abdbla the Dungeon (0, 0, D) a staff of conjuration (1, -21, D) a book of the Sky (1, -3, D) a book of Dreams (1, -2, D) a staff of fire a +2 mace of protection (2, -38, D) a ring of willpower (2, -19, D) a +0 arbalest (still there?) 20 bolts (still there?) (2, -9, D) a +0 halberd (still there?) a +0 plate armour (still there?) (2, -2, D) a +0 mace of protection (3, -40, D) the +5 morningstar of Gallantry {freeze, rF+ rN+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). (3, -39, D) a +2 glaive of protection (3, -38, D) a condenser vane a +2 flail of draining a +0 scale mail a ring of magical power (3, -21, D) a phial of floods (3, -19, D) a +0 glaive (still there?) a +0 chain mail (still there?) an amulet of magic regeneration (still there?) a condenser vane (still there?) (3, -17, D) a +1 long sword (still there?) a +0 chain mail (still there?) a ring of positive energy (still there?) (3, -9, D) a +0 great sword (still there?) a +3 chain mail of fire resistance (still there?) (3, -3, D) a ring of poison resistance (4, -51, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -50, D) a +5 lajatang (4, -49, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, -36, D) a book of Flames (4, -21, D) a +0 chain mail (4, -20, D) a staff of conjuration (still there?) a +5 shortbow (still there?) (4, -19, D) a +0 bardiche a +0 chain mail a staff of air (4, -3, D) a staff of death (4, -1, D) a +1 plate armour of poison resistance (4, 11, D) a +4 quarterstaff of draining (5, -51, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -50, D) a +5 giant spiked club a +5 giant club a +5 great mace (5, -49, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (5, -48, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -46, D) a +3 tower shield a +3 kite shield a +3 buckler (5, -45, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -40, D) a +2 demon blade of electrocution (5, -21, D) the Handbook of Toxins and Flight Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Corpse Rot Necromancy/Air 2 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Olgreb's Toxic Radiance Poison 4 yes e - Conjure Ball Lightning Conjuration/Air 6 yes a staff of cold (5, -15, D) a +2 war axe (still there?) a +0 chain mail (still there?) (5, -9, D) a +0 great sword (still there?) the +2 scale mail "Ziamn" {Str+5 SInv} (still there?) It affects your strength (+5). It lets you see invisible. a +0 dire flail (still there?) a +0 chain mail (still there?) a ring of see invisible (still there?) (5, -8, D) a +0 long sword the +4 chain mail of Hairiness {Dex+3} It affects your dexterity (+3). an amulet of reflection a +0 dire flail a +0 chain mail a +6 ring of dexterity (5, -3, D) the +0 pair of boots "Vujorio" {*Drain rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It causes draining when unequipped. a ring of resist corrosion (5, -2, D) a +2 robe (6, -38, D) a staff of cold a lightning rod (4/4) a manual of Armour (6, -36, D) the amulet "Tikhar" {Spirit Str+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). a +5 falchion of holy wrath (6, -20, D) a staff of poison (6, -19, D) a +0 chain mail (still there?) a +3 dire flail (still there?) a +0 plate armour (still there?) (6, -18, D) a +3 dire flail (still there?) a +1 longbow of flaming (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (6, -17, D) 3 large rocks a +0 battleaxe (6, -3, D) a +1 spectral quarterstaff (6, -2, D) a +4 ring of slaying (6, -1, D) a +0 vorpal shortbow (7, -39, D) a staff of air (7, -37, D) a staff of conjuration (7, -21, D) a ring of ice (7, -20, D) a +2 vorpal trident (7, -19, D) a +2 mace of draining (7, -3, D) a +0 war axe of venom (7, -2, D) a +1 spectral quarterstaff (7, -1, D) a +0 arbalest of freezing (8, -39, D) a staff of death (8, -38, D) an amulet of guardian spirit (8, -19, D) a staff of air (still there?) a +0 arbalest (still there?) 