# #..........# .....# #.....###### ...### #.....# .... #.....# ..... #.....# You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) An adder (D:2) 5 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 161 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 171 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 413 | D:1 | Reached XP level 3. HP: 15/15 MP: 7/7 521 | D:2 | Learned a level 3 spell: Confusing Touch 645 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms D:2: layout_basic, grunt_ministairs_12, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 4.4 Unarmed Combat | | 1.5 Spellcasting | | 2.6 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 49 Bite || 3 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 10 Armour: Skin || 2 Dodge: Dodged || 49