ackasaber Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 26, D:1) a +0 club a +0 dagger (15, -2, D:1) a +0 ring mail (15, 0, D:1) a cursed +0 club (15, 6, D:1) a +0 hand axe (18, 18, D:1) a +0 dagger (19, 3, D:1) a +0 scale mail (21, 16, D:1) 160 stones (26, 26, D:1) a cursed +0 buckler (unseen) (27, 34, D:1) a +0 club (29, 30, D:1) a +0 club (32, -3, D:1) a +0 club (34, -1, D:1) 159 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (4, 27, D:2) a +0 dagger (6, 9, D:2) a +0 chain mail (8, 11, D:2) a cursed +0 club (13, 39, D:2) 165 sling bullets (18, 15, D:2) a +0 ring mail (22, 32, D:2) a +0 dagger (29, 31, D:2) (unseen) (30, 50, D:2) a +0 falchion 4 stones (32, 45, D:2) a +0 club (35, 48, D:2) a +0 whip (37, 38, D:2) a +0 falchion (42, 8, D:2) a +0 short sword (45, 4, D:2) (unseen) (56, 31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 large shield (3, 3, D:3) 133 stones (6, 11, D:3) 110 stones (8, 15, D:3) a +0 club (10, -23, D:3) 72 stones (10, 17, D:3) a +0 robe (11, 27, D:3) a +0 chain mail a +0 club a +0 short sword (13, 27, D:3) a +0 leather armour a +0 flail (14, 5, D:3) a +0 dagger (23, -15, D:3) a +0 leather armour (unseen) (30, 18, D:3) 235 sling bullets (41, 6, D:3) a +0 spear a +0 robe (43, -10, D:3) 201 stones (50, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Toboahodd's Antique Armour Emporium a +0 ring mail (100 gold) a +2 plate armour of fire resistance (1000 gold) a +0 barding (575 gold) a +2 plate armour of cold resistance (1000 gold) a +0 pair of gloves (112 gold) a +1 leather armour of fire resistance (350 gold) a +0 chain mail (112 gold) a +0 scale mail (100 gold) a +1 leather armour of fire resistance (350 gold) a +0 robe (17 gold) a cursed +0 large shield (87 gold) [Shop] Aragy's Antique Weapon Boutique a +0 hand crossbow (94 gold) a +0 club (27 gold) the cursed +1 broad axe "Demonbane" {drain, Str+3} (607 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. a +0 trident (94 gold) the +7 hunting sling "Xieshesm" {elec, rPois rF+ Str+6 Int-3} (1706 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+6). It affects your intelligence (-3). It protects you from fire. It protects you from poison. a +0 shortbow (81 gold) (0, 0, D:4) a +0 dagger (unseen) (13, -16, D:4) a +0 dagger a +0 robe (15, -17, D:4) a +0 leather armour (21, -13, D:4) a +0 halberd (23, -13, D:4) a +0 rapier (24, -5, D:4) 164 stones (unseen) (29, -29, D:4) a +2 whip of freezing a -3 club (32, -18, D:4) a +0 mace (unseen) (32, -11, D:4) 2 potions of degeneration (38, -11, D:4) a cursed -3 flail a +0 chain mail (40, -9, D:4) a +0 short sword (40, -5, D:4) a +0 whip (unseen) (45, -29, D:4) 176 stones (46, -33, D:4) 161 bolts (unseen) (49, -29, D:4) a cursed -3 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 club (3, -1, D:5) a +1 dagger of venom a +0 chain mail (4, -18, D:5) a +0 war axe a +0 hand axe a +0 ring mail a +0 flail (7, -7, D:5) a +0 dagger (18, -41, D:5) 159 bolts (19, -2, D:5) a +0 club (23, 3, D:5) a +0 shortbow (25, -7, D:5) a +0 club (25, -3, D:5) a +0 dagger (28, -36, D:5) a +0 robe a +0 dagger (28, -7, D:5) a +0 club (unseen) (29, -36, D:5) a +0 dagger (32, -27, D:5) a +0 giant spiked club (unseen) (34, -23, D:5) 299 sling bullets (36, -3, D:5) 76 stones (unseen) (37, -37, D:5) 288 sling bullets (38, -39, D:5) a +0 ring mail a +0 hand axe (41, -16, D:5) a +0 robe (44, -40, D:5) a +0 flail (47, -26, D:5) a +0 robe a cursed -2 dagger (51, -22, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Tyshrenyg's Weapon Emporium a +0 hand crossbow (38 gold) the +7 demon whip "Ythiem" {flame, rC+} (836 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It protects you from cold. a +0 hand axe (33 gold) a +0 war axe (38 gold) a +0 spear (33 gold) a +0 scimitar of slicing (88 gold) the +12 glaive of Prune {chop, lignify} (843 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. 