Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18425100472184615924 9615 achylon the Destroyer (level 11, -6/82 HPs) Began as a Demigod Conjurer on Jan 17, 2025. Shot with an arrow by a centaur warrior (22 damage) ... on level 9 of the Dungeon. The game lasted 00:45:40 (12342 turns). achylon the Destroyer (Demigod Conjurer) Turns: 12342, Time: 00:45:40 Health: -6/82 AC: 6 Str: 8 XL: 11 Next: 5% Magic: 9/28 EV: 11 Int: 38 God: Gold: 384 SH: 8 Dex: 12 Spells: 16/27 levels left rFire + + . M - staff of alchemy rCold . . . m - +5 buckler "Omyuwkoa" {+Inv rElec} rNeg . . . k - +1 robe "Ocoun" {rF++} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . s - +2 pair of boots {rampage} Will +.... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.33/turn v - ring of wizardry MPRegen 0.21/turn %: rampage, wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Invisibility You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 648 gold pieces. You spent 264 gold pieces at shops. Inventory: Missiles p - 3 throwing nets (quivered) Armour k - the +1 robe "Ocoun" (worn) {rF++} (You bought it in a shop on level 3 of the Dungeon) rF++: It greatly protects you from fire. m - the +5 buckler "Omyuwkoa" (worn) {+Inv rElec} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. s - a +2 pair of boots of rampaging (worn) B - a +2 robe of cold resistance Magical Staves M - a staff of alchemy (weapon) Jewellery g - a +6 ring of intelligence (left hand) v - a ring of wizardry (right hand) A - a ring of wizardry E - a +5 ring of evasion Wands t - a wand of flame (8) C - a wand of warping (8) K - a wand of acid (6) Scrolls b - a scroll of revelation {unknown} c - 3 scrolls of poison {unknown} e - 2 scrolls of brand weapon f - 3 scrolls of identify {unknown} l - 3 scrolls of immolation {unknown} o - 3 scrolls of enchant armour {unknown} q - a scroll of fog {unknown} u - 2 scrolls of teleportation w - a scroll of vulnerability {unknown} G - a scroll of fear {unknown} H - 2 scrolls of noise {unknown} I - a scroll of torment {unknown} J - a scroll of silence {unknown} L - a scroll of blinking {unknown} Potions a - 3 potions of lignification {unknown} d - 2 potions of degeneration {unknown} h - 4 potions of curing {unknown} i - 2 potions of invisibility {unknown} j - a potion of enlightenment {unknown} r - 3 potions of heal wounds {unknown} x - 2 potions of haste {unknown} z - a potion of mutation {unknown} D - a potion of cancellation {unknown} F - 2 potions of might {unknown} Skills: + Level 3.1 Fighting + Level 4.6 Dodging + Level 4.2 Stealth + Level 8.7 Spellcasting + Level 9.8 Conjurations + Level 4.1 Translocations + Level 4.1 Alchemy + Level 3.9 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 40% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 62% 2d13 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Maxwell's Portable Pile Tloc 48% (3-9)d5 1% 3 Grave Claw Necr 32% 2d9 2% 2 Confusing Touch Hex 16% N/A 4% 3 Animate Dead Necr 16% N/A 16% 4 Dispel Undead Necr 16% 3d10 16% 4 Borgnjor's Vile Clutch Necr/Erth 8% N/A 38% 5 Death Channel Necr 8% N/A 89% 6 Magnavolt Erth/Air 8% 4d10 100% 7 Maxwell's Capacitive Co Air 8% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:4 Orc (0/2) D:9 Sewer (visited) Lair: D:8-11 Shops: D:3 [ D:4 ? D:8 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow and wearing a +0 robe (severely wounded, 87% to hit) Okay, then. