Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14027464780262646257 432860 achylon the Ruinous (level 21, -18/133 (135) HPs) Began as a Demigod Conjurer on Dec 25, 2024. Killed from afar by a fire giant (54 damage) ... with a fireball ... on level 2 of the Depths on Dec 26, 2024. The game lasted 09:27:00 (72745 turns). achylon the Ruinous (Demigod Conjurer) Turns: 72745, Time: 09:27:00 HP: -18/133 (135) AC: 29 Str: 17 XL: 21 Next: 88% MP: 42/54 EV: 7 Int: 48 God: Gold: 2862 SH: 5 Dex: 10 Spells: 28/65 levels left rFire . . . m - +10 spear "Fyhu" {spect, rCorr Str+4} rCold + + . J - +2 buckler of Trumpets {rElec rC+ rN+} rNeg + . . o - +1 shadow dragon scales of Autotheism {rElec rC+ Will+ Str-5 Stlth++++} rPois + G - +3 hat of Indecent Exposure {rPois SInv} rElec + h - scarf {+Inv} rCorr + X - +2 pair of gloves {Str+3} SInv + W - +2 pair of boots Will +++.. r - amulet of Hienemp {RegenMP+ Str+7 Dex-2 Stlth+} Stlth +++++ s - ring of the Mage {Wiz Archmagi} HPRegen 0.42/turn n - ring of the Tortoise {AC+8} MPRegen 0.74/turn %: wizardry (x1), archmagi @: fragile (+50% incoming damage), lightly drained A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentine a: Evoke Invisibility You were on level 2 of the Depths. You visited 11 branches of the dungeon, and saw 42 of its levels. You also visited: Ossuary, Bailey, Ice Cave and Wizlab. You collected 5713 gold pieces. You spent 2851 gold pieces at shops. Inventory: Hand Weapons i - the +6 quick blade of Discord {freeze, rPois rN+ Dex+3 SInv} (You found it on level 1 of the Crypt) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. m - the +10 spear "Fyhu" (weapon) {spect, rCorr Str+4} (You found it on level 3 of the Elven Halls) Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Armour d - a scarf of resistance h - a scarf of invisibility (worn) o - the +1 shadow dragon scales of Autotheism (worn) {rElec rC+ Will+ Str-5 Stlth++++} (You found it in a wizard's laboratory) Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth++++: It makes you much more stealthy. C - +0 ice dragon scales G - the +3 hat of Indecent Exposure (worn) {rPois SInv} (You took it off Wiglaf on level 4 of the Snake Pit) rPois: It protects you from poison. SInv: It lets you see invisible. H - +0 fire dragon scales J - the +2 buckler of Trumpets (worn) {rElec rC+ rN+} (You found it on level 14 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. W - a +2 pair of boots (worn) X - a +2 pair of gloves of strength (worn) Magical Staves q - a staff of conjuration Jewellery n - the ring of the Tortoise (right hand) {AC+8} (You took it off a fenstrider witch on level 3 of the Swamp) [ring of protection] AC+8: It affects your AC (+8). r - the amulet of Hienemp (around neck) {RegenMP+ Str+7 Dex-2 Stlth+} (You acquired it on level 2 of the Orcish Mines) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. s - the ring of the Mage (left hand) {Wiz Archmagi} (You took it off a deep elf annihilator on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. N - the ring of the Shrike {rF+ Dex+9} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of protection from fire] Dex+9: It affects your dexterity (+9). rF+: It protects you from fire. Wands k - a wand of digging (45) I - a wand of paralysis (19) P - a wand of iceblast (39) Q - a wand of mindburst (32) T - a wand of polymorph (4) Y - a wand of acid (43) Scrolls j - 14 scrolls of teleportation l - 8 scrolls of vulnerability t - 9 scrolls of amnesia v - 3 scrolls of poison x - 14 scrolls of immolation y - 3 scrolls of fog D - a scroll of summoning E - 8 scrolls of fear M - a scroll of revelation R - a scroll of silence Potions a - a potion of invisibility c - 2 potions of cancellation e - 3 potions of brilliance g - 2 potions of magic p - 6 potions of curing u - 2 potions of haste w - 7 potions of enlightenment z - 14 potions of mutation A - a potion of might B - 2 potions of heal wounds F - 4 potions of resistance L - 4 potions of ambrosia Miscellaneous b - a phantom mirror (inert) f - a phial of floods U - a lightning rod (4/4) Skills: + Level 6.9 Dodging + Level 5.5 Stealth + Level 22.5 Spellcasting + Level 24.2 Conjurations + Level 9.6 Translocations + Level 15.3 Fire Magic + Level 0.4 Air Magic + Level 4.5 Alchemy + Level 4.0 Evocations You had 28 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 68% 