Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4951016488859424633 0 ababab the Vexing (level 1, -2/7 HPs) Began as a Felid Enchanter on Dec 12, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (25 turns). ababab the Vexing (Felid Enchanter) Turns: 25, Time: 00:00:06 Health: -2/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: invisible, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of poison {unknown} Potions a - a potion of invisibility Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The goblin is severely wounded. The quokka bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You see here a smoky clear potion. An endoplasm comes into view. The quokka misses you. You see here a +0 club. You fade into invisibility! The quokka closely misses you. You scratch the quokka but do no damage. You bite the quokka. The quokka is heavily wounded. The quokka misses you. The quokka barely misses you. You miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You miss the quokka. The quokka is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You catch the helpless quokka completely off-guard! You scratch the quokka. You kill the quokka! The endoplasm jiggles. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ### ### #.. ..# #.# ###.##### #.###.......### #.##.P...P..... #.##.........## # #.##...<....... #...######..........#.## #.....J@)g.##.P...P..... ##...#####..###.......... ..........!.# #...##..... ......................... ...........##.....##..... ##...#####.##.....# .... #... ...!.....# #.. #........ #. ######.## You could see an endoplasm and a goblin (unable to see you). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 25 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 2 Use: Potion || 1 Stab: Invisible || 1 Dodge: Dodged || 7