19 bolts (still there?) a ring of resist corrosion (still there?) (8, -17, D) +0 shadow dragon scales (8, -16, D) +0 shadow dragon scales (still there?) a +0 tower shield (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +1 dire flail of venom (still there?) a +0 chain mail (still there?) (8, -3, D) a +1 helmet of intelligence (8, -2, D) the +6 morningstar of Mutilation {vorpal, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). the ring of Etacseph {Ice rElec rPois Int+2 Dex-3} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. (8, -1, D) a +0 arbalest of freezing (9, -39, D) a ring of protection from cold (9, -38, D) a staff of conjuration (9, -37, D) a +0 kite shield (still there?) a staff of earth (still there?) (9, -21, D) a +0 plate armour (9, -19, D) a +2 hand crossbow (9, -18, D) a +0 halberd (still there?) a +0 chain mail (still there?) (9, -2, D) a phantom mirror (10, -39, D) a +4 spear of venom (10, -38, D) a +0 dagger of protection (10, -20, D) a +0 arbalest (still there?) 8 bolts (still there?) a book of Necromancy (still there?) (10, -19, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +6 ring of strength (still there?) a +2 whip of holy wrath (still there?) an amulet of magic regeneration (still there?) (10, -3, D) an amulet of guardian spirit (10, -2, D) the +3 scale mail "Jina" {*Slow rPois rF+} It protects you from fire. It protects you from poison. It may slow you when you take damage. (11, -53, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +14 obsidian axe {vorpal, *Drain +Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. (11, -39, D) a +1 falchion of draining (11, -38, D) a +3 spear of venom a tin of tremorstones (2/2) (11, -36, D) an amulet of regeneration a +0 scale mail (11, -21, D) a +1 ring mail of poison resistance (11, -20, D) a +0 halberd (still there?) a +0 plate armour (still there?) 6 large rocks (still there?) a Grand Grimoire (still there?) (11, -3, D) a +3 short sword of freezing (11, -2, D) a +0 great sword of holy wrath (11, -1, D) a +4 ring of evasion (12, -53, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, *Drain} A truly terrible weapon, it drains the life of those it strikes. It causes draining when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -39, D) a +2 robe of fire resistance (12, -36, D) the +7 hunting sling "Niuruak" {venom, rF++ Will- Dex+2 Stlth+} It poisons the ammo it fires. It affects your dexterity (+2). It greatly protects you from fire. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (12, -20, D) a +0 chain mail (12, -19, D) a +2 war axe (still there?) the +3 chain mail of the Mantidfly {rElec rPois Str-4 Dex+5} (still there?) It affects your strength (-4). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. a staff of fire (still there?) a phantom mirror (still there?) (12, -18, D) a +0 arbalest (still there?) 21 bolts (still there?) (13, -39, D) a staff of poison (13, -38, D) the +5 spear "Gaudem" {pain, +Inv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. (13, -37, D) a +2 robe of willpower (13, -21, D) a tin of tremorstones (2/2) (13, -20, D) a +2 vorpal battleaxe (still there?) a +0 chain mail (still there?) (13, -18, D) a staff of conjuration (13, -3, D) a ring of magical power (13, -2, D) a staff of conjuration (13, -1, D) a staff of conjuration (14, -20, D) a +0 battleaxe (14, -18, D) a +0 plate armour (14, -3, D) a staff of fire (14, -2, D) a book of Changes (14, -1, D) a +0 trident a lightning rod (4/4) (15, -3, D) a staff of cold (15, -1, D) a ring of magical power (19, -30, D) a ring of ice a +4 ring of evasion a ring of willpower the ring "Wizofitz" {*Slow rElec MP+9 Dex+6} [ring of magical power] It affects your dexterity (+6). It insulates you from electricity. It affects your magic capacity (+9). It may slow you when you take damage. the ring "Aqemus" {+Inv rPois Will- Str+4 SInv} [ring of see invisible] It affects your strength (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you see invisible. It lets you turn invisible. a ring of protection from fire the ring of Xitritwa {rElec rPois rC- Will++ Dex+6} [ring of dexterity] It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. a ring of protection from cold a +4 ring of evasion a +6 ring of strength a +6 ring of strength a ring of see invisible a +6 ring of dexterity an amulet of the