121 stones (133 gold) a +0 mace (33 gold) 117 arrows (128 gold) 114 arrows (125 gold) (0, 0, D:6) a +0 ring mail (9, -5, D:6) a +0 glaive (10, -3, D:6) 176 stones (19, 9, D:6) a +0 ring mail (22, -33, D:6) a +0 leather armour (22, -30, D:6) 133 bolts (26, 16, D:6) a +0 whip (32, 16, D:6) a +0 giant club (34, -14, D:6) 50 stones Level 7 of the Dungeon (0, 0, D:7) 124 stones (2, 21, D:7) a +2 short sword of protection a +0 ring mail (3, 21, D:7) a +0 ring mail (unseen) (4, 14, D:7) a +0 dagger a +1 robe (5, 25, D:7) 130 sling bullets (unseen) (10, 3, D:7) a +0 hand axe a +0 animal skin (13, 41, D:7) 199 stones (22, 34, D:7) a +0 giant club (22, 37, D:7) a +0 antimagic dagger (32, 40, D:7) a +0 antimagic war axe (35, 37, D:7) a +0 whip (36, 37, D:7) a cursed -1 morningstar (37, 37, D:7) a +0 leather armour a +0 dagger a +1 robe of magic recovery a cursed -1 dagger (38, 12, D:7) 85 stones (39, 9, D:7) a +0 short sword (unseen) (46, 14, D:7) 77 bolts (50, 31, D:7) 56 large rocks Level 8 of the Dungeon (0, 0, D:8) the +6 short sword "Iczaopog" {protect, Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). (10, -41, D:8) (unseen) (18, -35, D:8) a +0 war axe (20, -28, D:8) a +1 mace of crushing (20, -25, D:8) a +0 falchion (20, -24, D:8) a stone (23, -16, D:8) a +0 falchion (26, -18, D:8) a cursed -2 rapier (28, -16, D:8) a +2 broad axe a +0 ring mail a +0 buckler (28, 12, D:8) (unseen) (31, -41, D:8) a +0 robe (32, -29, D:8) a +0 ring mail a +0 falchion (32, -18, D:8) a +0 chain mail (33, -31, D:8) a +0 robe a +2 dagger of flaming (33, -29, D:8) a +0 dagger (33, -20, D:8) a +0 quarterstaff a +2 ring mail of fire resistance a +3 war axe of chopping (33, -18, D:8) a potion of brilliance a +6 ring of intelligence (33, -17, D:8) a +0 great mace a cursed +0 leather armour the cursed +2 morningstar of Uncertain Death {protect, Str+4 Int-4 Dex+3 Stlth+, pickup} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. a +0 robe (33, -16, D:8) a +0 dagger a +0 leather armour (34, -18, D:8) a +0 pair of boots (36, 4, D:8) a +0 club (46, -38, D:8) a cursed -2 short sword (48, -41, D:8) a +0 robe a +0 dagger (49, -37, D:8) a +0 leather armour (51, -41, D:8) a +0 dagger a +0 robe (60, -25, D:8) a +0 giant club (62, -37, D:8) the +3 leather armour of Dishonesty {rC+ Str+2 Int+3 Dex-5} It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (-5). It protects you from cold. an uncursed amulet of guardian spirit the +1 leather armour of Yteeh {Str+2 SInv} It affects your strength (+2). It lets you see invisible. a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (0, 1, D:9) a potion of degeneration (0, 2, D:9) 2 potions of degeneration (3, -27, D:9) a +0 hand axe (unseen) (4, 6, D:9) a +0 whip a potion of degeneration (6, 5, D:9) a +0 animal skin (7, 0, D:9) a potion of degeneration (unseen) (7, 1, D:9) a +0 short sword (7, 2, D:9) a +0 robe a +0 dagger (7, 4, D:9) a +0 leather armour (still there?) 