aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -37, D:1) a +0 spear (17, 4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 3 large rocks (4, 8, D:2) a +0 falchion (13, 5, D:2) a +0 leather armour (22, 0, D:2) 3 stones (24, 7, D:2) a +0 leather armour (32, 28, D:2) a +0 long sword (34, 32, D:2) a +0 club a +0 sling (36, -11, D:2) a +0 mace (42, 2, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Siat's Weapon Boutique the +7 great mace of Slime {vamp, rN+} (722 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rN: It protects you from negative energy. the +5 quarterstaff of the Furious {flame, Dex+3} (500 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). 7 stones (7 gold) the +2 falchion "Coutio" {drain, Dex+2} (292 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). a +0 hand axe (33 gold) a +0 spear (33 gold) 5 stones (5 gold) 5 stones (5 gold) a +0 mace (33 gold) [Shop] Leguchuupe's Armour Shop a +0 robe (9 gold) an orb of mayhem (169 gold) a +0 robe (9 gold) a +2 crystal plate armour (1196 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +1 pair of gloves of stealth (214 gold) the +0 ring mail "Tutonuk" {Regen+ Int+4} (252 gold) Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. a +0 ring mail (52 gold) (0, 0, D:3) 7 stones (1, 16, D:3) a +0 dagger (7, -1, D:3) a +0 short sword a +3 scale mail of willpower (8, -1, D:3) a +0 short sword (9, -3, D:3) a +0 club a +0 leather armour (14, 26, D:3) a +0 club (16, 11, D:3) a +0 dagger a +0 robe (18, 5, D:3) a +0 robe a +0 dagger (18, 22, D:3) a +0 war axe (20, 5, D:3) 4 stones (21, 19, D:3) a +0 dagger (22, 17, D:3) a +0 hand axe a +0 scale mail (35, 37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -18, D:4) a +0 sling a +0 club (10, -22, D:4) a +0 pair of boots (20, -39, D:4) a +0 club a +0 ring mail (20, -9, D:4) a +0 hand axe (20, -8, D:4) a +0 hand axe (22, -43, D:4) a +0 giant club (22, -39, D:4) a +0 dagger a +0 robe (24, -37, D:4) a +0 falchion (27, -1, D:4) a +0 war axe of flaming (30, -37, D:4) 8 stones a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (18, -1, D:5) a +0 robe (18, 1, D:5) a +0 plate armour (20, -14, D:5) a +0 hand axe (21, -18, D:5) a +0 ring mail (26, -26, D:5) the +5 spear of a bazaar {elec, rC+ rCorr Str+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (34, -22, D:5) a +0 hand axe (35, -27, D:5) a +0 giant club an amulet of guardian spirit a +0 robe (40, -20, D:5) 8 stones (48, -9, D:5) a +0 mace Level 6 of the Dungeon [Shop] Vehiheug's Weapon Shop a +2 mace of protection (218 gold) 5 stones (7 gold) a +0 long sword (49 gold) a +0 sling (21 gold) a +0 dagger (28 gold) 8 stones (11 gold) a +2 whip of venom (210 gold) a +0 dagger (28 gold) 2 stones (2 gold) (0, 0, D:6) a +0 dagger (5, 10, D:6) a +3 shortbow (8, 12, D:6) a +0 shortbow (14, 14, D:6) 5 stones (16, -24, D:6) a +0 ring mail (19, 16, D:6) a +0 mace (21, -26, D:6) a +0 pair of boots (21, -20, D:6) a +0 whip (21, 21, D:6) a +0 shortbow (22, -20, D:6) a +0 halberd (22, -8, D:6) a +0 hand axe (23, -27, D:6) a +0 club (23, 19, D:6) a +0 robe (27, 11, D:6) a +0 hand axe (28, -23, D:6) 4 stones (28, -6, D:6) a +0 trident a +0 robe (28, -4, D:6) a +3 scimitar a +0 robe (28, -2, D:6) a +0 hand axe a +0 ring mail (29, 0, D:6) a +0 robe (29, 11, D:6) a +0 robe a +0 dagger (29, 20, D:6) a +0 robe a +0 morningstar (31, 11, D:6) a +0 chain mail a +0 trident (32, 4, D:6) a +0 long sword a +0 robe (32, 12, D:6) a +0 robe a +2 great sword (35, -1, D:6) a +0 flail (40, -19, D:6) a +0 longbow (41, 7, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +2 hammer of protection (unseen) (6, -31, D:7) 7 stones (8, -28, D:7) a +0 spear (8, -26, D:7) 9 stones (9, -25, D:7) 5 stones (13, -38, D:7) a +0 spear (14, -3, D:7) a +0 flail a +0 ring mail (16, 1, D:7) 3 stones (30, -13, D:7) a +0 ring mail (30, 5, D:7) a +0 chain mail (33, -16, D:7) a +0 ring mail (35, -5, D:7) a +0 mace a +0 sling (38, -20, D:7) a +0 tower shield (46, 10, D:7) a +0 shortbow (51, -5, D:7) a +1 falchion of electrocution a +0 leather armour a +0 club a +0 hand axe a +0 trident a +0 dagger (54, 10, D:7) a +2 vorpal hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 mace (7, -9, D:8) a +0 club a +0 scale mail (8, -9, D:8) a +0 dagger (8, 6, D:8) 6 stones (9, -9, D:8) a +0 hand axe a +0 trident a +0 chain mail (10, -8, D:8) a +0 hand axe (10, 0, D:8) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (11, -7, D:8) a +0 dagger (11, -6, D:8) a +0 hand axe a +0 plate armour (12, -5, D:8) a +0 arbalest a +0 flail a +0 chain mail (12, -4, D:8) a +0 short sword (14, 7, D:8) a +0 shortbow of freezing (18, -6, D:8) a +0 ring mail (20, 8, D:8) a +0 halberd (21, 2, D:8) a +0 club (24, -5, D:8) a +0 mace (24, 1, D:8) a +0 club (24, 8, D:8) +0 acid dragon scales (24, 18, D:8) a +0 club (24, 19, D:8) a +0 club a +0 club (24, 20, D:8) a +0 spear a +0 ring mail a +0 flail (31, -4, D:8) a +0 morningstar (32, -5, D:8) a +0 shortbow a +0 falchion (32, -4, D:8) a +0 short sword (41, 13, D:8) a +0 long sword (42, -1, D:8) a +0 flail (43, -6, D:8) a +0 trident (43, 19, D:8) a +0 buckler Level 9 of the Dungeon [Shop] Zaenledo's Antique Weapon Emporium a +0 battleaxe (182 gold) a +0 dagger (56 gold) a +0 trident (98 gold) a +0 giant spiked club (53 gold) a +0 bardiche (252 gold) a +0 shortbow (84 gold) a +0 morningstar (112 gold) a +0 mace (84 gold) (0, 0, D:9) a +0 shortbow (5, 6, D:9) a +0 spear (6, 6, D:9) a +0 club a +0 spear (7, -12, D:9) a +0 robe a +0 shortbow (9, -30, D:9) a +0 plate armour (10, -31, D:9) 5 stones (10, -30, D:9) a staff of conjuration (11, -31, D:9) a +0 great sword (11, -29, D:9) a +1 flail of protection (16, 8, D:9) a +0 halberd (17, -17, D:9) an amulet of faith (17, 8, D:9) a +0 buckler a +0 ring mail a +0 vorpal spear (18, -4, D:9) a +0 club (18, 8, D:9) a +0 halberd (31, -4, D:9) a +0 leather armour (34, -26, D:9) a +0 pair of boots (42, -19, D:9) 5 stones (45, -10, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe a +2 scimitar of freezing a +0 chain mail (46, -11, D:9) a +0 short sword (46, -10, D:9) a +0 short sword a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, -7, D:10) a +0 dagger a +0 robe a +0 whip a +0 short sword (4, 25, D:10) a +0 whip (5, -2, D:10) a +0 trident a +0 scale mail (5, 6, D:10) a +0 flail (5, 16, D:10) a +0 chain mail a +0 short sword (6, 26, D:10) a +0 giant club a +0 giant club (8, 3, D:10) a +0 hand axe (8, 4, D:10) a +0 short sword a +0 leather armour (9, 3, D:10) a +0 robe a +0 dagger a +0 whip of freezing (10, 17, D:10) a +0 falchion a +0 leather armour (11, 12, D:10) a +0 whip (12, -3, D:10) a +0 scale mail (16, 24, D:10) a +0 dire flail a +0 giant spiked club (19, 8, D:10) a +0 club a +0 leather armour (25, 5, D:10) a +0 dire flail a +0 chain mail (26, 6, D:10) a +0 mace a +0 plate armour (26, 13, D:10) 2 stones (27, 16, D:10) a +0 glaive a +0 chain mail (27, 18, D:10) a +0 club a +0 war axe (28, 28, D:10) a +0 whip (29, 4, D:10) a +0 short sword (29, 8, D:10) a +0 dagger a +0 robe (32, 30, D:10) a +0 hand axe (33, 26, D:10) a +0 giant spiked club a +1 vorpal dire flail (49, 12, D:10) a +0 spear (49, 13, D:10) a +0 spear (49, 14, D:10) a +0 spear (49, 15, D:10) a +0 spear a +0 spear (52, 24, D:10) a +1 shortbow of flaming Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (3, 0, D:11) a +0 double sword (14, 6, D:11) a staff of cold (29, 18, D:11) a +0 long sword (29, 21, D:11) a +0 plate armour (31, -2, D:11) a +0 flail (31, -1, D:11) a +0 dagger (33, 0, D:11) +0 acid dragon scales (35, 2, D:11) a +0 dagger a +0 robe (36, 2, D:11) a +0 mace a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (1, 0, Lair:1) a +0 scimitar of flaming a +0 robe (22, 6, Lair:1) 7 stones (51, -14, Lair:1) a +1 spear a +0 animal skin (56, 1, Lair:1) 7 stones Level 2 of the Lair of Beasts (23, 16, Lair:2) a +0 trident (25, 16, Lair:2) a poisoned dart a throwing net (26, 16, Lair:2) 2 poisoned darts (37, -9, Lair:2) a +0 robe a +2 hand axe of venom (48, -17, Lair:2) a +0 robe (56, -23, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, 13, Lair:3) a +0 chain mail (16, -10, Lair:3) a +0 robe (18, -2, Lair:3) 4 stones (21, 29, Lair:3) a +0 arbalest (26, 10, Lair:3) a +3 ring mail (52, -12, Lair:3) a +0 robe (53, -19, Lair:3) a +0 plate armour (59, -5, Lair:3) a +0 scale mail (61, -4, Lair:3) a potion of flight Level 4 of the Lair of Beasts (8, -31, Lair:4) a +0 shortbow (19, -32, Lair:4) a +0 trident (24, -22, Lair:4) a staff of cold (unseen) (25, -21, Lair:4) a +2 cloak (unseen) (32, -17, Lair:4) a +0 dagger (37, -28, Lair:4) a +0 battleaxe (52, -51, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a komodo dragon corpse (skeletalised by now) (2, 7, Lair:5) a scroll of identify (3, 6, Lair:5) a hydra corpse (skeletalised by now) (16, -19, Lair:5) 24 gold pieces (17, -5, Lair:5) a scroll of identify (20, -19, Lair:5) 9 stones (21, -13, Lair:5) a +0 cloak (25, 10, Lair:5) 15 gold pieces (28, 8, Lair:5) a scroll of fog (28, 13, Lair:5) a scroll of enchant weapon (35, 12, Lair:5) a human skeleton (36, 3, Lair:5) 8 stones (39, 8, Lair:5) a dwarf skeleton