acrobat (19, -21, D) a staff of fire (19, -5, D) the Almanac of Flames and Intoxication Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Inner Flame Hexes/Fire 3 yes e - Sticky Flame Conjuration/Fire 4 yes f - Fireball Conjuration/Fire 5 yes (20, -37, D) a +3 chain mail of cold resistance (20, -36, D) a staff of fire (20, -19, D) a staff of air (20, -5, D) the +2 pair of gloves "Ekuy" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (20, -4, D) a phantom mirror (21, -52, D) a phial of floods (21, -49, D) a +2 battleaxe of freezing (21, -36, D) a box of beasts (21, -21, D) an amulet of regeneration (21, -4, D) a +4 glaive of protection (21, -3, D) a +1 battleaxe of freezing (22, -53, D) a staff of earth (22, -52, D) a +0 dire flail a +0 robe an amulet of the acrobat (22, -49, D) a +0 battleaxe (22, -37, D) a staff of poison (22, -36, D) a +2 robe of resistance a condenser vane (22, -21, D) a +0 halberd of protection (still there?) a book of Clouds (still there?) (22, -19, D) a +4 ring of slaying (22, -6, D) a phantom mirror a book of the Dragon (22, -3, D) a +6 ring of strength the +1 plate armour of Classification {*Drain rPois Int+8} It affects your intelligence (+8). It protects you from poison. It causes draining when unequipped. a +5 dagger of draining (22, 1, D) a +1 antimagic lajatang (23, -54, D) a +0 robe (23, -52, D) a +0 dagger a +0 war axe (23, -37, D) a +1 vorpal scimitar (23, -20, D) the +1 arbalest "Goblinslayer" {vorpal, rC++ Dex+2 SInv} (still there?) Any bolt fired from it inflicts extra damage. It affects your dexterity (+2). It greatly protects you from cold. It lets you see invisible. a +1 flail of protection (still there?) the +6 war axe "Bingo" {vorpal, rPois rF+} (still there?) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. (23, -19, D) a +1 vorpal spear (24, -53, D) a +3 arbalest of freezing (24, -52, D) a +5 short sword a +0 robe the +5 halberd "Moklua" {vorpal, rF+ rC- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (24, -47, D) a staff of death (still there?) a +0 robe (still there?) a +0 hand axe (still there?) (24, -46, D) a +1 battleaxe of freezing a +0 chain mail (24, -37, D) the +1 kite shield of Tenacity {Will+ MP+9 Int+4} It affects your intelligence (+4). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (24, -36, D) a staff of cold (24, -20, D) a +2 robe (still there?) the ring of the Saviour {rC+ rN++ Str+6} (still there?) [ring of strength] It affects your strength (+6). It protects you from cold. It greatly protects you from negative energy. (24, -19, D) a condenser vane (24, -3, D) the +3 arbalest of Chaos {flame, rElec Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. (24, 11, D) the ring "Meunomi" {Fire +Blink} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. (25, -52, D) the +7 halberd of Fedhas's Approval {flame, rC- Dex+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. a +0 robe (25, -49, D) a +0 dagger a +0 robe (25, -47, D) the +2 quarterstaff "Mahokliq" {vorpal, *Slow Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It may slow you when you take damage. a +0 plate armour (25, -46, D) a +2 vorpal war axe (still there?) a +0 chain mail (still there?) (25, -37, D) a +4 plate armour of poison resistance (25, -35, D) a staff of poison (25, -32, D) a staff of poison (25, -21, D) +2 shadow dragon scales (25, -20, D) the +5 morningstar of Armageddon {venom, +Fly rN+++ Dex-3 SInv} It poisons the flesh of those it strikes. It affects your dexterity (-3). It renders you almost immune to negative energy. It lets you see invisible. It lets you fly. (25, -19, D) a +3 scythe of venom (still there?) a +6 ring of intelligence (still there?) a +0 hand crossbow of freezing (still there?) (25, -14, D) +0 shadow dragon scales (unseen) (25, -6, D) a +2 war axe of venom (25, -5, D) a staff of poison (25, -3, D) a ring of positive energy a +2 great sword of electrocution the ring "Olanojub" {+Blink rF++ Str+6 Stlth-} [ring of strength] It affects your strength (+6). It greatly protects you from fire. It lets you blink. It makes you less stealthy. (25, 5, D) a +1 battleaxe