ababab Level 1 of the Dungeon (4, -3, D:1) a +0 club (7, -40, D:1) a +0 dagger (13, -11, D:1) 9 stones (18, -33, D:1) a +0 club a staff of cold (28, -22, D:1) a +0 robe (35, -20, D:1) a +0 mace (44, -13, D:1) a +0 dagger of speed (46, -40, D:1) a +0 whip (52, -17, D:1) a +0 dagger (54, -40, D:1) a +0 scale mail (65, -26, D:1) 6 stones (69, -18, D:1) a +0 club Level 2 of the Dungeon (2, 3, D:2) 2 throwing nets (11, 23, D:2) a +0 dagger 5 stones (14, 17, D:2) a +0 robe (20, 20, D:2) a +0 robe (22, 14, D:2) a +0 spear (25, -8, D:2) the +9 spear of Uskayaw, Dancing {elec, *Noise rPois rN+++ Will+ Dex-2} Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Will: It increases your willpower. (26, 14, D:2) a +0 club a +0 sling (27, 15, D:2) a +0 scale mail (29, 23, D:2) a +0 dagger (34, -10, D:2) 9 stones (35, -10, D:2) 5 stones Level 3 of the Dungeon (12, 46, D:3) a +0 ring mail (12, 51, D:3) a +0 leather armour (15, 18, D:3) a +0 club (17, 8, D:3) a +0 robe a +0 dagger a +0 club (18, 7, D:3) a +0 leather armour a +0 dagger (20, 28, D:3) a +0 club 3 stones (21, 51, D:3) 6 stones (27, 29, D:3) a +0 flail (31, 22, D:3) a +0 short sword (35, 12, D:3) a +0 club a +0 scale mail a +0 hand axe a +0 scale mail (35, 17, D:3) a +0 morningstar (35, 20, D:3) a +0 short sword (43, 23, D:3) a +0 dagger (45, 26, D:3) a +0 club a +0 sling (46, 26, D:3) a +0 club a +0 club a +0 sling (46, 40, D:3) a +0 sling (48, 16, D:3) a +0 dagger (49, 23, D:3) a +0 club (49, 24, D:3) a +0 dagger (52, 24, D:3) a +0 club a +0 sling a +0 dagger (53, 23, D:3) a +0 club a +0 animal skin a +0 helmet (54, 21, D:3) 8 stones (63, 10, D:3) a +0 dagger of pain Level 4 of the Dungeon (2, 17, D:4) a +0 dagger (2, 18, D:4) a +0 whip a +0 leather armour (4, 21, D:4) a +0 whip a +0 ring mail (8, 25, D:4) 8 stones (11, 26, D:4) a +0 scale mail (12, 26, D:4) a +0 flail (13, 26, D:4) a +0 dagger (15, -21, D:4) 5 poisoned darts a +0 dagger (15, 26, D:4) a +0 flail (23, 21, D:4) a +0 flail (26, -5, D:4) a +0 short sword (29, 9, D:4) a +0 halberd (29, 22, D:4) a +0 flail (30, 14, D:4) a +0 club (30, 18, D:4) a +0 mace (32, 10, D:4) a +0 whip (35, 9, D:4) a stone a +0 short sword (35, 16, D:4) a +0 spear (36, -26, D:4) a +0 club (42, -24, D:4) a +0 leather armour (44, 31, D:4) a +0 flail (53, -19, D:4) 5 boomerangs (57, 7, D:4) a +0 dagger a +0 spear (58, -16, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 battleaxe (3, -3, D:5) 5 stones (9, 18, D:5) a +0 club (9, 19, D:5) a +0 giant spiked club a +0 whip a +0 flail (12, 36, D:5) a +0 chain mail (15, 20, D:5) a +0 robe (22, 29, D:5) a +0 spear (23, 27, D:5) a +0 flail a +0 club a +0 flail (24, -11, D:5) a +0 giant spiked club (26, -8, D:5) a +0 club a +0 plate armour a +0 giant spiked club (32, -2, D:5) a +0 club a +0 ring mail (39, 12, D:5) a +0 leather armour (46, 26, D:5) a +0 shortbow (55, 10, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, -16, D:6) a +2 heavy spear (6, -21, D:6) a +0 spear (11, 10, D:6) a +0 ring mail (14, 20, D:6) a +0 shortbow (18, 5, D:6) the +3 leather armour of Makhleb's Outrage {*Corrode Will+ Regen+ Str+4} Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (19, -19, D:6) a +0 robe (19, -10, D:6) a +0 trident (22, -3, D:6) a +0 dagger a boomerang Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, -3, D:7) a +0 robe a +0 robe a +0 robe (4, -2, D:7) a +0 long sword (5, -4, D:7) a +0 robe a +7 short sword (6, -5, D:7) a +5 scimitar of freezing a +3 short sword (12, 18, D:7) a There-And-Back Book (13, 9, D:7) 12 gold pieces (23, 6, D:7) a +0 quarterstaff (37, -4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 flail (0, 1, D:8) a +0 war axe a +0 ring mail a +0 club a boomerang (4, -9, D:8) 4 stones (12, -1, D:8) a +0 short sword a +0 cloak (22, 2, D:8) a +0 scale mail a +0 trident a +0 whip a +0 whip (22, 3, D:8) a +0 dagger a +0 robe a +0 spear (36, 1, D:8) a +0 halberd (36, 6, D:8) a +0 plate armour (36, 10, D:8) a +0 war axe (37, -9, D:8) a +0 hand axe a +0 short sword (39, -7, D:8) a +0 dagger Level 9 of the Dungeon (2, 17, D:9) a +2 halberd of freezing (3, 21, D:9) +0 steam dragon scales (3, 29, D:9) 6 stones (4, 17, D:9) a +0 great sword of protection a +0 robe a +0 robe a +4 hand axe of freezing a +0 robe (26, 40, D:9) a +0 short sword a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail (41, 0, D:9) +0 steam dragon scales (54, 4, D:9) a +0 quarterstaff (63, 20, D:9) 4 stones (64, 28, D:9) a +0 dagger a +0 robe (64, 29, D:9) a +0 club a +0 leather armour a +0 dagger of venom a +0 robe Level 10 of the Dungeon [Shop] Diahoifi's Distillery a potion of attraction (33 gold) 2 potions of ambrosia (176 gold) a potion of lignification (33 gold) 2 potions of degeneration (22 gold) [Shop] Hyrawemy's Overcharged Wands a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of charming (18) (648 gold) a wand of flame (40) (420 gold) a wand of iceblast (18) (648 gold) (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club (0, 1, D:10) a +0 giant club (0, 2, D:10) a +0 giant club (0, 3, D:10) a +0 giant club (0, 4, D:10) a +0 giant club (5, 14, D:10) 6 stones (13, -29, D:10) the +8 spear "Xymn" {spect, Will- Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. Will: It decreases your willpower. (26, 4, D:10) the +1 ring mail "Hukeber" {Rampage rPois Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (46, -14, D:10) a +5 long sword a +0 robe (48, -14, D:10) a +0 robe (49, -15, D:10) a +0 robe (50, -14, D:10) a +1 falchion (51, -28, D:10) 5 stones (51, -14, D:10) a +5 trident (55, -16, D:10) 2 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 1, D:11) a +0 dire flail of protection (1, -7, D:11) a +0 flail (2, -16, D:11) +0 fire dragon scales (6, -6, D:11) a +0 troll leather armour (8, -25, D:11) a +0 whip (8, -5, D:11) a +0 troll leather armour (9, -25, D:11) a +0 whip a curare-tipped dart a +0 whip 16 poisoned darts a +0 short sword a +0 club (10, -26, D:11) 3 stones a +0 short sword (10, -25, D:11) 3 stones a +0 short sword (11, -26, D:11) a +0 robe a +0 dagger a +0 robe a +2 dagger of speed (12, -26, D:11) a +0 robe a +0 dagger of flaming (16, -27, D:11) a +0 mace (17, 0, D:11) a +0 kite shield a +0 scale mail of willpower (18, -8, D:11) a +0 chain mail a +0 war axe (18, -5, D:11) 4 stones (20, -8, D:11) a +0 troll leather armour (20, -1, D:11) 6 stones (22, 4, D:11) the +2 flail of the Pillar {freeze, rF+} rF: It protects you from fire. (22, 9, D:11) a +0 rapier (24, -5, D:11) a +0 quarterstaff (24, 6, D:11) a +0 troll leather armour (24, 13, D:11) a +0 war axe a +0 leather armour (30, -30, D:11) a +2 heavy long sword (31, 11, D:11) the +1 long sword of Integrity {freeze, rPois rC++ Int+2} Int: It affects