Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2926541010440266404 25 achylon the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Dec 17, 2024. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1147 turns). achylon the Conjurer (Demigod Conjurer) Turns: 1147, Time: 00:02:17 Health: -2/20 AC: 3 Str: 8 XL: 2 Next: 63% Magic: 2/7 EV: 10 Int: 20 God: Gold: 44 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe k - a +0 leather armour (worn) Jewellery g - a ring of ice h - a ring of wizardry (left hand) Scrolls e - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of haste {unknown} f - a potion of cancellation {unknown} i - a potion of might {unknown} j - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} m - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.9 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (81% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses Terence. The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence closely misses you. Terence hits you with a +0 mace! Ouch! That really hurt! Terence attacks as he pursues you! Terence hits you with a +0 mace. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #....#..............# #....#.....<........ #.......####.......# #....#..# #.......## #.......# #........# #...#...# #......#.## #.......####.........# #....##...##....@.#..# ##.##..........#@###.... .(.##..........#........ ..................###### ....#..........#..# ...##..........##.... ...##..........# .... ...############# .... ...# .... ...# You could see Terence. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 goblins A hobgoblin (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | achylon the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 552 | D:1 | Reached skill level 4 in Conjurations 630 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 633 | D:1 | Learned a level 2 spell: Searing Ray 1137 | D:2 | Noticed Terence 1147 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple, kennysheep_small_spiral, minivault_24, bh_walls_and_bars, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 1.9 Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 5 Armour: Robe || 2 Leather armour || 4 Dodge: Dodged || 1