3d28 1% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 e - Iskenderun's Battles Conj 100% 2d15 0% 5 f - Fireball Conj/Fire 76% 3d28 1% 5 g - Conjure Ball Lightni Conj/Air 65% 3x3d23 2% 6 l - Orb of Destruction Conj 81% 9d18 1% 7 y - Swiftness Air 72% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 0% 1 Flame Wave Conj/Fire 100% 2d21 0% 4 Apportation Tloc 100% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Mercury Vapours Alch/Air 100% N/A 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Inner Flame Hex/Fire 100% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 100% 2d14 1% 4 Ignite Poison Fire/Alch 100% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Irradiate Conj/Alch 68% 3d34 1% 5 Freeze Ice 100% 1d10 2% 1 Soul Splinter Necr 100% N/A 2% 1 Bombard Conj/Erth 65% 9d11 3% 6 Ensorcelled Hibernation Hex/Ice 100% N/A 4% 2 Grave Claw Necr 100% 2d14 4% 2 Jinxbite Hex 100% N/A 4% 2 Sublimation of Blood Necr 69% N/A 4% 2 Dimensional Bullseye Hex/Tloc 50% N/A 4% 4 Olgreb's Toxic Radiance Alch 98% N/A 4% 4 Confusing Touch Hex 69% N/A 9% 3 Frozen Ramparts Ice 100% 1d16 9% 3 Fugue of the Fallen Necr 69% N/A 9% 3 Ozocubu's Armour Ice 69% N/A 9% 3 Passwall Erth 69% N/A 9% 3 Sigil of Binding Hex 69% N/A 9% 3 Tukima's Dance Hex 69% N/A 9% 3 Vampiric Draining Necr 69% 2d10 9% 3 Dispersal Tloc 60% N/A 9% 6 Gell's Gavotte Tloc 60% 2d(38-57) 9% 6 Summon Forest Summ/Tloc 50% N/A 11% 5 Leda's Liquefaction Alch/Erth 42% N/A 12% 4 Petrify Alch/Erth 85% N/A 12% 4 Alistair's Intoxication Alch 65% N/A 12% 5 Spellforged Servitor Conj/Summ 65% N/A 16% 7 Anguish Hex/Necr 34% N/A 26% 4 Animate Armour Summ/Erth 100% N/A 26% 4 Animate Dead Necr 69% N/A 26% 4 Cause Fear Hex 34% N/A 26% 4 Dispel Undead Necr 69% 3d23 26% 4 Manifold Assault Tloc 60% N/A 41% 7 Fulsome Fusillade Conj/Alch 68% (3-5)d22 43% 8 Eringya's Noxious Bog Alch 49% 4d6 52% 6 Silence Hex/Air 35% N/A 54% 5 Borgnjor's Vile Clutch Necr/Erth 34% N/A 58% 5 Curse of Agony Necr 69% N/A 58% 5 Metabolic Englaciation Hex/Ice 34% N/A 58% 5 Summon Mana Viper Hex/Summ 69% N/A 58% 5 Hellfire Mortar Fire/Erth 56% 3d15 67% 7 Lehudib's Crystal Spear Conj/Erth 65% 10d15 75% 8 Sculpt Simulacrum Ice/Alch 42% N/A 83% 6 Disjunction Tloc 60% N/A 96% 8 Death Channel Necr 34% N/A 98% 6 Summon Cactus Giant Summ 34% N/A 98% 6 Enfeeble Hex 34% N/A 100% 7 Haunt Necr/Summ 34% N/A 100% 7 Rimeblight Ice/Necr 34% 2d8 (prima100% 7 Borgnjor's Revivificati Necr 34% N/A 100% 8 Death's Door Necr 34% N/A 100% 9 Dragon's Call Summ 34% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (2/5) D:13 Crypt (3/3) Vaults:2 Tomb (1/3) Crypt:3 Depths (2/4) D:15 Ossuary (visited) Bailey (visited) IceCv (visited) WizLab (visited) Shops: D:5 *[ D:6 ( Orc:1 * Orc:2 ?[(= Elf:1 ( Snake:1 :: Snake:2 ?*[[ Snake:3 [ Snake:4 = Vaults:2 [ Portals: Hell: Depths:1 Depths:2 Abyss: Depths:1 Pandemonium: Depths:1 Trove: D:10 (show slimy rune of Zot) Annotations: Crypt:2 2 transporters, 1 runed translucent door, Jetyrhek's ghost, veteran GrEE Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A glass eye comes into view. The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you! The glass eye turns its gaze towards you. You hear a shout! There is a stone staircase leading up here. Unknown command. Press: ? - help, v - describe, . - travel Here: a glass eye (spells empowered) The floor. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - fire giant Aim: a fire giant, wielding a +1 great sword of flaming (spells empowered) You feel a surge of power! The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you!! A vampire mage comes into view. The glass eye gazes at you. Your body becomes as fragile as glass! Casting: Orb of Destruction (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - glass eye, p - fire giant Aim: a glass eye (spells empowered) You feel a surge of power! The fire giant points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you!!! * * * LOW HITPOINT WARNING * * * The orb of destruction hits the fire giant!!! The fire giant is severely wounded. The glass eye gazes at you. You feel your fragility will last longer. You hear a horrible gurgling sound! The orb of destruction hits the spriggan!!!! You blow up the spriggan! The fire giant casts a spell at you. The fireball explodes! The fireball engulfs you!!! 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