admiralandromeda Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger a +0 whip (3, 1, D:1) a +0 dagger (5, -3, D:1) 23 sling bullets (12, -1, D:1) a +0 spear (14, -5, D:1) a +0 club (29, -15, D:1) a +0 whip (32, 10, D:1) a cursed -1 club (32, 11, D:1) a +0 spear (33, 10, D:1) a +0 leather armour (34, -25, D:1) a +0 hunting sling (45, -6, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (11, 25, D:2) a +0 giant spiked club (12, 9, D:2) a +0 robe (28, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 bolts (0, 3, D:3) a +0 ring mail (7, -3, D:3) a +0 mace (7, 12, D:3) a +0 mace (11, -6, D:3) a +0 ring mail 3 boomerangs of dispersal a +0 spear (11, 2, D:3) a +0 leather armour a +0 short sword (13, -29, D:3) a cursed +0 club (13, -9, D:3) 5 poisoned darts a +0 whip (13, -7, D:3) a +0 leather armour a +0 whip (13, -5, D:3) a poisoned dart (14, -10, D:3) a poisoned dart (15, -4, D:3) a +0 spear (17, -9, D:3) a +0 spear a +0 spear (19, 16, D:3) a +0 robe a +0 scythe (20, 16, D:3) a +0 flail (21, -9, D:3) a +0 dagger (23, 1, D:3) a +0 spear (23, 32, D:3) a +0 mace a +0 scale mail (25, -14, D:3) a scroll of teleportation (28, 3, D:3) a +0 whip (36, -4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Wexzor's Antique Weapon Shop the +10 scythe of Mourning {vorpal, rPois rF++ Str-4 Int+4} (2496 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. a +3 falchion of electrocution (735 gold) a +0 mace (90 gold) a +0 dagger (60 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2220 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +1 dagger of draining (318 gold) [Shop] Difurr's General Store 22 sling bullets (110 gold) a scroll of noise (10 gold) a +0 chain mail (45 gold) 17 arrows (34 gold) a box of beasts (200 gold) an uncursed amulet of the acrobat (300 gold) a +0 scimitar (40 gold) the +2 short sword of the Lame Duck {vorpal, *Contam rC+ rN+ Dex+5} (376 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. a +0 dagger (20 gold) 19 stones (19 gold) a tin of tremorstones (3/3) (400 gold) (0, 0, D:4) a +0 mace (0, 4, D:4) a +0 leather armour (4, 14, D:4) a +0 leather armour (6, 35, D:4) a +0 giant club (8, 0, D:4) an uncursed ring of protection from magic (10, 32, D:4) a +0 leather armour (12, 38, D:4) a +0 whip (14, 19, D:4) a scroll of noise (15, 20, D:4) a +0 hand axe (18, 38, D:4) a +0 scale mail (22, 12, D:4) a +2 whip of flaming a +0 robe (27, 37, D:4) a +0 trident (28, 6, D:4) a +0 short sword (28, 29, D:4) a +3 ring mail a +0 short sword (33, 9, D:4) a +0 giant club Level 5 of the Dungeon (0, 3, D:5) a +0 glaive (1, 1, D:5) a +0 leather armour (11, 15, D:5) a +0 shortbow a +0 club 6 arrows a +0 robe 7 poisoned darts (15, 21, D:5) 3 arrows (16, 21, D:5) an arrow (23, 17, D:5) 22 arrows (27, 7, D:5) a +0 dagger a +0 robe (29, 4, D:5) a +0 short sword a +0 leather armour (33, -23, D:5) a +0 club (45, 8, D:5) a +0 ring mail (46, -17, D:5) 9 sling bullets (46, 11, D:5) a cursed -3 whip (47, -2, D:5) a +0 giant club (51, 21, D:5) a +0 spear a +0 spear (52, 21, D:5) a +0 halberd (53, 22, D:5) a +0 halberd (56, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, 33, D:6) a +0 halberd (17, 14, D:6) a +0 ring mail (25, 13, D:6) a +0 spear of venom a -2 pair of gloves an uncursed ring of see invisible (25, 16, D:6) a cursed +3 scimitar a +0 robe (26, 24, D:6) 3 large rocks (27, 15, D:6) a cursed +0 flail a +0 robe (27, 37, D:6) a +0 robe (28, -2, D:6) a scroll of teleportation (29, 10, D:6) a +1 dagger a +0 robe a cursed +2 dagger a cursed +0 robe (33, 23, D:6) a +0 robe (40, 9, D:6) 23 bolts (41, 5, D:6) a +0 giant club (46, 8, D:6) a +0 club (46, 22, D:6) 13 sling bullets (50, 7, D:6) 13 sling bullets (50, 27, D:6) 21 bolts Level 7 of the Dungeon [Shop] Miparph's Armour Boutique a +0 scale mail (48 gold) a +0 robe (8 gold) a +1 troll leather armour (264 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +1 naga barding of stealth (420 gold) a +0 ring mail (48 gold) (0, 0, D:7) 18 poisoned darts (3, -45, D:7) a +0 giant club (3, -24, D:7) 3 silver javelins (3, -7, D:7) a +0 mace a +0 flail a +0 leather armour (4, -8, D:7) a +0 hand axe a +0 scale mail (4, -7, D:7) a +0 giant club (12, 2, D:7) a +0 helmet (14, -26, D:7) a cursed -1 giant club (16, -2, D:7) 26 arrows (18, -47, D:7) a +0 club (20, 7, D:7) a +0 short sword (42, -40, D:7) 4 gold pieces (51, -40, D:7) a +0 short sword a +0 chain mail (53, -43, D:7) a +0 whip a +0 hand axe a +0 leather armour (53, -17, D:7) a +0 dagger (56, -20, D:7) a +0 dagger (57, -22, D:7) a +0 dagger (57, -21, D:7) a +0 club (58, -20, D:7) a +0 short sword Level 8 of the Dungeon (0, 1, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (22, -13, D:8) a +0 dagger (29, -16, D:8) a ration (30, -11, D:8) a ration (unseen) (34, -5, D:8) a +0 falchion (35, -15, D:8) a ration (36, -10, D:8) a ration (38, -14, D:8) 13 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) 3 boomerangs (unseen) (1, 1, Bailey) a +2 halberd of electrocution (still there?) a +0 halberd (still there?) 4 boomerangs (still there?) (2, 1, Bailey) 4 boomerangs (6, 6, Bailey) 4 boomerangs a +0 halberd a kobold corpse a gnoll corpse (9, 3, Bailey) 4 boomerangs (10, 3, Bailey) 3 boomerangs a hobgoblin corpse (skeletalised by now) (11, 1, Bailey) a potion of magic (11, 2, Bailey) 4 boomerangs (12, 4, Bailey) 3 boomerangs a hobgoblin corpse (13, 4, Bailey) 2 boomerangs a hobgoblin corpse (skeletalised by now) (15, 4, Bailey) 3 boomerangs a kobold corpse (skeletalised by now) (15, 5, Bailey) a +0 halberd a +0 halberd a +2 halberd of electrocution a gnoll skeleton