achylon the Dungeon (3, 3, D) a +5 lajatang (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a maw talisman a quill talisman (11, 0, D) a +0 shortbow the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} (19, 1, D) a staff of alchemy (unseen) (20, 0, D) a staff of air (20, 1, D) a book of Unlife (21, 0, D) the staff "Beastbane" {rElec rC+ Str+4 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (21, 1, D) the +6 arbalest of Ad Valorem {freeze, rF- rN+ Will+ Dex+4} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (22, 0, D) a +0 cloak of stealth (23, 1, D) the +6 great sword of Regicide {drain, rF+ Int+3 Stlth+} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (23, 18, D) a +0 great mace of holy wrath (unseen) (24, 0, D) the +5 great mace of achylon's Execution {venom, Will- MP+4 Str+3 SInv} Will-: It decreases your willpower. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). SInv: It lets you see invisible. (24, 1, D) a staff of cold (unseen) (24, 18, D) a +1 hand axe of electrocution (unseen) (25, 0, D) a staff of cold (25, 1, D) a +2 plate armour of poison resistance (unseen) (25, 18, D) a book of Frost (25, 23, D) a +6 great mace of protection (still there?) the ring of Dusk {rPois rN+ Will+ AC+4 Int+2} (still there?) [ring of protection] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). a white draconian corpse (still there?) (25, 24, D) a moth of wrath corpse (26, 0, D) a staff of alchemy (26, 1, D) an orb of wrath (unseen) (26, 25, D) a +0 halberd a ring of resist corrosion a purple draconian corpse a moth of wrath corpse (26, 26, D) a +0 war axe (26, 27, D) a +3 battleaxe of freezing (still there?) the ring "Ocihiofo" {rN+ Int+7} (still there?) [ring of positive energy] rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). (26, 28, D) a +1 mace of protection (still there?) a red draconian corpse (still there?) (27, 0, D) the +8 chain mail of Vlad {*Slow rC+++ Regen+ Str+5} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). (27, 1, D) a staff of fire (unseen) (28, 0, D) a +2 leather armour of positive energy (28, 1, D) the +6 sling of the Dwarven Hall {flame, ^Fragile rF+++ rC- Int+4} ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). (unseen) (28, 28, D) a staff of death (still there?) a +0 cloak (still there?) a +0 dire flail (still there?) the ring "Zichor" {rElec Int+6 Dex+4} (still there?) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). the +0 flail "Maef" {reap, *Corrode ^Fragile Fly Str+4 Int+3} (still there?) *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). +0 golden dragon scales (still there?) a red draconian corpse (still there?) a red draconian corpse (still there?) a golden dragon corpse (still there?) (29, 1, D) a +0 heavy arbalest (unseen) (30, 28, D) the +5 mace "Appiokuc" {speed, rPois rN+ rCorr Int-2} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). a red draconian corpse (still there?) (33, 16, D) a glowing shapeshifter corpse (skeletalised by now) (35, 6, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (35, 28, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (36, 1, D) a +4 quarterstaff of speed (unseen) (36, 11, D) a +3 glaive of holy wrath (unseen) (36, 14, D) a +1 plate armour of fire resistance (36, 15, D) the +9 long sword of Taxation {antimagic, rPois SInv Stlth+} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (36, 16, D) a shapeshifter corpse (skeletalised by now) (36, 28, D) a +2 scimitar of holy wrath (36, 29, D) a staff of earth (37, 1, D) a +1 rapier of freezing (unseen) (37, 29, D) a +2 chain mail of poison resistance (38, 1, D) a +3 partisan of protection (unseen) (38, 9, D) a +0 sling a +0 falchion of flaming a +0 robe a +2 buckler (38, 10, D) a +3 eudemon blade of holy wrath a +0 tower shield (38, 11, D) a +3 sacred scourge of holy wrath a +0 robe (38, 15, D) a +4 scimitar of holy wrath (38, 28, D) a +2 executioner's axe of venom (38, 29, D) a +1 heavy war axe (39, 0, D) a +2 heavy hand axe (39, 1, D) a +2 lajatang of distortion (unseen) (39, 20, D) a shapeshifter corpse (skeletalised by now) (39, 29, D) a +3 spear of freezing (40, 0, D) the +5 battleaxe of Mayhem {chaos, Will- Str+7 Dex-3 Stlth+} Will-: It decreases your willpower. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (40, 1, D) the amulet of the Failed Coup {Spirit rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. an amulet of magic regeneration a +4 ring of slaying a +6 ring of strength a ring of willpower the +9 sword of Power {lifebolt} a +5 great sword a ring of magical power a ring of poison resistance (40, 15, D) a +1 war axe of freezing (unseen) (40, 28, D) a +5 giant spiked club (40, 29, D) an amulet of regeneration (41, 1, D) a staff of cold (41, 15, D) a ring of flight a ring of see invisible a ring of ice (41, 17, D) a glowing shapeshifter corpse (skeletalised by now) (41, 28, D) an Everburning Encyclopedia (41, 29, D) a +1 chain mail of poison resistance (42, 0, D) a staff of death (unseen) (42, 1, D) a +0 robe (42, 14, D) the +5 scimitar of Eternal War {freeze, rElec rN+ Int+3 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (42, 15, D) a +2 shortbow of freezing (42, 29, D) a +4 flail of venom (43, 15, D) a +4 spear of pain (43, 24, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (43, 25, D) an ugly thing corpse (skeletalised by now) (43, 28, D) a +2 spectral quarterstaff (unseen) (44, 28, D) a +2 mace of protection (unseen) (45, 36, D) a ghoul corpse (49, 0, D) the +0 long sword of Resourcefulness {heavy, Int+2} Int+2: It affects your intelligence (+2). (49, 1, D) the +2 plate armour of Asceticism {Rampage rF++ rCorr SInv} Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (49, 12, D) a +4 ring mail of poison resistance (unseen) (49, 36, D) a staff of earth (unseen) (49, 44, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (50, 0, D) a staff of alchemy (50, 1, D) a +0 quick blade of venom (50, 13, D) a staff of cold (unseen) (50, 37, D) the staff "Xecu" {Fly rElec Str+3 Int+2 Dex-2 Air} [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. (unseen) (51, 0, D) a +2 plate armour of cold resistance (51, 12, D) a +0 long sword of flaming (51, 24, D) the +8 quarterstaff of Vexegit {venom, Will+} Will+: It increases your willpower. (51, 25, D) a ring of see invisible (51, 36, D) a staff of fire (51, 37, D) +0 golden dragon scales (51, 38, D) a +0 rapier a +0 leather armour a ring of protection from fire an elf corpse (skeletalised by now) (51, 39, D) a +0 longbow a +0 leather armour (51, 41, D) a +0 longbow a +0 leather armour the staff of Sazosm {rPois rC++ Int-4 Ice} [staff of cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Ice: It increases the power of your Ice spells. a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (51, 42, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (51, 43, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (52, 0, D) a +0 leather armour of fire resistance (52, 1, D) a +0 giant club a +0 giant club (52, 2, D) 7 large rocks a +0 giant club a +0 giant club a cyclops corpse (skeletalised by now) (52, 12, D) a +0 chain mail of cold resistance (unseen) (52, 25, D) a +0 antimagic trident (52, 30, D) a +0 dagger a +0 robe a ring of ice an orc corpse (skeletalised by now) (53, 3, D) 6 large rocks a cyclops corpse (skeletalised by now) (53, 12, D) the staff "Ahaif" {rN++ Str+3 Necro} [staff of death] rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (unseen) (53, 13, D) a staff of death (53, 30, D) a +0 partisan a +0 chain mail an orc corpse (skeletalised by now) (53, 37, D) a +0 heavy shortbow (unseen) (53, 39, D) a +0 long sword a +0 robe (54, 1, D) a staff of fire (unseen) (54, 4, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (54, 12, D) the +4 scimitar "Qazexkas" {freeze, rElec} rElec: It insulates you from electricity. (unseen) (54, 13, D) a +1 heavy spear (54, 14, D) a yak corpse (skeletalised by now) (54, 19, D) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (54, 