ababab Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (3, 21, D:1) a +0 short sword 5 stones (9, 38, D:1) a +0 dagger (12, -3, D:1) 6 stones (15, -16, D:1) 6 stones (19, -8, D:1) a +0 scale mail (32, -6, D:1) a +0 dagger (35, 18, D:1) 6 stones (40, 18, D:1) a +0 club (43, -3, D:1) 2 stones (43, 23, D:1) a +4 spear (46, -16, D:1) a +0 club (46, 28, D:1) a +2 cloak Level 2 of the Dungeon (0, 0, D:2) a stone (1, 11, D:2) a +0 great sword (17, 25, D:2) a +0 short sword (26, -13, D:2) a +0 short sword (28, 3, D:2) a +0 leather armour (30, 13, D:2) a +0 spear (41, -32, D:2) a +0 sling (49, -22, D:2) a +0 club (53, 1, D:2) a +0 dagger a +0 sling (59, -19, D:2) 8 stones (61, -23, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Nimox's Armour Shoppe a +0 chain mail (45 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (959 gold) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 scale mail of poison resistance (180 gold) a +0 leather armour (20 gold) a +0 plate armour (230 gold) (0, 0, D:3) the +10 whip of the Enchanted Forest {flame, rElec rPois rF- rN++} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (5, -11, D:3) 5 stones (13, -13, D:3) a +0 ring mail (17, -7, D:3) a +0 chain mail (17, -6, D:3) a +0 dagger (18, -15, D:3) a +0 dagger a +0 sling (18, 12, D:3) 8 stones (20, -11, D:3) a +0 robe (26, -13, D:3) a potion of attraction (33, 14, D:3) a +0 heavy hand axe a +0 ring mail (35, -3, D:3) a +0 club (36, 12, D:3) a +0 falchion a +0 leather armour (45, -18, D:3) a +0 trident (47, 5, D:3) a +0 dagger (52, 3, D:3) a +0 dagger a +0 ring mail a +0 club a +0 chain mail (58, -18, D:3) a +0 whip Level 4 of the Dungeon [Shop] Hentugg's One-of-a-Kind Rings a +5 ring of dexterity (273 gold) a +1 ring of protection (39 gold) a +9 ring of dexterity (1014 gold) the ring of Ozuagg {Will- rCorr Str+4 Int+4} (514 gold) [ring of resist corrosion] Str: It affects your strength (+4). Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (7, -16, D:4) a +0 flail (20, -25, D:4) 9 stones (23, -16, D:4) a +0 giant spiked club (39, -22, D:4) a +0 club (44, -34, D:4) a +0 whip (47, -31, D:4) a +0 leather armour (51, -41, D:4) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 war axe a +0 mace (55, -28, D:4) a +0 hand axe (56, -27, D:4) a +0 falchion (58, -19, D:4) a +0 cloak (59, -15, D:4) a +0 spear Level 5 of the Dungeon (16, 26, D:5) a +0 short sword (20, 4, D:5) a +0 dagger a +0 scale mail (40, 26, D:5) a +0 shortbow (44, 15, D:5) a scroll of amnesia (44, 22, D:5) the +2 ring mail of Heithuf {SInv} SInv: It lets you see invisible. (44, 47, D:5) 7 stones (45, -10, D:5) 4 stones (47, 10, D:5) a potion of degeneration (47, 11, D:5) 2 potions of invisibility (49, 0, D:5) a +0 leather armour a +0 dagger (49, 1, D:5) a +0 short sword (49, 35, D:5) a +0 scale mail (51, 1, D:5) a +0 robe a +0 dagger (56, -8, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (0, 1, D:6) a +1 hammer of draining (5, 17, D:6) a +0 leather armour (6, 24, D:6) 5 stones a +0 animal skin (9, 25, D:6) 5 stones a +0 animal skin (9, 27, D:6) 5 stones a +0 animal skin (9, 28, D:6) 5 stones a +0 animal skin (11, 18, D:6) a +1 trident of freezing (12, 19, D:6) a +0 flail (14, 29, D:6) a +0 whip (15, 4, D:6) a +0 halberd (16, 1, D:6) a +0 club (17, 0, D:6) a +0 robe a +0 club (19, -2, D:6) a +0 dagger a +0 spear (20, 6, D:6) a +0 animal skin 5 stones (22, 7, D:6) a +0 spear (24, 4, D:6) a +0 cloak (24, 7, D:6) a +0 robe a +0 dagger (24, 8, D:6) a +0 flail (24, 15, D:6) a +0 animal skin 18 stones (32, 8, D:6) a +0 short sword (43, -5, D:6) a +0 leather armour (56, 15, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) the +3 leather armour of the Arcane {-Tele +Inv rElec rCorr} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (11, -15, D:7) a +0 hand axe (13, -27, D:7) a +0 hand axe (15, -28, D:7) a +0 flail (15, -26, D:7) a +0 club a +0 ring mail (16, -27, D:7) a +0 club (17, -12, D:7) a +0 club 3 poisoned darts (21, -18, D:7) a +0 scale mail (26, -6, D:7) a +0 whip a +0 leather armour a +0 whip (27, -6, D:7) a +0 halberd (29, -6, D:7) a +0 flail (39, 17, D:7) a +2 mace of venom (42, -13, D:7) a +0 whip (42, -12, D:7) a +0 short sword a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -16, D:7) a +0 club an orc corpse (skeletalised by now) (43, -13, D:7) a +0 whip a +0 leather armour (48, -7, D:7) a +0 whip (49, -8, D:7) a +0 dagger (49, -7, D:7) a +0 flail (59, 21, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 flail (1, -1, D:8) a +0 robe a gnoll corpse (skeletalised by now) (1, 0, D:8) a +0 club a gnoll corpse (skeletalised by now) (1, 1, D:8) a gnoll corpse (skeletalised by now) (1, 2, D:8) a +0 spear (1, 3, D:8) an acid dragon corpse (skeletalised by now) (2, 1, D:8) a +0 club (3, 0, D:8) a +0 spear (24, -3, D:8) a +0 flail (25, -3, D:8) a +0 club (28, -9, D:8) a +0 club (28, -4, D:8) a +0 short sword a +0 leather armour an orc corpse (30, -5, D:8) a warg corpse (31, -7, D:8) 2 stones (31, -5, D:8) a +0 dagger a +0 robe an orc corpse (31, -4, D:8) a +2 hand axe of flaming a +0 dagger a +0 robe (33, -12, D:8) a +2 long sword of flaming (33, -11, D:8) +0 acid dragon scales the human corpse of Maggie the Ecumenical Temple