Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6870502087204523178 2 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Nov 21, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (105 turns). ababab the Vexing (Felid Enchanter) Turns: 105, Time: 00:00:15 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 4/4 EV: 17 Int: 16 God: Gold: 15 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Jewellery e - a ring of ice Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} d - a scroll of poison {unknown} Potions a - 2 potions of invisibility f - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History d - a scroll labelled XUDEFU VES LOCH No target in view! Found a hand axe. e - a ring of ice Okay, then. You now have 15 gold pieces (gained 7). f - a fizzy yellow potion Found an escape hatch in the floor. A quokka comes into view. Found a sapphire potion. A quokka is nearby! A rat comes into view. Found a stone staircase leading down. Found a fuming yellow potion. The quokka misses you. You scratch the quokka but do no damage. The quokka closely misses you. You scratch the quokka. The quokka is severely wounded. The quokka barely misses you. You scratch the quokka. You kill the quokka! Found a leather armour. The rat bites you. You closely miss the rat. The rat bites you. You scratch the rat. You kill the rat! No target in view! HP restored. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A rat comes into view. Found a runed dagger. The endoplasm misses you. You scratch the rat but do no damage. The rat bites you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... .... #...##### #......)# #..... ........###....... ........##......... .................... ......rJ##......[....# .......@##...........## ....................... .#......#............#. ....................... .#......#............#. ...######.............. ..# ##.!.>?........!. ##.). #.........†...... ####..#.#####................ You could see an endoplasm and a rat. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 105 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Melee: Unarmed || 6 Dodge: Dodged || 4