absoguar Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a dagger (2, 6, D:2) a cursed -2 club (3, 7, D:2) a +0 dagger (12, 5, D:2) a +0 short sword (23, -5, D:2) a cursed -1 hunting sling a +0 dagger (34, -23, D:2) a +1 dagger of electrocution (40, -13, D:2) a +0 hunting sling (40, 10, D:2) a +0 club (41, -4, D:2) a short sword (48, -3, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a leather armour (2, 3, D:3) a whip (10, -15, D:3) 8 boomerangs (12, -25, D:3) a +0 whip (15, -29, D:3) 9 stones (15, -3, D:3) a robe (22, -30, D:3) 20 bolts (33, -16, D:3) a +0 dagger (unseen) (36, -17, D:3) an uncursed ring of teleportation (37, -20, D:3) a +0 dagger (unseen) (41, -14, D:3) a helmet a ring mail a robe a stone Level 4 of the Dungeon [Shop] Heiddac's Distillery a potion of resistance (unknown) (110 gold) a potion of flight (unknown) (33 gold) 2 potions of resistance (unknown) (220 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of agility (unknown) (44 gold) a potion of heal wounds (unknown) (55 gold) 2 potions of cancellation (unknown) (176 gold) a potion of curing (33 gold) a potion of heal wounds (unknown) (55 gold) a potion of curing (33 gold) a potion of flight (unknown) (33 gold) [Shop] Dicets's General Store a +0 ring mail (44 gold) 2 potions of heal wounds (unknown) (110 gold) a +0 mace of protection (61 gold) 20 stones (22 gold) a ration (55 gold) a lightning rod (4/4) (440 gold) a potion of brilliance (unknown) (44 gold) a +0 short sword (33 gold) a +0 leather armour (22 gold) [Shop] Oxzac's Antique Armour Boutique a robe (16 gold) a robe (16 gold) a leather armour (46 gold) a shiny helmet (172 gold) a scale mail (92 gold) a runed ring mail (161 gold) a leather armour (46 gold) a leather armour (46 gold) a leather armour (46 gold) (0, 0, D:4) an arrow (1, 1, D:4) a +0 shortbow (6, -3, D:4) a quarterstaff (19, -18, D:4) a +0 giant club (33, -18, D:4) a cursed +0 giant spiked club (40, -23, D:4) a +0 dagger (42, 22, D:4) a short sword (56, 7, D:4) a +0 hand axe Level 5 of the Dungeon (23, 11, D:5) a +0 shortbow (26, 16, D:5) a leather armour (29, 25, D:5) a cursed +0 scale mail (32, 12, D:5) a +0 shortbow (32, 34, D:5) a +0 club 4 boomerangs a +0 mace (32, 35, D:5) a +0 leather armour (33, 39, D:5) a leather armour (39, 9, D:5) a quarterstaff (61, 17, D:5) a ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -20, D:6) a +0 club (4, -17, D:6) a +0 club a +0 club (4, -16, D:6) a +0 whip a cursed +0 leather armour (5, -21, D:6) a +0 halberd (6, 1, D:6) a mace (8, -14, D:6) a +0 flail (9, 0, D:6) a +4 quarterstaff of chaos (10, -15, D:6) a +8 scythe of protection a +0 robe (21, 11, D:6) a hound corpse (skeletalised by now) (28, 14, D:6) a chain mail (34, -1, D:6) a +0 hand crossbow (36, -1, D:6) a +0 short sword a +0 chain mail (37, -3, D:6) a +0 giant club (37, -1, D:6) the +4 hunting sling "Demon's Doom" {flame, rPois Dex+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It protects you from poison. a +0 leather armour a +0 dagger a +0 leather armour (38, -8, D:6) a chain mail (38, -3, D:6) a +0 robe (44, -15, D:6) a killer bee corpse (45, -16, D:6) a killer bee corpse (46, -14, D:6) a killer bee corpse Level 7 of the Dungeon (0, 0, D:7) 11 stones (2, 0, D:7) 20 arrows (11, -7, D:7) 15 bolts (12, -3, D:7) a killer bee corpse the Ecumenical Temple