aeroqp Level 1 of the Dungeon (0, 0, D:1) an amulet of faith (0, 2, D:1) a +0 dagger (1, -29, D:1) a stone (7, -24, D:1) a +0 hand axe (16, 9, D:1) a +0 dagger a +0 dagger (18, -30, D:1) a +0 short sword (25, -11, D:1) 6 stones (26, 8, D:1) 2 stones (28, -1, D:1) a +0 leather armour (38, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (20, -12, D:2) a +0 short sword 2 stones (20, -6, D:2) 6 stones (23, 14, D:2) a +0 whip (25, 9, D:2) a +0 dagger (28, 22, D:2) a +0 scale mail (35, 16, D:2) a +0 scythe (36, 16, D:2) a +0 robe (37, 5, D:2) a +0 short sword (41, -22, D:2) 8 stones (46, 7, D:2) a +0 robe (48, -1, D:2) a staff of fire (50, -8, D:2) a +0 club a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (18, 13, D:3) a +0 short sword a stone (26, -9, D:3) a +0 club (27, -4, D:3) a +0 club (31, -28, D:3) a +0 club a +0 club (32, -28, D:3) a +0 trident a +0 leather armour (33, -28, D:3) a +0 dagger a +0 robe (33, -27, D:3) a +0 morningstar (34, -25, D:3) a +0 club (39, -6, D:3) a +0 sling a +0 dagger (39, 12, D:3) a +0 dagger 8 stones (40, -14, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 24, D:4) 5 stones a +0 dagger (5, 7, D:4) 5 stones (19, -2, D:4) a +0 ring mail (21, 24, D:4) a +0 club (24, 4, D:4) a +0 dagger (27, 31, D:4) a +0 leather armour (37, 15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -19, D:5) a staff of fire (14, -27, D:5) a +0 quarterstaff (20, -9, D:5) a +0 whip (24, -20, D:5) a +0 whip a +0 robe a +0 club (24, -19, D:5) a +0 flail a +0 halberd (24, -4, D:5) a +0 trident (25, -19, D:5) a +0 halberd (41, -12, D:5) 4 stones (48, -5, D:5) 3 stones (48, 7, D:5) a +0 spear (51, -1, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Awureh's Antique Armour Boutique the +1 robe of Muttered Phrases {Rampage rN+ Dex+4} (430 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. a +2 chain mail of willpower (365 gold) a +0 ring mail (68 gold) a +0 pair of boots (76 gold) a +0 ring mail (68 gold) a +0 robe (11 gold) +0 fire dragon scales (1020 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) (5, 5, D:6) a +0 chain mail (11, -4, D:6) a +0 war axe (13, -10, D:6) a +0 robe (14, -9, D:6) a +0 robe (27, -13, D:6) a +0 club (27, -9, D:6) a +2 morningstar a +0 robe a +3 battleaxe of freezing a +0 robe (28, -10, D:6) a +4 long sword a +0 robe a +0 war axe a +0 robe (33, -15, D:6) a +3 dagger a +0 robe (37, -4, D:6) a scroll of brand weapon (37, -2, D:6) a potion of lignification (38, -3, D:6) 2 potions of ambrosia (40, 17, D:6) a +0 ring mail (44, 0, D:6) a +0 giant club (48, -9, D:6) a +0 mace (51, 14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, -6, D:7) a +0 whip (5, 25, D:7) a +0 leather armour (6, -6, D:7) 3 stones (9, 25, D:7) 4 large rocks (15, 34, D:7) a +0 chain mail the +5 quarterstaff of Tifer {drain, *Rage rPois Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (15, 53, D:7) a +0 sling (16, 29, D:7) a +0 giant spiked club a +0 giant club (16, 33, D:7) a +0 leather armour a +0 club (17, 35, D:7) a +0 long sword a +0 leather armour (23, 31, D:7) a +0 plate armour a +0 glaive a +0 arbalest (28, 34, D:7) a +0 whip (30, 38, D:7) a +0 ring mail a +0 club (32, 30, D:7) a +6 vorpal quarterstaff (33, 30, D:7) a +0 dire flail (34, 36, D:7) a +0 whip (36, 39, D:7) a +0 short sword (49, 24, D:7) a +0 giant club a +0 giant club (49, 33, D:7) 4 stones (55, 42, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 buckler a +0 ring mail a +0 spear (7, 5, D:8) a +1 vorpal spear (9, 6, D:8) a +0 halberd (14, 5, D:8) a +0 sling (22, -7, D:8) a +0 flail (22, -6, D:8) a +0 spear (22, -5, D:8) a +0 spear (25, -6, D:8) a +0 robe a +0 halberd (27, -7, D:8) a +0 robe a +2 war axe (28, -7, D:8) a +0 robe a +4 trident of freezing (29, -7, D:8) a +0 robe a +4 spear of freezing (44, 10, D:8) a +0 hand axe (46, 3, D:8) 5 stones (56, -9, D:8) an amulet of faith a potion of degeneration the +0 robe of the Falcon {Harm *Corrode Will++} *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (61, 12, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 12, D:9) a +0 chain mail a +2 glaive of venom (1, 13, D:9) a +0 falchion a +0 leather armour (1, 14, D:9) a +0 whip (6, -15, D:9) +0 steam dragon scales a +0 halberd of flaming (10, -25, D:9) a +0 spear (13, -24, D:9) a +0 giant spiked club (24, -18, D:9) a +0 mace of protection (27, -5, D:9) a +0 scale mail (30, -2, D:9) a +0 broad axe a +0 chain mail (34, 2, D:9) a +0 leather armour a +0 hand axe of flaming (35, 2, D:9) a +0 spear a +0 short sword a +0 leather armour (35, 4, D:9) a +0 dagger a +0 robe (36, -26, D:9) a +0 rapier (36, 3, D:9) a +0 whip a +0 leather armour (37, -23, D:9) a staff of fire (37, -20, D:9) a +0 mace (38, -22, D:9) 6 stones (39, -17, D:9) a +0 trident (39, 10, D:9) a +0 flail (40, -40, D:9) a +0 quarterstaff (41, -23, D:9) a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 whip (4, 27, D:10) 3 boomerangs a scroll of noise a +0 dagger (12, -11, D:10) a +1 mace of protection (13, -12, D:10) a +0 dagger (13, -10, D:10) a +0 dagger (14, -2, D:10) a +0 short sword (15, -12, D:10) a +0 dagger (15, -10, D:10) a +0 dagger (15, -3, D:10) a +0 flail (20, -11, D:10) a +0 whip a +1 flail of venom a +0 scale mail a +0 dagger a +0 robe (21, -12, D:10) a +0 whip a +0 leather armour (21, -11, D:10) a +0 mace a +0 whip a +0 dagger (22, 1, D:10) a +0 long sword (23, -11, D:10) a +0 battleaxe a +0 chain mail (24, -11, D:10) a +1 dagger of holy wrath a +0 robe a +0 club a +0 leather armour (25, -12, D:10) a +0 trident a +0 mace (25, -11, D:10) a +0 dagger a +0 ring mail a +0 club (25, -10, D:10) a +0 club (25, 27, D:10) 4 stones (26, -11, D:10) a +0 short sword a +0 chain mail (29, -11, D:10) a +0 club a +0 leather armour (30, -9, D:10) a +0 arbalest a +0 long sword a +0 plate armour (31, -8, D:10) a +0 dagger (31, 27, D:10) a +0 giant club a +0 giant spiked club (32, -8, D:10) a +0 flail a +0 leather armour a +0 club (33, -6, D:10) a +0 hand axe a stone a +0 dagger a +0 scale mail (35, 15, D:10) a box of beasts (37, 28, D:10) 5 stones (40, -12, D:10) a +0 dagger (44, 7, D:10) a +0 falchion a +0 robe (45, 9, D:10) a +0 short sword (45, 13, D:10) a +0 short sword 5 stones (46, -11, D:10) a +0 dagger (49, 25, D:10) a +0 helmet (53, -13, D:10) a +2 mace of holy wrath (54, -5, D:10) a +0 spear a +0 flail a +0 whip (55, -6, D:10) a +0 falchion (59, -1, D:10) a staff of conjuration Level 11 of the Dungeon [Shop] Conoga's Jewellery Boutique a ring of positive energy (300 gold) a ring of see invisible (225 gold) an amulet of guardian spirit (450 gold) a ring of see invisible (225 gold) a ring of wizardry (450 gold) an amulet of guardian spirit (450 gold) an amulet of reflection (450 gold) (0, 0, D:11) a scroll of fear (4, 16, D:11) a +2 ring mail of willpower (6, -2, D:11) a +0 club (12, -7, D:11) 5 large rocks (21, 2, D:11) a +0 trident (22, 19, D:11) 7 stones (22, 29, D:11) the +7 war axe "Terer" {antimagic, Will+ rCorr Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (23, 3, D:11) a +3 shortbow (26, 0, D:11) 5 stones a +0 short sword (26, 1, D:11) a +0 short sword (26, 26, D:11) a +0 short sword (26, 27, D:11) 4 stones (27, -2, D:11) a +0 shortbow (27, 25, D:11) a +0 club (28, -1, D:11) a +0 robe a +0 dagger (30, 12, D:11) a stone a +0 dagger (36, 26, D:11) a +0 dagger the Ecumenical Temple