of freezing (26, -52, D) a tin of tremorstones (2/2) (26, -37, D) a staff of conjuration (26, -36, D) a staff of air (26, -21, D) a staff of poison (26, -4, D) a +6 ring of intelligence the quicksilver dragon scales of Dice, Bag, and Bottle {Will+ Str-2 Dex+7} It affects your strength (-2). It affects your dexterity (+7). It affects your willpower, your defense against some magical effects. (27, -53, D) a +1 vorpal spear (27, -52, D) a +3 leather armour of fire resistance (27, -37, D) a tin of tremorstones (2/2) (27, -21, D) a staff of conjuration (still there?) the +5 battleaxe of Paxetydgh {venom, rPois Will+ Int+5} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from poison. It affects your willpower, your defense against some magical effects. (27, -20, D) a +2 dagger of venom (27, -19, D) a +3 chain mail of poison resistance (27, -16, D) a +0 dire flail (27, -1, D) the ring "Fajech" {+Inv rPois rC- rN+ Will+++} [ring of poison resistance] It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you turn invisible. (28, -53, D) a box of beasts (28, -52, D) a +0 dagger (28, -37, D) the +1 ring mail "Ajobier" {Dex+5} It affects your dexterity (+5). (28, -21, D) a +0 scale mail of positive energy (28, -20, D) a ring of willpower (28, -19, D) a staff of cold (28, -16, D) +0 shadow dragon scales (unseen) (28, -5, D) a +2 shortbow of freezing a staff of earth (28, -3, D) a staff of death (29, -51, D) a staff of earth a +0 robe (29, -37, D) a phantom mirror a staff of fire (29, -36, D) a +2 vampiric hand axe (29, -21, D) a +2 kite shield of positive energy (29, -3, D) a ring of magical power a +1 chain mail of cold resistance (29, 0, D) a +2 battleaxe of freezing (30, -52, D) a tin of tremorstones (2/2) (30, -37, D) a +2 ring mail of poison resistance (30, -36, D) a staff of conjuration (30, -21, D) a ring of ice (30, -20, D) a tin of tremorstones (2/2) (30, -6, D) a +6 giant club (30, -5, D) a book of Conjurations a +5 spear (30, -4, D) a phantom mirror (30, -3, D) the +5 long sword "Sini" {vorpal, rElec rN+ Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. (31, -5, D) the +5 mace of the Beast {flame, +Rage rC+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It lets you go berserk. (31, -4, D) a tin of tremorstones (2/2) an amulet of the acrobat (31, -2, D) +0 ice dragon scales (32, -5, D) a +4 vampiric dagger (32, -4, D) a +1 battleaxe of freezing (33, -6, D) a book of Misfortune (33, -5, D) a +4 battleaxe of electrocution (34, -3, D) a +6 ring of dexterity (35, -25, D) a +0 fustibalus of freezing (35, -3, D) a ring of see invisible (36, -51, D) the amulet of the Sky {RegenMP Str-2 Dex+7 Slay+2 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-2). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. (36, -50, D) a +0 robe (36, -39, D) a +1 scale mail of cold resistance (36, -38, D) the amulet of Undoing {rPois Regen+} [amulet of regeneration] It protects you from poison. It increases your rate of regeneration. (36, -25, D) a phantom mirror (36, -5, D) the +6 dagger of Jycest {vorpal, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (36, -4, D) a staff of cold (37, -38, D) a lightning rod (4/4) (38, -53, D) a box of beasts a +0 robe (38, -52, D) a +3 ring mail of cold resistance (38, -38, D) a staff of death (38, -24, D) a staff of fire (39, -53, D) a +1 vorpal mace (39, -52, D) a +6 dagger of flaming (39, -50, D) a +0 halberd (39, -49, D) a +2 robe of the Archmagi (39, -39, D) a +1 mace of protection (39, -38, D) a +2 great sword of holy wrath (39, -25, D) a staff of air (39, -21, D) a +1 dagger of freezing (still there?) a +0 robe (still there?) (39, -5, D) a staff of fire (39, -3, D) a staff of conjuration (40, -53, D) a staff of fire (40, -47, D) a +0 war axe a +0 chain mail (40, -39, D) a +1 falchion of holy wrath (40, -38, D) a staff of air (40, -25, D) the +1 gold dragon scales of a Gauntlet {rElec rPois rF+ rC+ Str-4 Int+7 Stlth+} It affects your strength (-4). It affects your intelligence (+7). It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. a ring of flight (40, -21, D) the +4 war axe of the