achylon Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (19, 9, D:1) a hobgoblin corpse (skeletalised by now) (20, 17, D:1) a +0 robe (27, 4, D:1) a +0 leather armour (27, 13, D:1) 5 stones (30, 17, D:1) a +0 dagger 2 stones (34, 17, D:1) 7 stones (42, 7, D:1) a frilled lizard corpse (skeletalised by now) (42, 30, D:1) a bat corpse (skeletalised by now) a quokka skeleton (42, 34, D:1) a jackal skeleton (42, 35, D:1) a +0 dagger a goblin skeleton (48, 43, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 trident (6, 3, D:2) a +0 whip (9, 21, D:2) a +0 club a goblin skeleton (13, -7, D:2) a +0 club a kobold skeleton (19, 6, D:2) a +0 leather armour (19, 22, D:2) a +0 club a kobold skeleton (22, 11, D:2) an adder skeleton (25, 27, D:2) a +0 war axe (27, 11, D:2) 4 stones (34, 20, D:2) a staff of fire (36, 23, D:2) a +0 dagger (41, 13, D:2) a bat corpse (skeletalised by now) (42, 27, D:2) 4 stones (44, 18, D:2) a hobgoblin skeleton (44, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 robe (5, -21, D:3) a +0 dagger of venom (10, 3, D:3) a bat corpse (skeletalised by now) (15, -6, D:3) a +0 whip a +0 scale mail (17, -8, D:3) a +0 short sword (17, -7, D:3) a +0 short sword (19, 1, D:3) 6 stones (22, -20, D:3) 5 stones (22, -14, D:3) a bat skeleton (24, -13, D:3) a hobgoblin skeleton (25, -15, D:3) a ball python skeleton (28, -12, D:3) a +0 robe (48, -21, D:3) a +0 short sword (48, -15, D:3) a bat corpse (skeletalised by now) (50, -16, D:3) a quokka corpse (skeletalised by now) (52, -26, D:3) a +0 rapier (54, -26, D:3) a hobgoblin corpse (skeletalised by now) (54, -25, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 0, D:4) a hobgoblin corpse (skeletalised by now) (10, 16, D:4) a hobgoblin corpse (skeletalised by now) (27, -6, D:4) the +2 robe "Piruymef" {Harm rF- Archmagi} rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (0, 5, D:5) a bombardier beetle corpse (6, 15, D:5) 7 stones (13, -10, D:5) 6 stones (14, -3, D:5) a +0 short sword a +0 chain mail a +0 whip a +0 club an orc corpse an orc corpse