ablauf Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (40, 2, D:1) a +0 club (11, 4, D:1) a +0 dagger (45, 11, D:1) a +0 club (15, 12, D:1) a +0 club (37, 12, D:1) a +0 club (14, 14, D:1) a stone (15, 16, D:1) a stone (8, 19, D:1) a +0 club (32, 19, D:1) a +0 dagger (33, 20, D:1) a stone (38, 33, D:1) a +0 robe (29, 38, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) 6 needles of confusion (-17, 14, D:2) a +0 club (9, 23, D:2) a +0 club (-3, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of stealth (-3, 3, D:3) an arrow a hobgoblin skeleton (-1, 3, D:3) an arrow (0, 3, D:3) an arrow (0, 4, D:3) an arrow (11, 5, D:3) a +0 dagger (13, 7, D:3) a +0 whip a +0 ring mail a +0 club (12, 8, D:3) a +0 whip 5 tomahawks (13, 8, D:3) a +0 hand axe 4 tomahawks (9, 10, D:3) a +1 antimagic quarterstaff (13, 17, D:3) a +0 trident (-2, 27, D:3) a +0 club a +0 robe a +0 animal skin (13, 31, D:3) a rat corpse (skeletalised by now) (15, 33, D:3) a giant newt skeleton