aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -1, D:1) a +0 club a stone (3, -29, D:1) a +0 club (6, -24, D:1) a +0 club (7, -20, D:1) a +0 dagger (9, -24, D:1) a +0 whip (10, -4, D:1) a +0 dagger a stone (13, -4, D:1) a +0 ring mail (15, 9, D:1) a +0 club (16, -27, D:1) a +0 robe (19, -33, D:1) a +0 short sword (20, -19, D:1) 7 stones (35, -14, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (4, 16, D:2) a +0 scale mail (18, 47, D:2) a +0 whip (20, 38, D:2) a +0 dagger (22, 22, D:2) a +0 hand axe (28, 12, D:2) a +0 mace a +0 scale mail (51, 26, D:2) the +0 robe of Valour {-Tele Will+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (54, 27, D:2) a +0 club Level 3 of the Dungeon [Shop] Bunnurch's Antique Weapon Shoppe a +0 flail (84 gold) a +0 dagger (48 gold) the +5 sling "Koruenkef" {freeze, Int+2 Dex+4} (1135 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). a +3 whip of venom (480 gold) the +1 broad axe of Excruciating Pain {vamp, rElec rPois Int+2 Dex-4} (744 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 flail (84 gold) a +0 glaive of freezing (328 gold) a +0 glaive (156 gold) a +4 bardiche of venom (787 gold) (0, 0, D:3) 7 stones (12, -10, D:3) a +0 club 3 stones (13, -10, D:3) a +0 short sword (28, 4, D:3) 7 stones (30, 0, D:3) a +0 club 3 stones (37, 31, D:3) a +0 sling (40, 19, D:3) a +0 dagger a +0 leather armour (54, 23, D:3) a +0 short sword a +0 scale mail (54, 24, D:3) a +0 flail a +0 scale mail (54, 25, D:3) a +0 short sword a +0 leather armour (54, 28, D:3) a +0 hand axe Level 4 of the Dungeon (8, 1, D:4) a +0 robe (11, 22, D:4) a +0 dagger (12, 18, D:4) a +0 spear (13, 18, D:4) a +1 vampiric halberd (15, 18, D:4) a +0 flail a +0 whip (17, 30, D:4) a +0 short sword (17, 31, D:4) a +0 dagger a +0 robe a +0 short sword (18, 31, D:4) a +0 dagger a +0 flail (28, 6, D:4) a +0 plate armour (30, 23, D:4) a +0 club (37, 36, D:4) a +0 club 4 stones (38, 19, D:4) a +0 ring mail (43, -2, D:4) a scroll of torment (43, 0, D:4) a +0 flail (43, 4, D:4) a +0 club (43, 6, D:4) a +0 robe (45, -2, D:4) a +0 dagger (45, 20, D:4) a +0 mace (53, 39, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Zicrompae's Antique Weapon Shoppe a +0 mace (54 gold) a +0 rapier (72 gold) a +0 dagger (36 gold) a +0 spectral quarterstaff (216 gold) a +0 hand axe (54 gold) a +1 halberd of flaming (255 gold) a +0 long sword (63 gold) a +0 scimitar (72 gold) a +0 falchion (54 gold) (0, 0, D:5) a +0 trident (26, 20, D:5) a +0 war axe (32, 0, D:5) a +0 club (32, 5, D:5) a +0 ring mail a +0 trident a +0 mace (32, 6, D:5) a +0 club a +0 ring mail a +0 club (33, 6, D:5) a +0 hand axe (34, 37, D:5) a +2 dagger of holy wrath (35, 24, D:5) a +0 sling (42, 38, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, -3, D:6) a +1 shortbow of freezing (12, -20, D:6) a staff of fire (17, -12, D:6) a +0 chain mail (22, -16, D:6) a +0 robe (22, -14, D:6) a +0 giant club (25, 10, D:6) 9 stones (36, -5, D:6) a +1 long sword of holy wrath (38, -4, D:6) a +0 robe (44, 1, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -11, D:7) a +0 mace (4, 26, D:7) a +0 hand axe (4, 27, D:7) a +0 trident a +0 leather armour (5, 25, D:7) a +0 dagger a +0 ring mail a +0 dagger (6, 25, D:7) a +0 mace a +0 leather armour (20, 14, D:7) a +0 mace of holy wrath (23, 4, D:7) a +0 ring mail (28, 25, D:7) 3 stones (34, -10, D:7) a +0 hand axe (35, -10, D:7) a +0 hand axe (35, -9, D:7) a +0 hand axe (36, -10, D:7) a +0 hand axe (37, 24, D:7) 5 stones (38, -2, D:7) a +2 pair of gloves (39, -13, D:7) a +0 dagger a +0 robe (40, -7, D:7) a +0 scale mail a +0 spear (40, -6, D:7) a +0 whip (41, -15, D:7) a +0 mace a +0 ring mail (41, -6, D:7) a +0 whip (41, -1, D:7) a +0 flail (41, 36, D:7) a +0 quarterstaff of draining (42, -16, D:7) a +0 dagger a +0 robe (43, -15, D:7) a +0 hand axe a +0 leather armour (51, 12, D:7) a +0 robe a +0 dagger (52, 9, D:7) a +0 flail (52, 11, D:7) a +0 chain mail a +0 trident (52, 14, D:7) a +0 ring mail (53, 10, D:7) a +0 hand axe a +2 ring mail of willpower (54, 9, D:7) a +0 trident a +0 chain mail (60, -3, D:7) a +0 sling (63, -15, D:7) a +0 quarterstaff (65, -20, D:7) a staff of poison Level 8 of the Dungeon [Shop] Zamillem's Neck Hole a +0 cloak (63 gold) a +0 cloak of willpower (161 gold) a scarf of shadows (168 gold) a scarf of resistance (448 gold) an amulet of the acrobat (420 gold) an amulet of faith (560 gold) an amulet of faith (560 gold) (0, 0, D:8) a +0 war axe of flaming (12, 22, D:8) a +0 rapier (17, 32, D:8) 9 stones (19, 0, D:8) 5 stones (20, 27, D:8) a +0 club (20, 31, D:8) a +0 flail (21, 13, D:8) a +0 whip (21, 26, D:8) a +0 spear (27, 4, D:8) 2 stones (41, 11, D:8) a +0 falchion a +0 chain mail (43, 10, D:8) a +0 leather armour (47, -7, D:8) a +0 flail (47, 16, D:8) a +0 shortbow (49, 3, D:8) a +0 club a +2 robe of willpower (50, 25, D:8) a +0 short sword (53, -1, D:8) a +0 club (56, 3, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, 4, D:9) a +0 mace (2, 46, D:9) a +0 rapier (3, 34, D:9) a +0 shortbow (4, 32, D:9) a +0 robe a +0 vampiric war axe (5, 45, D:9) 6 stones (6, 29, D:9) a +0 club (6, 35, D:9) 2 stones a +0 robe a +4 battleaxe (6, 37, D:9) 2 stones a +0 robe a +4 halberd of freezing (7, 2, D:9) a +0 troll leather armour (8, 24, D:9) a +0 flail (8, 25, D:9) a +0 club (9, 24, D:9) a +0 robe a +0 club (9, 25, D:9) a +0 club (10, 46, D:9) a +0 robe a +3 morningstar (13, 20, D:9) a +0 club (17, 3, D:9) a +0 robe a +0 dagger (18, 3, D:9) a +0 mace a +0 chain mail a +0 club (18, 4, D:9) a +0 dagger (19, 5, D:9) a +0 leather armour a +0 dagger (21, 44, D:9) a +0 rapier (23, 18, D:9) a +0 rapier Level 10 of the Dungeon (7, -8, D:10) 6 stones (8, 3, D:10) a +0 rapier (13, -34, D:10) a ring of flight (18, 11, D:10) a ring of positive energy a +0 robe (23, 20, D:10) a +0 leather armour (25, -1, D:10) a +0 pair of gloves (28, -1, D:10) a +0 battleaxe a +0 chain mail (29, 10, D:10) a +0 hand axe (35, -4, D:10) a +1 dire flail of protection (36, -6, D:10) a +0 dagger (36, -4, D:10) a +0 giant club (36, 3, D:10) 5 stones (37, 10, D:10) a +0 giant spiked club (39, 10, D:10) a +0 giant spiked club (42, 3, D:10) a +0 short sword (42, 6, D:10) a +0 giant spiked club a +0 giant club (42, 7, D:10) a +0 giant club a +0 giant spiked club (47, -7, D:10) a +0 spear (47, -6, D:10) a +0 flail (48, -6, D:10) a +0 whip a +0 spear (49, -6, D:10) a +0 ring mail a +2 spear of flaming (49, -5, D:10) a +0 club (52, -33, D:10) 5 stones Level 11 of the Dungeon [Shop] Zarhamis's Jewellery Emporium a +4 ring of evasion (468 gold) a +4 ring of protection (468 gold) a +6 ring of strength (468 gold) a ring of fire (325 gold) the ring of Existentialism {rN+ Int+4 SInv} (449 gold) [ring of see invisible] Int: It affects your intelligence (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. a +4 ring of evasion (468 gold) a ring of willpower (325 gold) (0, 0, D:11) a +0 mace (5, -47, D:11) 5 stones (12, -5, D:11) a +0 flail (13, -4, D:11) a +0 spear (14, -6, D:11) a +0 flail (14, -5, D:11) a +0 ring mail a +2 spear of freezing (15, -5, D:11) a +0 whip (16, -40, D:11) a +0 leather armour (21, -12, D:11) a +0 dire flail a +0 giant club (23, -31, D:11) a +0 whip (23, -30, D:11) a +0 whip a +0 flail (24, -31, D:11) a +0 flail (24, -30, D:11) a +0 spear a +0 ring mail (25, -30, D:11) a +0 whip (26, -33, D:11) a +0 plate armour (31, 6, D:11) a +0 hand axe (36, -17, D:11) a +0 dagger of draining a +0 leather armour (37, -30, D:11) a +0 falchion a +0 ring mail (37, -29, D:11) a +0 mace a +0 plate armour (38, -31, D:11) a +0 flail (38, -30, D:11) a +0 flail (38, -19, D:11) a +0 whip (39, -19, D:11) a +0 club a +0 dagger (39, 2, D:11) a +0 mace (41, -23, D:11) a +0 club (42, -36, D:11) a phantom mirror (43, -16, D:11) 3 large rocks (45, -22, D:11) a +0 dagger a +0 robe (46, -22, D:11) a +0 shortbow (46, 6, D:11) a +0 club a +0 ring mail (51, 3, D:11) a +0 mace a +0 chain mail (52, 3, D:11) a +0 dagger a +0 robe (54, 5, D:11) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (13, -1, Lair:1) a +0 rapier (17, 20, Lair:1) a book of Air (19, 14, Lair:1) a +0 whip (19, 25, Lair:1) a +0 trident (28, 9, Lair:1) an orb of light (28, 16, Lair:1) a +0 whip (29, 15, Lair:1) 6 stones (56, 22, Lair:1) a potion of attraction