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow and wearing a +0 robe (severely wounded, 87% to hit) The searing ray hits the centaur warrior. The centaur warrior is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior but does no damage. The centaur warrior is severely wounded. The centaur shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. You block the arrow. A wight comes into view. It is wielding a +0 trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is heavily damaged. The wight is knocked back by the mystic blast. The wight slams into the stone wall! You destroy the wight! The mystic blast hits the centaur! You kill the centaur! You hear a bellow! You hear an angry hiss. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone barely misses you. The centaur warrior shoots an arrow. You block the arrow. You hear a shout! The centaur warrior shoots an arrow. The arrow hits you!! You die... # #. .#.. c# .#.. #.. ..# #.# #.# ##### ..c #)###.).... #.###†[@....... ...#.)........ #.#$#..†##### #).#c..# #K#.#...# ..(#.#...# #.###.#...# ... ..#..># ### .##...# You could see a centaur warrior and a kobold. Vanquished Creatures 3 centaur warriors (D:9) A tengu warrior (D:9) Pikel (D:7) Jeremiah (D:8) A troll (D:9) 2 hornets (D:8) Prince Ribbit (D:7) Blorkula the Orcula (D:5) Sigmund (D:4) 6 yaks A shadowghast (D:9) 2 wraiths (D:8) 3 steam dragons 3 water moccasins Duvessa (D:4) A sky beast (D:7) A hornet zombie (D:6) An ice beast (D:7) A black bear (D:5) 3 orc warriors A boggart (D:9) 4 centaurs A phantom (D:6) 4 kobold brigands 2 lemures (D:7) 2 weeping skulls (D:6) A gnoll sergeant (D:8) 2 bullfrogs A scorpion (D:5) 3 wights 3 water moccasin zombies (D:6) Dowan (D:4) 3 killer bees (D:9) 4 vampire bats (D:5) 3 howler monkeys A centaur zombie (D:6) 3 bullfrog zombies (D:6) 3 jellies 3 gnoll boudas A human zombie (D:6) A hound (D:7) 4 orc priests Terence (D:3) A hell rat (Sewer) 3 iguanas 2 orc wizards (D:8) A mummy (D:6) 12 gnolls 4 river rats (Sewer) 5 adders 2 shadow imps A white imp (D:8) 3 ribbon worms (D:5) A dart slug (D:1) 27 orcs 4 ball pythons 4 bats 3 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 2 jackals (D:1) 12 kobolds 2 quokkas 3 frilled lizards 6 rats 196 creatures vanquished. Vanquished Creatures (others) 36 fulminant prisms 36 creatures vanquished. Grand Total: 232 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | achylon the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 86 | D:1 | You fall into a shaft and drop 1 floor! 359 | D:1 | Reached skill level 4 in Conjurations 361 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 589 | D:1 | Learned a level 2 spell: Searing Ray 1357 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 2199 | D:3 | Noticed Terence 2356 | D:3 | Found Pohiczah's Antique Armour Emporium. 2361 | D:3 | Bought a fading robe for 114 gold pieces 2361 | D:3 | Identified the +1 robe "Ocoun" {rF++} (You bought it in a | shop on level 3 of the Dungeon) 2880 | D:4 | Identified the +5 buckler "Omyuwkoa" {+Inv rElec} 2938 | D:4 | Identified the +0 leather armour "Luisaen" {rPois rN+ Str+4 | Slay-6} 3012 | D:4 | Reached XP level 4. HP: 27/33 MP: 6/10 3087 | D:4 | Noticed Sigmund 3209 | D:4 | Found a staircase to the Ecumenical Temple. 3212 | D:4 | Noticed Duvessa 3247 | D:5 | Entered Level 5 of the Dungeon 3344 | D:5 | Noticed Blorkula the Orcula 3395 | D:5 | Noticed a black bear 3612 | D:5 | Found a glowing drain. 