Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12097309783484394322 25 ababab the Vexing (level 2, 0/12 HPs) Began as a Felid Enchanter on Nov 27, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:03 (872 turns). ababab the Vexing (Felid Enchanter) Turns: 872, Time: 00:01:04 Health: 0/12 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 2/6 EV: 17 Int: 16 God: Gold: 44 SH: 0 Dex: 16 Spells: 4/6 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ d - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Jewellery d - a ring of resist corrosion (left paw) Scrolls b - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} Potions a - 2 potions of invisibility c - 2 potions of ambrosia {unknown} f - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.2 Unarmed Combat * Level 2.5 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You closely miss the bat. The bat hits you. An adder comes into view. The bat closely misses you. The bat barely misses you. You barely miss the bat. The adder hisses angrily. You bite the bat. The bat is severely wounded. The bat barely misses you. x2 You scratch the bat. You kill the bat! The adder barely misses you. You miss the adder. The adder completely misses you. You closely miss the adder. The adder barely misses you. You scratch the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. You feel sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 51%) The adder resists with significant effort. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 51%) The adder resists with significant effort. You die... ###.###### #.# #......... ... #.##..##########.# .......<.........# # #..........).#...#.# ....#........#.#.#.# #####..............# #..........#.#### #.###.##.(..@...# ...# #.......S.#.# ##### #.........# # #.#####...# .... ....# #.#.. .....# #.### ###.## # #.# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 3 bats An endoplasm (D:1) 4 goblins 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 82 | D:1 | You fall into a shaft and drop 1 floor! 244 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 247 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 872 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 49 Bite || 5 Punch || 1 Cast: Ensorcelled Hiber || 8 Stab: Sleeping || 9 Armour: Skin || 2 Dodge: Dodged || 44