26, D) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (54, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 30, D) a +0 partisan a +0 plate armour an orc corpse (skeletalised by now) (54, 31, D) a +0 plate armour a +0 orcbow a +0 trident a +0 plate armour a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 32, D) a warg corpse (skeletalised by now) (54, 36, D) a +0 dagger (55, 1, D) a staff of death (55, 5, D) a +0 giant spiked club a +0 giant club 7 large rocks a cyclops corpse (skeletalised by now) (55, 12, D) a +2 trident of flaming (unseen) (55, 24, D) a +0 short sword (55, 44, D) a +0 shortbow (still there?) a +3 battleaxe of venom (still there?) a +0 leather armour (still there?) (56, 6, D) 3 large rocks (56, 30, D) a +0 arbalest (still there?) a +3 ring mail of poison resistance (still there?) (57, 7, D) a +0 troll leather armour 5 large rocks a +0 giant spiked club a +0 giant spiked club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (59, 37, D) a staff of conjuration (unseen) (60, 36, D) a staff of death (61, 0, D) a +1 ring mail of positive energy (61, 8, D) the staff "Kuamiris" {*Slow Str+4 Int+2 Tloc Earth Alch} [staff of earth] *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (61, 16, D) a +1 vampiric trident (unseen) (61, 26, D) a ring of fire an amulet of guardian spirit a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (61, 37, D) the +8 demon trident "Rift" {distort, reach+} (62, 0, D) the +5 spear of Ryluoriz {venom, rPois} rPois: It protects you from poison. (62, 8, D) a +3 leather armour of willpower (62, 11, D) a +3 morningstar a +0 robe (62, 16, D) a +5 shortbow a +5 longbow a +5 hand cannon a +5 double sword a +5 demon blade a staff of cold (62, 26, D) a +3 rapier of freezing (62, 37, D) a +1 chain mail of fire resistance (unseen) (63, 16, D) a +2 flail of venom (63, 17, D) the staff "Vuuzeism" {Dex+2 Conj Tloc Earth} [staff of conjuration] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. (unseen) (63, 18, D) a rime drake corpse (skeletalised by now) (63, 26, D) the +4 ring mail of the Crypt {rElec Int+2 Dex+4} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (63, 27, D) a +3 chain mail of positive energy (unseen) (64, 16, D) the +0 ring mail of the Doldrums {Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (64, 17, D) an amulet of faith (64, 26, D) a +2 heavy war axe (unseen) (65, 26, D) a +1 quarterstaff of draining (unseen) (65, 29, D) a +3 spear (still there?) a +0 robe (still there?) (67, 0, D) a +7 battleaxe a +0 robe the staff "Hibuneil" {rElec Int+6 Hexes Air} [staff of air] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (69, 0, D) a +0 leather armour (69, 36, D) a staff of fire (unseen) (70, 8, D) a +5 sling a +5 orcbow a +5 arbalest (70, 36, D) a +3 dagger of venom (unseen) (70, 37, D) a staff of earth (unseen) (71, 8, D) a +3 ring mail of fire resistance (71, 12, D) a river rat corpse (skeletalised by now) (71, 16, D) a +1 whip of freezing (71, 26, D) a staff of death (71, 27, D) the +11 plate armour of the Smoking Gods {rC+} rC+: It protects you from cold. (71, 36, D) a +2 scale mail of fire resistance (unseen) (71, 38, D) a +0 trident a +0 robe a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (71, 42, D) a +0 dire flail a +0 robe a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 8, D) a +7 battleaxe of venom (72, 12, D) a bullfrog corpse (skeletalised by now) (72, 27, D) the +4 ring mail of Slovenliness {SInv} SInv: It lets you see invisible. (72, 37, D) a +2 scale mail of positive energy (unseen) (72, 42, D) a +0 flail (73, 1, D) the +1 chain mail of Greed {+Blink Str+3 Dex+2} +Blink: It lets you blink. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (73, 26, D) a staff of conjuration (73, 27, D) the +0 robe of Waraock {rPois rCorr MP+4 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (73, 36, D) a +1 heavy falchion (unseen) (75, 1, D) a +4 longbow of freezing a ball python corpse (skeletalised by now)