3659 | Sewer | Entered a sewer 3674 | Sewer | Reached skill level 5 in Conjurations 3789 | Sewer | Learned a level 4 spell: Fulminant Prism 3839 | Sewer | Reached XP level 5. HP: 38/38 MP: 3/12 3973 | D:5 | Killed a black bear 4051 | D:6 | Reached XP level 6. HP: 28/45 MP: 4/13 4058 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 4373 | D:3 | Killed Terence 4458 | D:3 | Bought a pair of glowing boots for 150 gold pieces 4612 | D:4 | Found Tituopn's Magic Scroll Shop. 4827 | D:4 | Noticed Dowan 4929 | D:5 | Reached skill level 6 in Conjurations 5450 | D:6 | Reached XP level 7. HP: 51/51 MP: 8/16 5999 | D:6 | Reached skill level 1 in Fighting 6063 | D:6 | Reached skill level 1 in Evocations 6425 | D:6 | Reached XP level 8. HP: 59/59 MP: 12/18 7206 | D:5 | Killed Blorkula the Orcula 7207 | D:5 | Reached skill level 7 in Conjurations 7207 | D:5 | Reached skill level 1 in Translocations 7416 | D:4 | Killed Dowan 7417 | D:4 | Reached skill level 5 in Spellcasting 7420 | D:4 | Killed Duvessa 7805 | D:4 | Killed Sigmund 8011 | D:7 | Reached skill level 1 in Alchemy 8596 | D:7 | Reached XP level 9. HP: 64/67 MP: 16/21 8692 | D:7 | Noticed Prince Ribbit 8698 | D:7 | Killed Prince Ribbit 8799 | D:7 | Reached skill level 8 in Conjurations 8952 | D:7 | Noticed Pikel 8962 | D:7 | Killed Pikel 10584 | D:8 | Found Runli's Weapon Shop. 10696 | D:8 | Reached XP level 10. HP: 60/74 MP: 13/25 10756 | D:8 | Noticed Jeremiah 10774 | D:8 | Killed Jeremiah 10917 | D:8 | Reached skill level 9 in Conjurations 11096 | D:8 | Paralysed by a hornet for 3 turns 11885 | D:9 | Found a staircase to the Orcish Mines. 11895 | D:9 | Noticed a centaur warrior 11895 | D:9 | Noticed a centaur warrior 12005 | D:9 | Killed a centaur warrior 12006 | D:9 | Killed a centaur warrior 12007 | D:9 | Noticed a centaur warrior 12146 | D:9 | Noticed a tengu warrior 12150 | D:9 | Killed a centaur warrior 12151 | D:9 | Killed a tengu warrior 12152 | D:9 | Noticed a centaur warrior 12339 | D:9 | Reached XP level 11. HP: 39/82 MP: 15/28 12342 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, st_stairs_11, hangedman_abyss_or_decor_stabs, kennysheep_nondescript D:2: layout_basic D:3: layout_loops_ring, serial_shops, shop, hangedman_glass_teeth, uniq_terence D:4: layout_basic, minmay_temple_entry_slanted, serial_shops, nicolae_shop_trees, uniq_sigmund, uniq_duvessa D:5: layout_basic, cheibrodos_sewer_entry_bend, uniq_blorkula_the_orcula D:6: layout_basic, lemuel_mausoleum_altar_yredelemnul D:7: layout_layer_cave, kennysheep_mini_moat, grunt_decor_fettered, grunt_ministairs_4, nrook_loot_triangle, minmay_gold_behind_fungi, hangedman_decor_opposing, uniq_prince_ribbit1, uniq_pikel D:8: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, kennysheep_kite_vault, uniq_jeremiah D:9: minmay_the_grid_square_5x5_4x4 [minmay_the_grid_square_5x5_percent, minmay_the_grid_square_5x5_inset, minmay_the_grid_square_5x5_spiral_small, minmay_the_grid_square_5x5_inner_i, minmay_the_grid_square_5x5_moneybag, minmay_the_grid_square_5x5_prize_itemx, minmay_the_grid_square_5x5_prize_gold, minmay_the_grid_square_5x5_half_checkered, minmay_the_grid_square_5x5_empty, minmay_the_grid_square_5x5_prize_pseudospiral, minmay_the_grid_square_5x5_prize_waves, minmay_the_grid_square_5x5_misaligned, minmay_the_grid_square_5x5_bracketed, minmay_the_grid_square_5x5_bite, minmay_the_grid_square_5x5_three_small, minmay_the_grid_square_5x5_z], layout_long_grid, amethyst_overflow_temple_binary Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 4 5 6 7 8 9 | 9.8 Dodging | 2 3 4 | 4.6 Spellcasting | 2 3 4 5 7 8 | 8.7 Stealth | 2 3 4 | 4.2 Fighting | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.9 Translocations | 2 4 | 4.1 Alchemy | 1 3 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Dagger | | | 3 | || 3 Cast: Magic Dart | 22 | 12 | 5 | 4 || 43 Searing Ray | 24 | 34 | 65 | 15 || 138 Iskenderun's Myst | | | 14 | 28 || 42 Fulminant Prism | | | 28 | 8 || 36 Evoke: Wand | | 6 | 27 | || 33 Use: Scroll | | 3 | | || 3 Potion | | 1 | | || 1 Armour: Robe | 7 | | | 24 || 31 Leather armour | 1 | 27 | 74 | 11 || 113 Dodge: Dodged | 12 | 20 | 41 | 21 || 94 Block: Buckler | 2 | 16 | 33 | 17 || 68