22 poisoned tomahawks (still there?) a +0 club (still there?) (12, 4, D:9) a +0 dagger a +0 plate armour a +0 scimitar (18, 6, D:9) a +0 mace (21, -25, D:9) an uncursed amulet of guardian spirit (unseen) (21, 4, D:9) a +0 flail (unseen) (24, 3, D:9) a +0 chain mail a +0 glaive (24, 4, D:9) a +0 club a +0 animal skin (25, 3, D:9) a +0 robe a +0 dagger (25, 4, D:9) a +0 robe a +0 ring mail a +0 short sword a +0 club (25, 5, D:9) 149 stones (unseen) (26, 3, D:9) a +0 club (27, -26, D:9) a +0 leather armour (unseen) (27, 3, D:9) a +0 ring mail a +0 dagger a potion of degeneration (29, 3, D:9) a +0 robe of fire resistance a +0 dagger a +0 flail a +0 mace a potion of degeneration a cursed -1 animal skin (31, -17, D:9) a cursed ring of teleportation (31, -15, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (32, -15, D:9) 164 stones (33, -31, D:9) a wand of random effects (5) {pickup} (34, -40, D:9) a +0 robe a +0 dagger (35, -40, D:9) a +0 chain mail (still there?) a +0 whip (still there?) a +0 hand axe (still there?) (36, -27, D:9) 87 stones (36, -4, D:9) a +0 animal skin (37, -40, D:9) a +0 hand axe (unseen) (37, -11, D:9) a +0 shortbow (38, -44, D:9) the +10 long sword "Inwoponu" {vamp, rElec rC+ Int+3 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (38, -11, D:9) a +2 whip of freezing a cursed +0 scale mail (41, -2, D:9) a +2 whip of flaming a +0 robe (42, -2, D:9) a cursed +0 animal skin a +0 animal skin (44, -33, D:9) a +0 flail (44, -2, D:9) a +0 animal skin (45, -2, D:9) a +0 giant club a +0 giant club (46, 6, D:9) 136 stones (47, -45, D:9) a +0 shortbow (47, -42, D:9) a +0 ring mail (unseen) (47, -7, D:9) 134 stones (47, -6, D:9) 198 stones (49, -39, D:9) an uncursed ring of magical power (unseen) (49, -7, D:9) a +0 hand axe (unseen) (52, -23, D:9) 3 scrolls of amnesia (52, -22, D:9) a +0 hand crossbow 140 bolts (54, -20, D:9) 53 large rocks (54, -7, D:9) a +0 war axe (55, -19, D:9) 87 stones (unseen) (55, -7, D:9) 118 poisoned tomahawks (55, -6, D:9) 89 bolts Level 10 of the Dungeon [Shop] Vuuhejob's Distillery a potion of might (64 gold) a potion of lignification (48 gold) a potion of haste (160 gold) a potion of brilliance (64 gold) (2, -5, D:10) a +0 broad axe (17, -3, D:10) a +0 giant club a +2 trident of piercing a +0 scale mail a +0 medium shield (23, -4, D:10) 48 large rocks (unseen) (26, -2, D:10) 108 stones (33, -26, D:10) a +0 pair of gloves (unseen) (39, -22, D:10) a +0 short sword a +0 plate armour (39, -20, D:10) a +0 dire flail a +0 chain mail (40, -17, D:10) a +0 arbalest a +0 great sword 81 bolts a +0 chain mail (46, -11, D:10) 52 poisoned needles (46, -7, D:10) a +0 dagger a +0 ring mail (47, 0, D:10) (unseen) (47, 2, D:10) a +0 quarterstaff a +3 hunting sling 144 sling bullets a cursed -2 scale mail (48, -26, D:10) a +0 pair of boots Level 11 of the Dungeon [Shop] Asood's Weapon Shoppe a +0 dire flail (64 gold) the +4 mace "Xeojeape" {speed, +Fly rC+ rN+ Int+2} (856 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It lets you fly. a +0 blowgun (40 gold) a +0 short sword (48 gold) a +0 long sword (56 gold) a +0 war axe (56 gold) a +0 shortbow (48 gold) a cursed -3 hand axe (1 gold) a +0 dagger (32 gold) a +0 halberd (64 gold) (0, 0, D:11) a +0 hunting sling (3, -9, D:11) a +0 shortbow (9, -12, D:11) 50 large rocks (10, 1, D:11) a +0 chain mail a +0 