achylon Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 0, D:1) a jackal corpse (skeletalised by now) (2, 27, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a hobgoblin skeleton (5, 43, D:1) a +0 club (15, -3, D:1) a ball python corpse (skeletalised by now) (18, 20, D:1) a bat skeleton (22, 4, D:1) a +0 war axe (26, 23, D:1) a +0 robe (26, 31, D:1) a +0 club (29, 23, D:1) a +0 ring mail (36, 12, D:1) a staff of alchemy (40, 21, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -19, D:2) 9 stones (9, -8, D:2) a +0 plate armour (17, -5, D:2) 3 javelins (30, -23, D:2) 6 stones (32, 1, D:2) 5 poisoned darts (33, -21, D:2) 8 stones (34, 11, D:2) a +0 hand axe (39, 2, D:2) a hobgoblin corpse (skeletalised by now) (39, 6, D:2) a bat skeleton (41, -20, D:2) a +0 dagger (51, -8, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (1, 20, D:3) a +0 dagger of flaming (2, -3, D:3) a +0 robe (3, 25, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (5, 24, D:3) a +0 war axe (8, 14, D:3) a +0 hand axe (8, 30, D:3) a +0 ring mail (12, 13, D:3) a +0 robe a hobgoblin skeleton (16, -4, D:3) a +0 leather armour (19, 8, D:3) a ball python skeleton (36, 22, D:3) a +0 hand axe a +0 ring mail (37, 22, D:3) a +0 dagger an orc skeleton (38, -10, D:3) a +0 scale mail (38, 21, D:3) a +0 dagger an orc skeleton (38, 22, D:3) a +0 short sword an orc skeleton (39, 23, D:3) a +0 trident a +0 scale mail (39, 30, D:3) a +0 whip (41, -7, D:3) an inkwell talisman (44, -10, D:3) a +0 chain mail (47, 8, D:3) 9 stones (49, -7, D:3) a +0 short sword Level 4 of the Dungeon (17, -7, D:4) a +0 sling (18, -37, D:4) a +0 whip (19, -2, D:4) a +0 trident of flaming (21, -21, D:4) a +0 sling (22, -16, D:4) a +0 ring mail (23, -31, D:4) a +0 flail (25, -33, D:4) 7 stones (25, -32, D:4) a +0 short sword an orc corpse (skeletalised by now) (25, 2, D:4) the +0 scale mail "Saithroawk" {^Contam rCorr MP+9 SInv} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (26, -33, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (28, -17, D:4) a +0 ring mail (30, 5, D:4) an adder skeleton (37, -21, D:4) a +0 spear (39, -17, D:4) a +1 short sword of electrocution 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 stones (11, 5, D:5) a scarf of shadows (13, -3, D:5) an adder corpse (14, -3, D:5) a +0 scale mail