Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8122252054398972674 42 achylon the Conjurer (level 3, -5/24 HPs) Began as a Demonspawn Conjurer on Aug 30, 2025. Slain by a gnoll ... wielding a +4 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (1170 turns). achylon the Conjurer (Demonspawn Conjurer) Turns: 1170, Time: 00:02:56 Health: -5/24 AC: 4 Str: 7 XL: 3 Next: 35% Magic: 0/6 EV: 11 Int: 20 God: Gold: 84 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: icy blue scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} f - a scroll of noise {unknown} g - a scroll of fog {unknown} i - a scroll of brand weapon {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} e - a potion of cancellation {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 whip (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. You completely miss the gnoll. The gnoll is severely wounded. You stop channelling your searing ray. The gnoll hits you with a +4 whip! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +4 whip! * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +4 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 whip (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Malevolent energies surge around you. The gnoll suddenly stops moving! The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is severely wounded. The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is almost dead. The gnoll is no longer paralysed. The gnoll hits you with a +4 whip! You die... ### ###########..... #.........)j# #.#####.########### #.......# #######j# ###@### #.....# ######## .##.#.#.#### #....... ....).<....####.#####. ..##.#.#.##............ #. #......#######.###### # #.##.### #.# #. #.# #.# # ..# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins 3 kobolds 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | achylon the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 357 | D:1 | Learned a level 2 spell: Searing Ray 1049 | D:2 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 1049 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1170 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms D:2: layout_loops_ring, amethyst_killhole Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 23 Searing Ray || 13 Stab: Paralysed || 3 Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 14