halberd (13, 0, D:11) a +0 dagger of protection a +0 ring mail (17, -46, D:11) (unseen) (17, -23, D:11) +0 acid dragon scales (18, -4, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (18, 3, D:11) a +0 club (19, -30, D:11) a wand of iceblast (1) (19, -8, D:11) a +0 longbow (21, 4, D:11) a scroll of noise (23, -10, D:11) a +0 giant club a +0 dire flail (24, 1, D:11) a +2 spear of venom a +0 robe (25, 1, D:11) a +0 giant spiked club a +0 giant club (26, 1, D:11) a +0 glaive a cursed +0 chain mail (29, -1, D:11) a +0 flail a +0 leather armour (32, -5, D:11) a +0 long sword a +0 plate armour (32, 0, D:11) a +0 short sword a cursed +0 chain mail (40, -34, D:11) a +0 shortbow of freezing (41, -34, D:11) a +1 ring mail of cold resistance (41, -12, D:11) a +0 war axe (41, -1, D:11) a +0 flail a +0 plate armour a +0 giant club (42, -34, D:11) a +3 great sword of holy wrath a +0 leather armour (42, -32, D:11) a +0 shortbow (43, -4, D:11) a +0 dire flail of protection (still there?) a +0 chain mail (still there?) (44, -32, D:11) a +0 dagger 191 stones a +0 leather armour (44, -6, D:11) a +0 flail 32 poisoned tomahawks a +0 leather armour a +0 dagger of speed a +0 ring mail (44, -5, D:11) a +0 club a +0 flail a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 battleaxe a +0 arbalest 171 bolts a +0 plate armour (44, -3, D:11) 44 large rocks (44, 0, D:11) a +0 trident (45, -31, D:11) a +0 shortbow a +0 shortbow (45, -8, D:11) a +2 dagger of freezing (still there?) 24 poisoned tomahawks (still there?) (45, -7, D:11) a +0 leather armour a +0 hand axe a +0 leather armour a +0 falchion (46, -28, D:11) a +0 hand axe a +0 plate armour (46, -12, D:11) a +0 flail a +0 leather armour (47, -2, D:11) a +0 flail (still there?) a +0 ring mail (still there?) Level 12 of the Dungeon [Shop] Qasupi's Book Boutique a book of Misfortune (825 gold) Xemaitso's Compendium of Harmful Hexes (660 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 1 c - Iskenderun's Mystic Blast Conjuration 3 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Conjure Ball Lightning Conjuration/Air 6 a Young Poisoner's Handbook (600 gold) a book of the Warp (1350 gold) a book of Geomancy (525 gold) a manual of Throwing (1656 gold) a book of Maledictions (375 gold) a book of Party Tricks (750 gold) a book of Death (1050 gold) a book of Necromancy (450 gold) a book of Spatial Translocations (975 gold) a book of Clouds (675 gold) the Tome of the Creative Mountains (960 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Recall Summoning/Translocation 3 c - Summon Scorpions Summoning/Poison 4 d - Dragon's Call Summoning 9 (0, 0, D:12) a +0 glaive a +0 chain mail (1, 0, D:12) a +0 flail a +0 chain mail a +1 battleaxe a cursed +0 plate armour (4, -28, D:12) a +0 arbalest 112 bolts (4, 1, D:12) a +2 mace of protection (13, 0, D:12) 171 sling bullets (14, -5, D:12) an uncursed ring of stealth (18, -3, D:12) (unseen) (20, -8, D:12) a wand of scattershot (7) {pickup} (21, -37, D:12) 177 stones (28, -29, D:12) (unseen) (31, -8, D:12) 3 potions of magic (34, -36, D:12) a +0 blowgun (unseen) (36, -15, D:12) a +0 battleaxe a cursed +0 leather armour (46, -20, D:12) 4 scrolls of identify (48, -28, D:12) a +0 dagger a +0 robe the Ecumenical Temple (7, 8, Temple) (unseen) (11, 13, Temple) (unseen) (15, 0, Temple) (unseen) (15, 3, Temple) (unseen) (15, 16, Temple) (unseen) (37, 