your intelligence (+2). rC: It greatly protects you from cold. rPois: It protects you from poison. (32, -30, D:11) 4 stones (32, -11, D:11) a throwing net (32, -6, D:11) a +0 hand axe (32, 0, D:11) 3 large rocks (33, 8, D:11) a +0 dagger (33, 9, D:11) a +0 robe (34, 8, D:11) a +1 flail of protection (36, -1, D:11) a +0 dagger a +0 robe (40, -12, D:11) a +0 leather armour a +0 hand axe (40, -11, D:11) a +0 giant club (40, -10, D:11) a +0 giant club (40, 5, D:11) a +0 dagger a +0 scale mail (41, -2, D:11) a +0 quarterstaff (47, -25, D:11) a +0 spear (48, 6, D:11) a +1 scale mail of cold resistance (49, 6, D:11) a +2 long sword of draining (51, -19, D:11) a +0 dagger a +2 robe of willpower (56, 7, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) 7 stones (3, -37, D:12) a +0 chain mail (3, -9, D:12) 3 stones (5, -31, D:12) a +0 hand axe (12, -22, D:12) a +0 rapier (19, -25, D:12) a +0 morningstar (21, -9, D:12) a +0 mace (21, -7, D:12) a +0 hand axe (23, -7, D:12) a +0 morningstar (24, -7, D:12) a +0 dagger a +0 robe (26, -7, D:12) a +0 dagger a +0 robe (29, -30, D:12) a +0 long sword (29, -22, D:12) a +0 leather armour a +0 falchion (30, -30, D:12) a +0 plate armour (30, -23, D:12) a +0 shortbow (30, -22, D:12) a +0 trident a +0 short sword (31, -24, D:12) a +0 shortbow (31, -23, D:12) a +0 leather armour a +0 club (31, -22, D:12) a +0 shortbow a +0 shortbow (33, -20, D:12) a +0 plate armour (34, -20, D:12) a +0 plate armour a +0 scimitar (34, -19, D:12) a +0 broad axe (35, -20, D:12) a +0 club (35, -19, D:12) a +0 ring mail (36, -46, D:12) a +0 short sword (36, -45, D:12) a +0 ring mail (36, -19, D:12) a +0 short sword (37, -46, D:12) a +0 arbalest a +0 mace a +0 plate armour a +0 short sword (38, -46, D:12) a +0 whip (38, -45, D:12) a +0 leather armour (40, -12, D:12) a +0 mace (40, -2, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (41, -25, D:12) a +1 plate armour of willpower (42, -24, D:12) a +0 glaive (43, -25, D:12) a +0 leather armour a +0 club (43, -5, D:12) a +0 leather armour (45, -28, D:12) a +0 ring mail (45, -25, D:12) 4 stones (46, -20, D:12) a +0 scale mail a +0 hand axe a +0 robe a +0 giant spiked club (47, -21, D:12) a +0 leather armour a +0 club a +0 short sword a +2 dagger of draining a +0 giant spiked club a +0 plate armour a +0 battleaxe (47, -19, D:12) a +0 chain mail a +0 long sword a +0 plate armour a +0 battleaxe a +0 scale mail a +0 hand axe (48, -21, D:12) a +0 chain mail (48, -20, D:12) a +0 war axe a +0 chain mail a +0 short sword (48, -19, D:12) a +0 mace (58, -21, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour a +0 long sword (8, 20, D:13) a +0 shortbow 2 poisoned darts (18, 46, D:13) a +0 mace (20, 33, D:13) a +0 shortbow (22, 31, D:13) a +0 shortbow (23, 32, D:13) a +0 shortbow (26, 20, D:13) a +0 shortbow (26, 22, D:13) a +0 shortbow (27, 22, D:13) a +0 shortbow (30, 24, D:13) a +0 falchion (36, 12, D:13) a +0 arbalest of draining (36, 15, D:13) a +1 arbalest of freezing (36, 33, D:13) a +0 plate armour (37, 12, D:13) a +0 arbalest (37, 15, D:13) a +0 arbalest (38, 34, D:13) a +0 pair of gloves (39, 16, D:13) a +0 arbalest (56, 41, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (0, 10, D:14) a +0 mace a +0 robe (1, -17, D:14) a +0 great sword a +0 chain mail (1, -16, D:14) a +1 dire flail a +0 chain mail a +0 war axe a +0 