Distant Future {flame, rElec rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. a +0 robe (40, -3, D) a +3 plate armour of cold resistance (41, -53, D) a book of Conjurations (41, -52, D) a +0 robe the +4 short sword of Hosyr {holy, rElec SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you see invisible. (41, -48, D) a +0 halberd a +0 plate armour (41, -38, D) a staff of cold (41, -23, D) a +0 robe (unseen) (41, -3, D) a +0 robe (41, 0, D) a +0 robe (42, -53, D) a +0 dagger (42, -52, D) a +3 leather armour of fire resistance (42, -50, D) a +0 war axe (42, -49, D) a +0 robe a +0 robe a staff of conjuration (42, -39, D) a +2 vorpal war axe (42, -38, D) a condenser vane (42, -25, D) a book of Burglary (42, -24, D) a +2 ring mail of willpower (42, -3, D) a phantom mirror (42, -2, D) a +0 robe a staff of air (43, -39, D) a staff of poison (43, -25, D) a +1 robe of the Archmagi (43, -24, D) a staff of earth (43, -5, D) a +0 dagger (43, -3, D) a +0 great mace a +0 chain mail the amulet of Simeton {Faith Dex+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). (43, -2, D) a +0 hand axe of flaming (44, -39, D) the +5 quarterstaff "Zexzoab" {antimagic, *Drain rF+ rC+ Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from fire. It protects you from cold. It causes draining when unequipped. (44, -38, D) a book of the Dragon (44, -24, D) a +4 ring of evasion (44, -3, D) a staff of air (44, -1, D) the ring of Tanyihi {rN+ Str+3 SInv Stlth+} [ring of see invisible] It affects your strength (+3). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (44, 0, D) a +0 dagger a +0 robe (44, 3, D) a +0 great mace (45, -25, D) the +0 scale mail "Ytueqaro" {rC+} It protects you from cold. (45, -4, D) a phial of floods (46, -4, D) a +1 vorpal shortbow a +2 leather armour of fire resistance (46, -1, D) a ghoul corpse (skeletalised by now) (47, -4, D) a +0 great sword a +0 plate armour (47, -3, D) a +2 battleaxe of flaming a +0 robe a ring of poison resistance a +2 giant spiked club a +7 dagger of venom (47, -2, D) a +0 war axe a +2 robe of willpower a +0 battleaxe the +1 ring mail of Ashenzari's Hope {-Cast rElec rPois Str-2} It affects your strength (-2). It insulates you from electricity. It protects you from poison. It prevents spellcasting. (47, 0, D) a +0 hand axe a +0 robe (47, 2, D) a +0 trident a +1 robe of resistance (47, 3, D) a +0 plate armour a +0 robe (48, -5, D) a +0 rapier of venom (48, -4, D) a phial of floods (48, -2, D) a +0 dagger a +3 mace a +0 robe the ring "Irao" {rC+ Will+ Int+5} [ring of willpower] It affects your intelligence (+5). It protects you from cold. It affects your willpower, your defense against some magical effects. (48, 2, D) a +0 robe a +0 trident (49, -4, D) a +3 scimitar a +1 chain mail of willpower the Papyrus of Poisonous Unholy Arts Spells Type Level Known a - Pain Necromancy 1 yes b - Sting Transmutation/Poison 1 yes c - Olgreb's Toxic Radiance Poison 4 yes d - Agony Necromancy 5 yes e - Simulacrum Ice/Necromancy 6 yes (49, -1, D) a +0 dagger of draining a +0 short sword the +1 war axe of the Butterfly {flame, Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+4). a +0 robe (50, -53, D) a staff of cold (50, -52, D) a +2 pair of gloves of stealth (50, -29, D) a +2 scale mail of fire resistance (50, -17, D) a +0 triple sword of flaming (50, -5, D) a staff of conjuration (50, -4, D) a staff of conjuration (50, -3, D) a +3 plate armour of poison resistance (50, -2, D) a book of Burglary a +0 dagger a +0 robe (50, -1, D) a +0 battleaxe an amulet of reflection (50, 2, D) a +0 short sword (51, -53, D) a +1 quarterstaff of draining (51, -52, D) a +1 morningstar of protection (51, -48, D) a +3 scythe of protection (51, -41, D) a +2 longbow of freezing (51, -38, D) a +0 trident (still there?) an amulet of guardian spirit (still there?) (51, -29, D) a staff of fire (51, -26, D) 3 large rocks (unseen) (51, -17, D) a staff of air (51, -16, D) a ring of wizardry a ring of positive energy an amulet of faith a ring of ice the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the +0 ring mail of Sin {Dex+7} It