achylon Level 1 of the Dungeon (0, 0, D:1) a +0 sling (8, -11, D:1) a frilled lizard corpse (skeletalised by now) (10, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 5, D:1) a +0 dagger a kobold skeleton (14, 3, D:1) a bat skeleton (20, 10, D:1) a ball python corpse (skeletalised by now) (20, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -7, D:1) a frilled lizard skeleton (23, 8, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -7, D:1) a +0 whip a gnoll skeleton (28, -7, D:1) a hobgoblin skeleton (31, -9, D:1) a +0 dagger a goblin skeleton (32, -12, D:1) a +0 whip (32, -10, D:1) a frilled lizard skeleton (35, 12, D:1) 6 stones (37, 19, D:1) a +0 ring mail (39, 26, D:1) a +0 whip a kobold skeleton (43, -4, D:1) a +0 club a goblin skeleton (46, 24, D:1) a +0 short sword (50, 18, D:1) 6 stones (55, 0, D:1) a jackal corpse (skeletalised by now) (56, 0, D:1) a hobgoblin corpse (skeletalised by now) (58, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -3, D:2) a +0 short sword (4, 12, D:2) a +0 hand axe (11, 12, D:2) a +0 short sword a kobold skeleton (13, 5, D:2) a quokka skeleton (17, 23, D:2) a +0 club (21, 3, D:2) 6 stones (36, 15, D:2) a +0 helmet (41, 2, D:2) 4 stones (51, 11, D:2) 2 stones (61, 7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (12, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, 10, D:3) a ball python corpse (skeletalised by now) (14, 9, D:3) a frilled lizard corpse (skeletalised by now) (16, -33, D:3) a +0 hand axe a +0 scale mail (20, 0, D:3) 2 stones (23, 17, D:3) a +0 whip a kobold corpse (skeletalised by now) (28, -13, D:3) a potion of attraction (30, 16, D:3) the +1 leather armour of Piteulem {^Contam Regen+ MP-9 Dex+9} Dex+9: It affects your dexterity (+9). MP-9: It affects your magic capacity (-9). ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (35, 5, D:3) 10 gold pieces (35, 6, D:3) a scroll of enchant weapon (35, 7, D:3) a scroll of identify (36, 5, D:3) a +0 robe (36, 6, D:3) 11 gold pieces (36, 7, D:3) a scroll of teleportation (37, 5, D:3) 6 gold pieces (37, 6, D:3) a scroll of brand weapon (37, 7, D:3) a +0 sling (37, 10, D:3) a rat corpse (skeletalised by now) (42, -10, D:3) a quokka corpse (skeletalised by now) (48, -6, D:3) a quokka skeleton (54, -13, D:3) 8 stones (64, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 27, D:4) 7 gold pieces a +0 whip 3 stones (10, 37, D:4) a +0 hand axe (12, 8, D:4) a +0 cloak (15, 21, D:4) a +0 short sword (20, 24, D:4) a +0 dagger (31, 12, D:4) a scroll of identify (33, 12, D:4) a potion of curing (34, 16, D:4) a +0 dagger (40, 9, D:4) a +0 ring mail a +0 short sword (40, 18, D:4) a +0 whip (44, 18, D:4) a +0 flail (47, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 robe (0, 1, D:5) a +0 whip (0, 2, D:5) a +0 spear (0, 4, D:5) a +0 flail (22, 7, D:5) a +0 giant club (22, 12, D:5) a +0 giant spiked club (28, 15, D:5) a +0 giant club (47, 4, D:5) a scroll of noise (55, -1, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon [Shop] Gulu Raps's Distillery a potion of brilliance (56 gold) a potion of magic (112 gold) (0, 0, D:6) a potion of degeneration (19, -4, D:6) a +0 scale mail (26, -22, D:6) a +0 club (29, -11, D:6) a +0 club (32, -15, D:6) 5 stones (47, -24, D:6) a +0 hand axe (48, -31, D:6) a +0 club (49, 16, D:6) a +0 robe (50, -28, D:6) a +0 dagger a +0 robe (51, -29, D:6) a +0 spear (52, -28, D:6) a +0 club a +0 club a +0 leather armour (53, -28, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (53, -23, D:6) a +0 leather armour a +0 dagger (55, -28, D:6) a +0 club (55, 3, D:6) a +0 rapier a +0 leather armour (56, -19, D:6) a +0 robe a +0 leather armour a +0 club a +0 short sword (57, -2, D:6) a +0 leather armour a +0 hand axe (60, 1, D:6) a +0 flail (62, -4, D:6) a +0 chain mail a +0 glaive (62, -3, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (1, -4, D:7) a +0 club (3, 0, D:7) a +0 war axe (7, -15, D:7) a +0 scale mail a +0 club (8, -19, D:7) a +0 ring mail a +0 club (8, -18, D:7) a +0 flail (8, -15, D:7) a +0 chain mail a +0 battleaxe (8, -12, D:7) +0 steam dragon scales a +2 broad axe of draining (10, -10, D:7) a +0 chain mail (24, -39, D:7) a +0 rapier a +0 leather armour (25, -39, D:7) a +0 dagger a +0 robe (32, -14, D:7) a +0 short sword a +0 chain mail (34, -13, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (35, -19, D:7) a +0 leather armour (36, -13, D:7) a +0 halberd a +0 plate armour (37, -13, D:7) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour (38, -13, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +0 club a +0 spear of venom a +0 ring mail (0, 3, D:8) a +0 halberd (0, 4, D:8) a +0 halberd (8, 2, D:8) a +0 orcbow (16, -12, D:8) a +0 dagger a +0 robe (16, -11, D:8) a +0 war axe a +0 ring mail (16, -10, D:8) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (16, 37, D:8) a +0 robe a +2 antimagic dire flail a +0 robe a +2 battleaxe a +0 robe a +0 hand axe (24, 37, D:8) a +0 robe a +0 flail (25, -1, D:8) 4 stones (33, 25, D:8) 12 gold pieces (35, 19, D:8) a +0 robe (35, 23, D:8) a scroll of fog (37, 22, D:8) 14 gold pieces (48, -4, D:8) a +0 hand axe (49, -4, D:8) a +0 mace (49, -3, D:8) a staff of conjuration a +0 chain mail (49, 22, D:8) a +0 robe (60, 30, D:8) a +0 mace (61, 3, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Tikuw's Magic Scroll Shop a scroll of identify (32 gold) a scroll of amnesia (64 gold) a scroll of identify (32 gold) [Shop] Muthipot's Jewellery Shop an amulet of guardian spirit (300 gold) the amulet "Zebetz" {Spirit Harm rCorr Str+3 Stlth+} (517 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the ring "Jitiodd" {*Corrode rN+++ Will+++ AC+4 Dex-5} (759 gold) [ring of protection] AC+4: It affects your AC (+4). Dex-5: It affects your dexterity (-5). rN+++: It renders you almost immune to negative energy. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. the amulet "Hufiy" {*Slow +Inv Regen+ rCorr Dex-4} (356 gold) [amulet of regeneration] Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. the ring "Fuihiblu" {rCorr MP+6 Wiz} (552 gold) [ring of wizardry] It improves your spell success rate. MP+6: It affects your magic capacity (+6). rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. an amulet of the acrobat (300 gold) the ring of Odghufet {Fire ^Drain Str+6 SInv} (432 gold) [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (0, 0, D:9) a potion of degeneration (0, 12, D:9) 2 stones a +0 short sword (0, 13, D:9) a +0 short sword a stone a +0 club a +0 club a +0 dagger a +0 short sword (1, 13, D:9) 5 stones a +0 short sword a +0 club a +0 dagger (1, 14, D:9) a +0 whip a +0 short sword (2, 11, D:9) a +0 robe (8, 21, D:9) a +0 shortbow (25, 0, D:9) a ring of wizardry a beast talisman (25, 1, D:9) a +0 war axe (40, -26, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (1, 18, D:10) a staff of fire (unseen) (6, 7, D:10) a +0 long sword (9, -24, D:10) a +0 short sword a +0 short sword (13, -28, D:10) a +0 short sword (14, 16, D:10) a +0 scale mail (19, 4, D:10) a scroll of fear (20, 4, D:10) 26 gold pieces (21, 4, D:10) a potion of invisibility (22, 5, D:10) 19 gold pieces (33, -1, D:10) a +0 scale mail (35, 14, D:10) a +0 short sword (35, 15, D:10) a +0 hand axe a +0 leather armour (36, -10, D:10) 7 gold pieces (37, 17, D:10) a +2 mace of holy wrath a +0 orcbow a +0 plate armour (39, -5, D:10) 6 gold pieces (42, 1, D:10) 5 stones (45, -8, D:10) 2 poisoned darts (50, 17, D:10) a +0 spear (65, -1, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow 4 stones (1, 2, D:11) a +0 shortbow (3, 1, D:11) a +0 orcbow (3, 31, D:11) a +0 scale mail (4, 3, D:11) a +0 shortbow (4, 34, D:11) a +0 trident (11, 36, D:11) 5 stones (12, 13, D:11) a +0 heavy orcbow (12, 14, D:11) a +2 shortbow of flaming (20, 29, D:11) 200 gold pieces (20, 35, D:11) a scroll of noise 12 gold pieces (37, 31, D:11) a +0 plate armour (40, 12, D:11) a +0 scale mail (41, 15, D:11) a +0 chain mail (46, 19, D:11) a +0 trident (47, -1, D:11) a +0 leather armour (55, 8, D:11) a +0 dagger a +0 whip (56, 8, D:11) a +0 chain mail a +3 halberd of venom (56, 9, D:11) a +0 scale mail a +0 club Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (1, -1, D:12) 21 gold pieces (5, -31, D:12) a +0 short sword (6, -28, D:12) a +2 shortbow of freezing (7, 14, D:12) 8 gold pieces (8, 14, D:12) 8 gold pieces (10, 5, D:12) 27 gold pieces (15, -24, D:12) 4 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 1, Lair:1) a +0 war axe (15, -12, Lair:1) a +0 short sword (23, -16, Lair:1) a +0 dagger (25, -14, Lair:1) a scroll of noise (27, 5, Lair:1) 6 gold pieces (30, -28, Lair:1) a +0 sling (37, 3, Lair:1) 5 stones (39, -5, Lair:1) 6 stones (43, -5, Lair:1) a +1 long sword of protection (43, -4, Lair:1) a human skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (5, -27, Lair:2) 5 large rocks (8, 2, Lair:2) a potion of curing (8, 4, Lair:2) 31 gold pieces (19, -20, Lair:2) a +0 ring mail (23, -19, Lair:2) a +0 scale mail (30, -17, Lair:2) a +0 scale mail (33, -4, Lair:2) a +0 hand axe (34, -6, Lair:2) 3 stones (37, -24, Lair:2) a stone (43, -14, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (4, 20, Lair:3) a +0 leather armour (11, -13, Lair:3) a +0 chain mail (36, -18, Lair:3) a +0 orcbow (39, -7, Lair:3) 8 stones Level 4 of the Lair of Beasts (4, 31, Lair:4) a +0 ring mail (6, 35, Lair:4) 3 stones (20, 45, Lair:4) a +0 club (31, 39, Lair:4) a +0 robe (44, 2, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 gold pieces (1, -8, Lair:5) 23 gold pieces (1, -7, Lair:5) 71 gold pieces (1, -6, Lair:5) 15 gold pieces (21, 12, Lair:5) 6 gold pieces (27, 24, Lair:5) a +0 cloak (28, 18, Lair:5) the +2 leather armour of the Spider Nest {Str+7} Str+7: It affects your strength (+7). (28, 19, Lair:5) a potion of mutation (30, 14, Lair:5) 6 gold pieces (30, 15, Lair:5) 13 gold pieces (32, 13, Lair:5) 7 gold pieces (32, 15, Lair:5) 6 gold pieces (40, 6, Lair:5) a scroll of identify (42, 6, Lair:5) a +0 kite shield (43, 2, Lair:5) a +0 leather armour (45, 11, Lair:5) 14 gold pieces (46, 11, Lair:5) 16 gold pieces (48, 11, Lair:5) Maxwell's Memoranda (49, 1, Lair:5) a ring of positive energy (49, 9, Lair:5) 11 gold pieces