chain mail a +0 kite shield a +0 war axe a +0 plate armour a +0 kite shield (1, -15, D:14) a +0 chain mail a +0 great sword a +0 chain mail (1, -14, D:14) a +0 rapier (2, -7, D:14) 4 large rocks (2, -1, D:14) 5 stones (3, -3, D:14) a +0 long sword (3, 4, D:14) a staff of poison (3, 12, D:14) a +0 dagger (4, -2, D:14) a +0 long sword (5, -8, D:14) a +0 chain mail a +0 dagger (6, -10, D:14) a +0 giant spiked club a +0 dire flail (6, 4, D:14) a +4 shortbow of freezing (8, -14, D:14) a +0 chain mail (11, -13, D:14) a +0 long sword (17, -14, D:14) a +0 battleaxe (22, -14, D:14) a +0 plate armour a +0 broad axe (32, 7, D:14) a +0 robe a +0 war axe (33, 5, D:14) a +0 hand axe a +0 leather armour (33, 7, D:14) a +0 robe a +0 hand axe (34, 0, D:14) +0 acid dragon scales (41, 2, D:14) 4 javelins (57, 25, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) 4 stones (0, 2, D:15) 4 stones (3, -32, D:15) a +2 hat (5, -23, D:15) a +0 war axe a +0 robe (6, -21, D:15) a +2 hand axe of freezing a +0 leather armour (7, -20, D:15) a +0 war axe a +0 robe (7, 3, D:15) a +0 flail (25, -34, D:15) a +0 arbalest (26, -13, D:15) a +0 long sword a +0 robe (28, -35, D:15) a +0 arbalest (29, -35, D:15) a +0 arbalest (30, -36, D:15) a +0 arbalest (43, -52, D:15) a book of Weapons the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (1, 12, Orc:1) a +0 arbalest (5, 7, Orc:1) 2 boomerangs a +0 falchion (6, 0, Orc:1) a +0 robe a +0 dagger (6, 7, Orc:1) a +0 robe a +0 dagger (7, 1, Orc:1) a +0 whip a +0 robe a +0 vampiric dagger (8, 1, Orc:1) a +0 leather armour a +0 club (22, 35, Orc:1) a +4 scimitar of flaming a +0 robe (24, 10, Orc:1) a +0 short sword a +0 mace a +0 plate armour (25, 10, Orc:1) a +0 hand axe a +0 leather armour a +0 club a +0 trident (25, 22, Orc:1) a +0 chain mail (25, 23, Orc:1) a +0 giant club (25, 24, Orc:1) a +0 plate armour a boomerang (26, 22, Orc:1) a +0 hand axe a +0 leather armour a +0 club (26, 24, Orc:1) a +0 dire flail a +0 robe a +0 dagger (27, 22, Orc:1) a +0 robe a +0 dagger (27, 23, Orc:1) a +0 club (27, 24, Orc:1) a +0 leather armour a +0 hand axe a +0 giant club a +0 giant club Level 2 of the Orcish Mines [Shop] Waule's General Store a ring of see invisible (180 gold) a scroll of identify (24 gold) a +0 helmet (54 gold) a scroll of enchant weapon (90 gold) a phantom mirror (480 gold) a +0 scale mail (48 gold) a scroll of enchant armour (90 gold) 5 stones (6 gold) [Shop] Reheosk's Antique Armour Boutique the +7 plate armour "Gehal" {rElec} (2376 gold) rElec: It insulates you from electricity. a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 chain mail (148 gold) the +1 scale mail of Past Mistakes {rF+ Str+4 Int-2} (897 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-2). rF: It protects you from fire. a +2 scale mail of willpower (693 gold) a +0 robe (23 gold) the +0 plate armour of the Armoured One {Will- Dex+7 SInv Stlth+} (1567 gold) Dex: It affects your dexterity (+7). SInv: It lets you see invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. [Shop] Hegir's Antique Weapon Emporium a +0 falchion (78 gold) a +0 short sword (78 gold) the +1 war axe "Gusteam" {freeze, rElec rF- Int+4 SInv} (803 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 bardiche (234 gold) a +0 hand axe (78 gold) a +2 arbalest of freezing (522 gold) a +0 dagger (52 gold) a +2 