aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -36, D:1) a +2 dagger of venom a +0 club (2, -1, D:1) a +0 whip (3, -39, D:1) a +0 whip (13, -42, D:1) a scroll of noise (15, -35, D:1) a +0 dagger (18, -3, D:1) a +0 short sword (24, -44, D:1) a +0 club (32, -28, D:1) a +0 club (37, -33, D:1) a +0 flail (38, -38, D:1) a +0 club (59, -43, D:1) 4 stones Level 2 of the Dungeon [Shop] Filaefuysh's General Store an amulet of the acrobat (420 gold) a scroll of amnesia (56 gold) 6 stones (8 gold) a potion of curing (42 gold) a potion of curing (42 gold) 8 stones (11 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a scroll of enchant weapon (105 gold) (0, 0, D:2) a +0 trident (0, 17, D:2) a +0 dagger (12, 19, D:2) a +0 club (34, -19, D:2) a +0 mace (37, -9, D:2) a +0 whip a stone (38, 3, D:2) a +0 dagger (50, -9, D:2) 3 stones (56, -3, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Noloat's General Store a potion of flight (42 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +4 ring mail of cold resistance (434 gold) a scroll of identify (28 gold) a +1 leather armour of cold resistance (196 gold) 3 poisoned darts (16 gold) a scroll of teleportation (42 gold) the +7 trident of the Dark Horse {pain, Contam Will+++ Dex-4 Stlth+} (945 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (-4). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a wand of polymorph (7) (137 gold) (0, 0, D:3) a +0 club (17, -32, D:3) 5 stones (24, -40, D:3) a poisoned dart (37, -44, D:3) 7 stones (37, -4, D:3) a scroll of noise (41, -44, D:3) a +1 flail of protection (41, -24, D:3) a +0 dagger a kobold corpse