abdbla Level 1 of the Dungeon [Shop] Efuku's Distillery a potion of ambrosia (96 gold) a potion of haste (120 gold) a potion of attraction (36 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) (0, 0, D:1) a +0 robe (7, -7, D:1) a +0 ring mail (8, -27, D:1) 4 stones (28, 20, D:1) a +0 falchion (38, 2, D:1) a frilled lizard corpse (skeletalised by now) (39, 19, D:1) a +0 short sword (48, 26, D:1) a +0 dagger a goblin skeleton (49, -9, D:1) a rat corpse (skeletalised by now) (51, -15, D:1) 3 poisoned darts (51, 16, D:1) a +0 dagger a goblin skeleton (65, 16, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 3, D:2) 6 stones a hobgoblin corpse (skeletalised by now) (10, -19, D:2) a +0 dagger a +0 ring mail (11, -19, D:2) a +0 club (12, -26, D:2) a beast talisman (15, -18, D:2) a quokka skeleton (15, -7, D:2) a frilled lizard corpse (skeletalised by now) (15, 20, D:2) 3 stones (25, -5, D:2) a +0 ring mail (26, 6, D:2) a +0 ring mail (29, -21, D:2) a +0 dagger (29, 2, D:2) a rat skeleton (33, -7, D:2) a +0 whip 5 stones a kobold skeleton (46, 5, D:2) a quokka skeleton (53, -6, D:2) a +0 dagger (55, -16, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -1, D:3) a +0 club a +0 sling a +0 giant club a +0 dagger an ogre corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 0, D:3) 5 large rocks (3, -2, D:3) 4 large rocks (4, -18, D:3) a +0 broad axe (11, -31, D:3) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (11, -1, D:3) a +0 hand axe (12, -1, D:3) an orc skeleton (12, 0, D:3) a +0 falchion a +0 leather armour an orc skeleton (14, -34, D:3) a +0 hand axe a +0 flail a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (14, -6, D:3) a +0 whip (15, -20, D:3) a +0 ring mail (17, 14, D:3) an adder skeleton (18, 14, D:3) a +0 whip of venom a stone (22, -30, D:3) a +0 short sword a quokka corpse (skeletalised by now) (22, -11, D:3) a maw talisman (24, -17, D:3) a +0 flail (25, -17, D:3) a +0 club a +0 leather armour (27, -30, D:3) a +0 battleaxe (30, 10, D:3) a quokka skeleton (35, -28, D:3) a +0 hammer (38, -4, D:3) 5 poisoned darts (41, 2, D:3) a +0 flail of holy wrath (44, -5, D:3) 7 stones (47, 10, D:3) a scroll of teleportation (48, 6, D:3) a +0 club (48, 12, D:3) a potion of curing (49, 10, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (50, 12, D:3) a potion of resistance (51, 10, D:3) a scroll of enchant weapon (52, -32, D:3) 8 stones (55, 5, D:3) 3 stones