sling of flaming (382 gold) a +0 club (26 gold) a +0 club (26 gold) a +0 long sword (91 gold) [Shop] Rojuy's Antique Armour Boutique the +1 chain mail "Daky" {Rampage rElec Will+} (465 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. a +0 plate armour (368 gold) a +0 ring mail (64 gold) the +2 pair of boots "Oheon" {+Inv rF+ rN+ Int-3} (534 gold) Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It protects you from negative energy. +Inv: It lets you turn invisible. a +0 chain mail (72 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 robe (11 gold) a +0 plate armour (368 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) (0, 12, Orc:2) 4 large rocks (2, 10, Orc:2) a +0 giant spiked club (2, 11, Orc:2) a +0 giant club (4, 11, Orc:2) a +0 giant club (4, 12, Orc:2) a +0 giant club (9, 5, Orc:2) a +0 flail (9, 6, Orc:2) a +0 giant spiked club (10, 4, Orc:2) a +0 flail (10, 5, Orc:2) a +0 whip (10, 6, Orc:2) a +0 plate armour (11, 5, Orc:2) 3 large rocks (12, 11, Orc:2) a +0 giant club a +0 giant club (13, 4, Orc:2) a +0 giant club (13, 5, Orc:2) a +0 giant spiked club (14, 6, Orc:2) a +0 dire flail (15, 7, Orc:2) a +0 dagger a +2 robe of the Archmagi (17, 3, Orc:2) a +0 halberd (18, 4, Orc:2) a +0 plate armour (19, 4, Orc:2) a +0 club a +0 giant club (19, 5, Orc:2) a +0 mace a +0 ring mail a +0 trident a +0 giant club a +0 ring mail a +0 falchion a +0 plate armour a +0 short sword a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (20, 3, Orc:2) a +0 dire flail a +0 giant club (20, 4, Orc:2) a +0 flail (20, 5, Orc:2) a +0 mace a +0 giant club a +0 giant club a +0 giant club (23, 4, Orc:2) a +0 giant club (24, 6, Orc:2) a +0 giant spiked club (25, 4, Orc:2) a +0 robe a +0 club (28, 7, Orc:2) a +0 robe a +0 whip (29, 12, Orc:2) a +0 giant spiked club (30, 12, Orc:2) a +0 troll leather armour (33, 13, Orc:2) a +0 giant club (34, 13, Orc:2) a +0 giant club (35, 12, Orc:2) a +0 giant club (36, 19, Orc:2) a +0 robe a +0 dagger (37, 17, Orc:2) a +0 trident (37, 19, Orc:2) a +1 chain mail of fire resistance a +0 trident (39, 10, Orc:2) a +0 chain mail 3 boomerangs (39, 11, Orc:2) a +3 battleaxe (44, 26, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (5, -19, Lair:1) 4 stones (9, -17, Lair:1) 5 stones (9, -16, Lair:1) 9 stones (9, -15, Lair:1) 3 stones (10, -17, Lair:1) 7 stones (11, -16, Lair:1) 8 stones (13, -18, Lair:1) 2 stones (16, -6, Lair:1) 2 poisoned darts (23, 7, Lair:1) a +0 dagger a +0 robe a +0 buckler (24, -12, Lair:1) a +0 rapier a +0 robe (25, 16, Lair:1) a +0 rapier (29, -27, Lair:1) a +0 rapier a +0 robe (35, -14, Lair:1) a +0 rapier a +0 robe a +0 buckler (38, -24, Lair:1) a +0 buckler a +0 robe a +0 dagger (54, -20, Lair:1) 4 stones (59, -25, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 poisoned darts (10, 16, Lair:2) 7 stones (12, 11, Lair:2) a +0 scale mail (15, 0, Lair:2) 3 stones (35, -6, Lair:2) a +0 flail (43, -16, Lair:2) a +0 leather armour (56, -14, Lair:2) a +0 scale mail (56, -1, Lair:2) a +0 short sword (63, 1, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (1, 17, Lair:3) a +0 rapier (9, 28, Lair:3) 23 gold pieces (9, 29, Lair:3) a +0 glaive (10, 29, Lair:3) a +0 helmet (11, 29, Lair:3) a +0 scale mail (13, 9, Lair:3) a +0 spear (19, 6, Lair:3) a +0 ring mail (34, 24, Lair:3) a +0 spear (38, 22, Lair:3) a +0 trident (43, 19, Lair:3) a +0 robe (51, 10, Lair:3) a +0 great mace (52, 9, Lair:3) 7 stones (53, -4, Lair:3) a +0 spear Level 4 of the Lair of Beasts (8, 15, Lair:4) a +0 ring mail (18, 45, Lair:4) a +0 war axe (20, 59, Lair:4) a +0 dagger (29, 44, Lair:4) a +0 ring mail (34, 3, Lair:4) an amulet of regeneration (37, 58, Lair:4) 3 stones (37, 60, Lair:4) a +0 falchion (40, 16, Lair:4) a staff of death (40, 32, Lair:4) a +5 heavy falchion (41, 15, Lair:4) 8 stones (42, 32, Lair:4) a +2 spectral quarterstaff (49, 17, Lair:4) a +2 short sword of electrocution Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 stones (4, -7, Lair:5) 5 stones (10, -11, Lair:5) 6 stones (11, 7, Lair:5) a +1 executioner's axe of draining (30, 2, Lair:5) a +0 dagger a +0 robe (32, 8, Lair:5) a +0 dagger a +0 robe (35, -50, Lair:5) the +7 flail of the Chickpea {spect, Fragile rElec rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (37, 8, Lair:5) 7 stones (40, 7, Lair:5) a lightning rod (4/4) (44, 7, Lair:5) a +0 dagger a +0 robe (50, -36, Lair:5) 7 stones (51, -40, Lair:5) a +0 dagger a +0 robe (51, -36, Lair:5) 7 stones (55, 5, Lair:5) a +0 dagger a +0 robe (59, -1, Lair:5) a +0 falchion (67, 0, Lair:5) 3 scrolls of enchant armour 4 scrolls of enchant weapon Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (4, -15, Shoals:1) a +1 rapier of electrocution (6, -30, Shoals:1) a +2 plate armour of cold resistance (6, -2, Shoals:1) a +0 spear 3 boomerangs (7, -4, Shoals:1) a +0 demon trident of venom (8, 0, Shoals:1) a +0 spear 2 boomerangs (10, 1, Shoals:1) a +0 dagger (10, 2, Shoals:1) a +0 leather armour (11, -16, Shoals:1) a +0 quarterstaff a +0 sling (11, 3, Shoals:1) a throwing net (19, -35, Shoals:1) a +0 robe (19, -18, Shoals:1) a +3 spear a +0 sling (20, -18, Shoals:1) a +0 spear a +0 sling (21, -2, Shoals:1) a +0 spear (23, -15, Shoals:1) a +0 club a +0 sling (23, -2, Shoals:1) a +0 trident (27, 6, Shoals:1) a +0 quarterstaff (32, 3, Shoals:1) a +2 rapier of electrocution a +0 cloak of poison resistance a +0 pair of gloves (33, -21, Shoals:1) a +0 chain mail (36, -13, Shoals:1) 3 boomerangs of dispersal a +0 trident (37, -19, Shoals:1) a book of Burglary (42, -30, Shoals:1) a +0 long sword (44, -37, Shoals:1) a +0 spear a silver javelin a +0 leather armour (47, -22, Shoals:1) a manticore corpse (49, 3, Shoals:1) a +0 trident (52, -16, Shoals:1) a +0 scale mail (57, -32, Shoals:1) 2 boomerangs a +0 trident Level 2 of the Shoals [Shop] Maemil's Antique Weapon Shoppe a +4 shortbow of flaming (931 gold) a +1 long sword of electrocution (533 gold) a +3 giant club (635 gold) a +0 quarterstaff (136 gold) a +0 glaive (221 gold) a +0 flail of protection (210 gold) the +9 spear of Higusill {vamp, rElec rF+ Int+3} (2764 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 dagger (68 gold) a +2 sling of flaming (499 gold) a +0 long sword (119 gold) (0, 0, Shoals:2) 15 gold pieces (3, -8, Shoals:2) a sea snake corpse (3, -7, Shoals:2) 7 stones (13, 0, Shoals:2) a book of Dreams (45, 7, Shoals:2) a +0 trident (45, 8, Shoals:2) a +1 vampiric spear (45, 9, Shoals:2) 3 boomerangs (49, 6, Shoals:2) 2 stones (49, 11, Shoals:2) 5 stones (50, -1, Shoals:2) a sea snake corpse (skeletalised by now) (51, -7, Shoals:2) a +0 spear (52, 6, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) (53, 8, Shoals:2) a +0 trident