affects your dexterity (+7). (51, -5, D) a +0 robe (51, -4, D) a staff of poison (51, -3, D) the ring of the Shrike {EV+4 Dex+4} [ring of evasion] It affects your evasion (+4). It affects your dexterity (+4). (51, -1, D) the +9 great sword "Foaz" {holy, +Rage rC- Str-5 Int+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-5). It affects your intelligence (+8). It makes you vulnerable to cold. It lets you go berserk. a +0 robe (51, 1, D) a +0 robe (52, -53, D) a staff of conjuration (52, -52, D) the ring of the Postmodern Eyes {Ice Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. an amulet of magic regeneration a ring of resist corrosion (52, -40, D) a +2 long sword of freezing (52, -38, D) a +0 trident (52, -29, D) a phial of floods (52, -28, D) a +2 short sword of speed (52, -17, D) a +4 falchion of electrocution (52, -16, D) a +2 short sword of speed (52, -5, D) the amulet of Balance {RegenMP Will+ Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (52, -4, D) a +0 chain mail of fire resistance (52, -3, D) a ring of protection from fire (52, -1, D) a staff of poison a +0 robe (53, -53, D) the +7 war axe "Puirph" {elec, Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you more stealthy. (53, -52, D) a +2 flail of holy wrath (53, -41, D) a lightning rod (4/4) (53, -40, D) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. It affects your willpower, your defense against some magical effects. (53, -28, D) a +2 trident of protection (53, -16, D) a +0 rapier of draining (53, -5, D) a book of Alchemy (53, -4, D) a +0 shortbow of flaming (53, -3, D) a +0 dagger (53, -2, D) a +0 battleaxe a +0 chain mail (54, -53, D) a staff of fire (54, -52, D) a staff of fire (54, -49, D) a +0 short sword (still there?) the ring "Wuusch" {rElec rC- Will+ MP+9 Stlth+} (still there?) [ring of magical power] It makes you vulnerable to cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It makes you more stealthy. (54, -41, D) the +0 chain mail of Modesty {rElec rPois Will- Dex+2} It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. (54, -40, D) a +0 shortbow of flaming (54, -37, D) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +7 mace "Soabbeo" {venom, rC+ rN+ Will+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (54, -29, D) a +0 antimagic trident (54, -28, D) a staff of conjuration (54, -24, D) 4 large rocks (54, -4, D) a +0 dagger (54, -3, D) a +2 long sword of holy wrath (55, -53, D) a book of Clouds (55, -40, D) a +1 hand crossbow of flaming (55, -29, D) a +5 vorpal spear (55, -28, D) a +0 trident of protection (55, -25, D) a +0 morningstar (55, -17, D) a phial of floods (55, -5, D) a staff of poison (55, -3, D) the Volume of Moulding and the Traveller Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Gell's Gravitas Translocation 3 yes c - Spider Form Transmutation/Poison 3 yes d - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes (56, -53, D) a +3 rapier of speed (56, -52, D) the +9 dagger "Edowkia" {venom, rC+ Dex+3 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. It lets you see invisible. (56, -40, D) the Guide on Displacement and the Entourage Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Call Imp Summoning 2 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Passage of Golubria Translocation 4 yes e - Dragon's Call Summoning 9 yes (56, -29, D) a staff of air (59, -6, D) a staff of fire (59, -5, D) a tin of tremorstones (2/2) (59, -4, D) a book of Alchemy (59, -3, D) a ring of willpower (60, -17, D) 3 large rocks (still there?) a +0 giant spiked club (still there?) a +2 hand axe of electrocution (still there?) (60, -6, D) a condenser vane a +0 long sword (60, 0, D) a +0 battleaxe (61, -14, D) a +0 great sword of flaming a +0 troll leather armour (61, -6, D) a box of beasts (61, -5, D) a book of Spatial Translocations (61, -4, D) a +0 giant club a +0 dagger an ogre corpse (skeletalised by now) (61, 0, D) a +0 plate armour (62, -37, D) an amulet of faith (62, -27, D) a box of beasts (62, -17, D) a lightning rod (4/4) (62, -16, D) a +0 giant club a +2 longbow of flaming (62, -15, D) a +0 great sword