aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -4, D:1) a +0 robe (8, 4, D:1) a +0 short sword (10, -35, D:1) a +0 rapier (10, -17, D:1) a +0 club (15, -6, D:1) a +0 club (17, -27, D:1) a +0 ring mail (18, -7, D:1) a +0 dagger 3 stones (19, -24, D:1) a +0 club (26, -5, D:1) a +0 club (28, 5, D:1) 4 stones (42, -3, D:1) a +0 ring mail (46, -13, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 4, D:2) a +0 dagger (3, 32, D:2) a +0 whip (9, 20, D:2) a +0 short sword (10, 0, D:2) a +0 dagger 4 stones (11, 25, D:2) a +0 club (13, -12, D:2) a +0 short sword (16, -12, D:2) a staff of earth (24, -20, D:2) 5 stones (24, 9, D:2) the +1 ring mail of Thoughtfulness {+Inv rPois rC- Stlth+} rC: It makes you vulnerable to cold. rPois: It protects you from poison. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. Level 3 of the Dungeon (16, 4, D:3) a +0 flail (17, -19, D:3) a +0 ring mail (21, -3, D:3) 5 stones (22, 14, D:3) a +0 dagger a +0 robe (25, -7, D:3) a +0 trident (32, 14, D:3) a +0 robe (34, 25, D:3) a +0 short sword (37, -1, D:3) a +0 club (38, 18, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (10, -40, D:4) a +0 dagger (19, -22, D:4) an orb of guile (20, -38, D:4) 3 large rocks (24, -15, D:4) a +0 dagger (26, -3, D:4) a +0 robe (51, -39, D:4) a +0 club (59, -29, D:4) a +0 flail a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 5 stones (3, 3, D:5) a +0 helmet a +0 robe (4, 22, D:5) a +0 war axe (13, 29, D:5) 3 stones (17, 31, D:5) a +0 dagger (22, 25, D:5) 2 stones (24, 30, D:5) a +0 falchion (26, 30, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 27, D:5) a +0 dagger (31, 29, D:5) a +1 dagger of draining a boomerang a +0 leather armour (39, 31, D:5) a +0 ring mail (44, 0, D:5) a +0 giant club (46, 5, D:5) a +0 long sword Level 6 of the Dungeon (7, 1, D:6) a +0 dagger (18, 17, D:6) a +0 morningstar +0 steam dragon scales a wand of paralysis (8) (27, 22, D:6) a +0 robe (28, 17, D:6) a +0 hand axe (29, 2, D:6) 4 stones the Ecumenical Temple