0, Temple) (unseen) (37, 13, Temple) (unseen) (37, 16, Temple) (unseen) (41, 3, Temple) (unseen) (45, 8, Temple) (unseen) the Orcish Mines [Shop] Koih's Antique Armour Shop a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 plate armour (690 gold) a +0 robe (21 gold) a +2 scale mail of fire resistance (630 gold) a +0 leather armour (60 gold) a +1 robe of magic resistance (381 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 cloak (135 gold) a +0 chain mail (135 gold) [Shop] Xah Xeme's Weapon Boutique a +3 dire flail (210 gold) 129 poisoned needles (258 gold) a +0 hunting sling (15 gold) a +4 hunting sling of flaming (247 gold) a +0 hand crossbow (35 gold) a +1 long sword of draining (133 gold) a +0 short sword (30 gold) a +0 mace (30 gold) the +3 executioner's axe "Ihedemi" {chop, rF+ Str+5} (545 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+5). It protects you from fire. 337 sling bullets (337 gold) a +0 halberd (40 gold) a +9 giant spiked club (489 gold) [Shop] Nyhec's Assorted Antiques a scroll of identify (60 gold) the +1 scale mail of Tender Moments {Slay+2} (732 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). a potion of berserk rage (90 gold) a +0 club (30 gold) a +2 dire flail of holy wrath (576 gold) a scroll of fog (60 gold) a scroll of silence (225 gold) a fan of gales (2/2) (900 gold) a cursed -2 mace (3 gold) a cursed +0 ring mail (30 gold) [Shop] Botiev's Weapon Shoppe 175 bolts (280 gold) a +0 mace of crushing (104 gold) 140 bolts (224 gold) a +4 flail of holy wrath (452 gold) a +0 mace (48 gold) 194 stones (310 gold) the cursed +0 arbalest "Kaalau" {penet, rF++ rN+ Str+2 Int-4} (523 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your strength (+2). It affects your intelligence (-4). It greatly protects you from fire. It protects you from negative energy. It has a curse placed upon it. 180 bolts (288 gold) a +0 triple crossbow of flaming (320 gold) a +3 shortbow (320 gold) a +0 shortbow (48 gold) [Shop] Kinuq's Jewellery Shop the amulet "Ydaonteo" {Spirit Dex+2} (561 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). an uncursed ring of protection from magic (325 gold) the ring of the Jackalope {rElec rF+ rN+} (561 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from negative energy. the cursed ring "Poudel" {rF+ rN+ AC-3 Stlth+} (209 gold) [ring of protection] It affects your AC (-3). It protects you from fire. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a cursed ring of ice (221 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of poison resistance (260 gold) the ring "Loit" {rPois EV+3 Int-5 SInv} (332 gold) [ring of evasion] It affects your evasion (+3). It affects your intelligence (-5). It protects you from poison. It lets you see invisible. (0, 0, Orc) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (1, 0, Orc) a +0 dagger (still there?) a +0 robe (still there?) a cursed -2 giant club (still there?) a cursed -2 giant club (still there?) (2, -6, Orc) a +0 giant club a +0 giant club (4, -1, Orc) a +0 spear a +0 robe (5, 1, Orc) a +0 chain mail a +0 glaive (5, 5, Orc) a +0 spear (still there?) a +0 robe of magic resistance (still there?) (8, 2, Orc) a cursed -2 ring mail a +0 club (8, 5, Orc) a +0 leather armour (13, 3, Orc) a +0 giant club (14, -24, Orc) the +7 spear of Awkwardness {drain, rPois MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. (14, -22, Orc) a +0 giant spiked club (14, -20, Orc) a +0 giant spiked club (14, 4, Orc) a +0 giant club a +0 giant spiked club (15, -20, Orc) a cursed -3 giant club a +0 giant spiked club (15, -9, Orc) a +0 giant club (16, -21, Orc) a +0 giant club a +0 giant club (16, -18, Orc) a +0 giant club (16, -17, Orc) a +0 giant spiked club a +0 dire flail of crushing (16, -16, Orc) a +0 giant spiked club a +0 giant spiked club (16, -13, Orc) a +0 giant club (17, -22, Orc) a +2 shortbow (17, -19, Orc) a +0 giant club (unseen) (17, -11, Orc) a +0 giant spiked club a +0 robe a +0 spear (19, 4, Orc) a +0 giant club (unseen) (20, 5, Orc) a +0 giant club a +0 giant club (20, 6, Orc) a +0 giant club (21, 5, Orc) a +0 giant club (21, 6, Orc) a +0 giant club a +0 giant club (23, 6, Orc) a cursed -3 giant club (24, 6, Orc) a +0 giant club (25, 6, Orc) a +0 giant spiked club a +0 giant club (26, 6, Orc) a +0 giant spiked club a +0 giant club a +0 giant club (27, 6, Orc) a +0 giant club a +0 giant club a cursed -1 giant club (28, 7, Orc) a +0 trident a +0 chain mail (29, 6, Orc) a +0 halberd of protection a +0 robe (30, 6, Orc) a +1 dagger of draining a +0 robe (31, 4, Orc) a +0 giant club a cursed -2 mace (31, 6, Orc) a +0 giant club a +0 giant club (34, 6, Orc) a +0 mace (35, 6, Orc) a +0 troll leather armour (36, 2, Orc) a +0 giant spiked club (36, 5, Orc) a +0 falchion a +0 leather armour (36, 8, Orc) a +0 battleaxe a +0 chain mail (37, 2, Orc) a +3 war axe a +0 plate armour (37, 6, Orc) a +0 dire flail a +0 dire flail (38, 0, Orc) a +0 flail (39, 8, Orc) a +0 leather armour (40, 8, Orc) a cursed -1 whip a +0 leather armour (41, 1, Orc) a +0 trident of piercing (41, 4, Orc) a +0 trident (still there?) a +0 plate armour (still there?) (41, 8, Orc) a +2 short sword of venom a +0 ring mail (42, 1, Orc) a +0 mace (57, -6, Orc) (unseen) (58, -15, Orc) a +0 ring mail (59, -15, Orc) a +0 dagger (59, -12, Orc) a +0 dire flail (still there?) a +0 chain mail (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) (unseen) (5, -25, Lair:1) 108 stones (18, -18, Lair:1) 132 javelins a +0 scale mail (20, -6, Lair:1) a +0 chain mail (unseen) (26, -10, Lair:1) 125 stones (unseen) (34, -29, Lair:1) a +0 ring mail (46, -4, Lair:1) a +0 trident (50, 20, Lair:1) a +0 robe (unseen) (52, 4, Lair:1) a +2 hand crossbow of venom a +3 dagger of venom 153 bolts (53, -29, Lair:1) a +0 scale mail (53, -18, Lair:1) a +0 rapier (55, -4, Lair:1) a +0 leather armour (58, 11, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) (unseen) (1, 23, Lair:2) an uncursed amulet of faith a +2 plate armour of poison resistance an uncursed ring of magical power (4, -1, Lair:2) (unseen) (12, -3, Lair:2) a scroll of noise (16, 17, Lair:2) an uncursed staff of fire 130 javelins (19, 1, Lair:2) a +0 club (22, 13, Lair:2) an uncursed ring of teleportation (27, -3, Lair:2) 2 scrolls of amnesia 2 scrolls of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (unseen) (8, 24, Lair:3) a +0 robe (unseen) (13, 1, Lair:3) a +1 leather armour of fire resistance a +0 leather armour of fire resistance a +2 buckler a +0 arbalest of flaming a +2 battleaxe of flaming a +2 chain mail of fire resistance a +1 great mace of flaming (15, 38, Lair:3) a +0 scale mail (48, -1, Lair:3) 163 stones (unseen) (50, 34, Lair:3) a +0 scale mail (unseen) (51, 24, Lair:3) a +0 robe (51, 49, Lair:3) 36 large rocks (55, 4, Lair:3) a +0 robe (64, 24, Lair:3) a +0 robe (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) the +4 spear of Ywol {freeze, *Corrode rPois rF+++ rC+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It renders you almost immune to fire. It protects you from cold. It protects you from poison. It may corrode you when you take damage. (3, 1, Lair:4) a +0 scale mail (3, 9, Lair:4) 147 bolts (4, -33, Lair:4) a +0 long sword (unseen) (11, 4, Lair:4) a +0 scale mail (20, -29, Lair:4) 134 stones (unseen) (21, -24, Lair:4) a +0 large shield (22, -24, Lair:4) a sea snake corpse (24, -13, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) 177 stones (unseen) (2, -28, Lair:5) 94 stones (3, -15, Lair:5) a +0 robe (4, -35, Lair:5) a +0 buckler (unseen) (28, 0, Lair:5) a wand of random effects (8) (29, 3, Lair:5) 140 stones (41, -26, Lair:5) 147 stones (42, -12, Lair:5) a +0 scale mail a +0 great mace of holy wrath (42, -1, Lair:5) a +0 long sword (unseen) (45, -17, Lair:5) 184 stones (53, -18, Lair:5) 194 stones (58, -43, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (5, 24, Lair:6) a +0 quarterstaff (6, 32, Lair:6) 60 stones (10, 22, Lair:6) a +0 spear (17, -1, Lair:6) 147 stones (18, -1, Lair:6) a +3 ring mail (23, -19, Lair:6) 93 sling bullets (32, -14, Lair:6) a +0 great sword (35, -21, Lair:6) the +0 hat of Gietz {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (35, -14, Lair:6) (unseen) (36, -20, Lair:6) a +0 shortbow (38, -19, Lair:6) an uncursed ring of protection from fire (38, -13, Lair:6) a +3 chain mail of poison resistance (44, -13, Lair:6) a +2 rapier of flaming (51, 35, Lair:6) a cursed -2 whip Level 1 of the Shoals [Shop] Xiatheq's Assorted Antiques a scroll of enchant weapon (262 gold) a potion of mutation (280 gold) a scroll of identify (70 gold) a +0 dagger (70 gold) a +0 chain mail (157 gold) a scroll of revelation (140 gold) a wand of polymorph (8) (126 gold) a +0 falchion (105 gold) a +0 short sword (105 gold) a wand of digging (3) (280 gold) [Shop] Cuoq's Assorted Antiques a +0 chain mail (112 gold) a +0 battleaxe (162 gold) a +0 shortbow of freezing (185 gold) a potion of ambrosia (100 gold) a +0 short sword (75 gold) a +0 large shield (112 gold) a potion of heal wounds (125 gold) a wand of disintegration (18) (295 gold) a potion of lignification (75 gold) a +0 quarterstaff (100 gold) a +0 plate armour (575 gold) a scroll of remove curse (75 gold) (0, 0, Shoals:1) a cursed +0 plate armour (0, 32, Shoals:1) a +0 quarterstaff (6, 18, Shoals:1) a +0 great sword (7, -1, Shoals:1) a ration (9, 9, Shoals:1) a +0 trident a merfolk corpse (10, 12, Shoals:1) a +5 spear of piercing 135 javelins of penetration {=f} a +0 leather armour (11, 33, Shoals:1) a scroll of acquirement (12, 8, Shoals:1) a +0 trident a merfolk skeleton (14, 19, Shoals:1) a +0 fustibalus a +0 club 196 sling bullets a satyr corpse (16, 7, Shoals:1) 69 stones a +1 spear of piercing a +0 hunting sling a faun skeleton (16, 9, Shoals:1) 107 stones a +0 spear a cursed -2 hunting sling (16, 11, Shoals:1) 186 sling bullets a +0 spear a +0 hunting sling a faun skeleton (16, 13, Shoals:1) a cursed -1 trident 74 poisoned tomahawks a +0 spear a merfolk corpse a merfolk skeleton (17, 6, Shoals:1) a scroll of enchant armour 4 scrolls of enchant weapon 7 scrolls of remove curse Level 2 of the Shoals (0, 0, Shoals:2) a sea snake corpse