of flaming (62, -14, D) a +2 battleaxe of freezing (62, -4, D) a staff of poison (62, -1, D) 5 large rocks a stone giant corpse (skeletalised by now) (63, -52, D) a tin of tremorstones (2/2) (63, -51, D) +0 steam dragon scales (63, -45, D) a +0 dagger (63, -43, D) a staff of conjuration a +0 robe (63, -42, D) a +3 flail a +0 leather armour a +0 dagger a +0 ring mail (63, -37, D) a +0 scale mail a +0 kite shield (63, -26, D) a +0 scimitar a +0 plate armour (63, -25, D) a +0 mace a +0 chain mail (63, -14, D) 4 large rocks (63, -3, D) a lightning rod (4/4) a +0 robe a +5 whip of flaming 3 large rocks a +0 trident a +0 plate armour (63, -2, D) a +0 morningstar a +0 chain mail an orc corpse (skeletalised by now) (63, -1, D) a warg corpse (skeletalised by now) (64, -53, D) a +2 lajatang of speed (64, -45, D) a staff of fire (64, -43, D) a +0 short sword (64, -36, D) a +0 trident (64, -27, D) a +0 flail a +0 short sword (64, -26, D) a staff of fire (64, -25, D) a +0 hand axe (64, -17, D) a +2 vampiric glaive (64, -15, D) a +0 giant club (still there?) a +0 giant club (still there?) 6 large rocks (still there?) (64, -6, D) a phantom mirror (64, -5, D) a +0 mace (64, -4, D) the +5 robe of Terror {rElec rCorr Int+3 Stlth+} It affects your intelligence (+3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (64, -3, D) a +1 long sword a +0 chain mail (64, -1, D) a warg corpse (skeletalised by now) (64, 1, D) a +3 war axe a +0 plate armour an orc corpse (skeletalised by now) (65, -36, D) a +0 hand axe (65, -27, D) a +2 scale mail of willpower (65, -26, D) a +3 chain mail of fire resistance (65, -25, D) a +0 club (still there?) a +0 leather armour (still there?) (65, -6, D) a tin of tremorstones (2/2) (65, -5, D) a +0 dagger of holy wrath a phial of floods (65, -4, D) a +0 plate armour of fire resistance (65, -3, D) a +0 dagger (65, -2, D) a +0 giant club (65, -1, D) a +0 mace a +0 chain mail a ring of magical power a +0 flail of holy wrath a +0 robe an orc corpse (skeletalised by now) (65, 1, D) the +4 mace "Bivel" {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). a +0 chain mail a +0 short sword a +0 chain mail the -5 tower shield of the Dwarven Hall {rC+ Int-3 Slay+6 Stlth+} It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. It makes you more stealthy. (65, 2, D) a +2 long sword a +0 chain mail a +1 hand axe of electrocution a +0 chain mail (66, -27, D) a staff of poison (66, -24, D) a +0 dagger (still there?) a +0 leather armour (still there?) a +2 rapier of speed (still there?) a +0 chain mail (still there?) (66, -23, D) a +0 war axe a +0 chain mail (66, -5, D) the +10 long sword of the Ageing Visionary {venom, rPois Will+} It poisons the flesh of those it strikes. It protects you from poison. It affects your willpower, your defense against some magical effects. a book of Unlife (66, -4, D) a Grand Grimoire a +0 war axe a +0 plate armour (66, -3, D) a +1 great sword a +0 trident a +0 chain mail a ring of wizardry the +2 robe of the Beggar {rElec rF+++ SInv} It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. an orc corpse (skeletalised by now) (66, -2, D) 4 large rocks a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (66, 2, D) a warg corpse (skeletalised by now) (67, -32, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence the ring of Newibru {+Blink Str+2 Int+3 Dex+6 Stlth+} [ring of dexterity] It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+6). It lets you blink. It makes you more stealthy. a +0 glaive (67, -31, D) a +2 vorpal mace a +0 scimitar a staff of earth (67, -30, D) a +1 mace of holy wrath (67, -24, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (67, -5, D) a ring of flight the ring "Acinergh" {rPois rN+ AC+4 Int+3 Dex+2} [ring of protection] It affects your AC (+4). It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. the ring "Nutzeph" {Fire SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (67, -2, D) a +0 battleaxe a +0 plate armour the +3 leather armour of Gozag's Vengeance {rC+ Regen+ Dex+2 SInv} It affects your dexterity (+2). It protects you from cold. It lets you see