Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10946895815642189560 2 ababab the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Dec 16, 2023. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (60 turns). ababab the Vexing (Felid Enchanter) Turns: 60, Time: 00:00:07 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 4/4 EV: 17 Int: 16 God: Gold: 19 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History An endoplasm comes into view. Found a leather armour. You pounce on the unaware helpless bat! You claw the bat! You kill the bat! The endoplasm quivers. A rat comes into view. The endoplasm freezes you. You are frozen. You scratch the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You scratch the endoplasm. The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm closely misses you. You scratch the endoplasm but do no damage. The endoplasm is heavily wounded. The rat misses you. The endoplasm misses you. You scratch the endoplasm. Your bite misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The rat barely misses you. You scratch the endoplasm. You kill the endoplasm! The rat misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat bites you. You die... #####.....####. ............... ............... ............... ............... ....[.......... .........##.... .......rr.!..... ........@....... ................ .........$...... ..........##.... ................ ................ ........##...... ................ ................ You could see 2 rats. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ababab the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D:1 | Noticed a felid 2 | D:1 | Noticed a ghoul 4 | D:1 | Noticed a demigod 4 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed an armataur 6 | D:1 | Noticed a vampire 8 | D:1 | Noticed a merfolk 10 | D:1 | Noticed an octopode 10 | D:1 | Noticed a naga 12 | D:1 | Noticed a human 14 | D:1 | Noticed an ogre 14 | D:1 | Noticed a troll 16 | D:1 | Noticed a tengu 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a meteoran 20 | D:1 | Noticed a vine stalker 20 | D:1 | Noticed a draconian 22 | D:1 | Noticed a formicid 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed an armataur 26 | D:1 | Noticed a spriggan 26 | D:1 | Noticed a vine stalker 60 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, minmay_misc_feat_enclosed, minmay_tromino_v4_a Action || total ---------------------------++------- Melee: Unarmed || 7 Stab: Sleeping || 1 Dodge: Dodged || 6