invisible. It increases your rate of regeneration. a book of Spatial Translocations a +2 great mace of protection the +0 leather armour of Odaamym {+Blink Stlth+} It lets you blink. It makes you more stealthy. an ogre corpse (skeletalised by now) (67, -1, D) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (67, 2, D) a +4 long sword of holy wrath a +0 plate armour a +4 vorpal long sword a +0 plate armour a +0 tower shield an orc corpse (skeletalised by now) (68, -31, D) the +9 staff of Wucad Mu {*channel} (68, -5, D) a +0 chain mail a +0 robe a +2 halberd a +0 chain mail a +0 chain mail a box of beasts a +0 dagger (68, 0, D) a +0 great mace a +3 chain mail of willpower a +3 long sword of holy wrath a +0 plate armour an orc corpse (skeletalised by now) (68, 1, D) a +6 spear of venom a +0 robe a +3 chain mail of poison resistance an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) an orc corpse (skeletalised by now) (68, 2, D) a +0 war axe (69, -53, D) a +2 chain mail of cold resistance (69, -1, D) a +0 hand axe 13 bolts a +0 plate armour (70, -53, D) a staff of fire (70, -17, D) a +2 vorpal broad axe (70, -7, D) the ring of Eternity {+Inv rN+ MP+9 EV+4 Str-3} [ring of evasion] It affects your evasion (+4). It affects your strength (-3). It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. (70, -5, D) the Incunabulum of Stolen Souls Spells Type Level Known a - Pain Necromancy 1 yes b - Vampiric Draining Necromancy 3 yes c - Agony Necromancy 5 yes a +2 great sword of holy wrath a +0 robe a +0 hand axe a +0 broad axe a +0 hand axe a +0 war axe a +2 chain mail of cold resistance (70, -1, D) a +2 morningstar of protection a +0 plate armour a +0 kite shield the ring of Checkmate {Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It lets you see invisible. a +5 plate armour of ponderousness a +2 vampiric battleaxe an orc corpse (skeletalised by now) (71, -45, D) a staff of earth (71, -44, D) a +1 vorpal mace (71, -17, D) a +0 vorpal great mace (71, -2, D) Sif Muna's Papyrus of Displacement Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 yes c - Portal Projectile Hexes/Translocation 3 yes d - Summon Forest Summoning/Translocation 5 yes e - Disjunction Translocation 8 yes a +0 broad axe a +4 long sword of draining a +0 dire flail a +0 plate armour a +0 arbalest a +0 giant club a +0 arbalest a +2 great sword 12 bolts a +1 plate armour of fire resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, -45, D) a staff of air (72, -36, D) a staff of poison (72, -27, D) the +7 glaive of the Dark Horse {vorpal, rF- rC+ rN+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you see invisible. (72, -26, D) a +3 vorpal shortbow (72, -16, D) a tin of tremorstones (2/2) (72, -7, D) a +0 long sword a +0 robe (72, -5, D) a staff of cold a condenser vane a lightning rod (4/4) a +4 rapier of venom a +0 giant club a +0 plate armour a stone giant corpse (skeletalised by now) an ogre corpse (skeletalised by now) (73, -45, D) a box of beasts (73, -44, D) the +0 fire dragon scales "Muij Tupow" {Harm rF++ rC- Str+2 Dex-4} It affects your strength (+2). It affects your dexterity (-4). It greatly protects you from fire. It makes you vulnerable to cold. It increases damage dealt and taken. (73, -27, D) the +9 spear of Gorcho {drain, *Noise rN+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It may make noises in combat. (73, -26, D) a +2 vampiric battleaxe (73, -17, D) a +4 antimagic hand axe (73, -16, D) a +3 quarterstaff of draining (73, -2, D) 3 large rocks a +0 giant club (74, -52, D) a +1 leather armour of fire resistance (74, -50, D) a +0 dire flail a +0 leather armour (74, -37, D) a staff of conjuration (74, -36, D) a +5 short sword of venom (74, -17, D) the +5 scale mail "Epteihib" {rPois Dex+5 Stlth-} It affects your dexterity (+5). It protects you from poison. It makes you less stealthy. (74, -16, D) a phantom mirror (74, -6, D) a book of Debilitation 2 large rocks a staff of death a staff of fire a +0 dagger (75, -6, D) a +0 dagger (75, -5, D) a +0 chain mail (75, -4, D) a book of Alchemy (76, -4, D) a +1 battleaxe of distortion