aeroqp Level 1 of the Dungeon (1, 28, D:1) a +0 whip (14, -17, D:1) a +0 scale mail (19, 25, D:1) a +0 whip (20, 19, D:1) 8 stones (30, 20, D:1) a +0 robe (38, 10, D:1) a +0 ring mail (39, -16, D:1) 4 stones (49, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -9, D:2) a +0 spear (5, -8, D:2) a +0 spear (9, -20, D:2) a +0 plate armour (11, 9, D:2) 4 stones (13, -26, D:2) a +0 club (15, -21, D:2) a +0 short sword (26, -22, D:2) a staff of earth (30, 8, D:2) a +0 sling the +8 ring mail of the Quahog {Int+4} Int: It affects your intelligence (+4). (32, -21, D:2) a +2 flail of protection (34, -13, D:2) a +0 long sword (35, 7, D:2) a +0 club (38, -17, D:2) a +0 club (39, -17, D:2) a +0 spear (40, -24, D:2) a +0 trident (49, -16, D:2) a +0 flail (56, -16, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -11, D:3) a +0 falchion (6, -6, D:3) 9 stones (10, -2, D:3) a +0 mace (14, -15, D:3) a +0 scale mail (16, -40, D:3) a +0 spear (19, -49, D:3) a +0 dagger 2 stones (19, 2, D:3) a +0 spear (19, 3, D:3) a +0 spear (19, 4, D:3) a +0 whip (31, -38, D:3) a +0 scale mail (33, -5, D:3) a +0 flail a +0 whip (35, -5, D:3) a +0 flail a +0 whip (40, -14, D:3) a +0 hand axe (42, -14, D:3) a +0 dagger (44, -25, D:3) a +0 dagger (45, -23, D:3) a +0 scale mail (49, -33, D:3) a +0 mace a +0 leather armour (51, -47, D:3) a +0 ring mail (54, -44, D:3) a +0 whip Level 4 of the Dungeon [Shop] Tytiw's General Store a +0 flail (45 gold) a +4 ring of protection (468 gold) the +1 dagger "Feddeuve" {flame, Will+ Dex+5} (412 gold) Dex: It affects your dexterity (+5). Will: It increases your willpower. 7 stones (9 gold) a +2 whip of electrocution (236 gold) (0, 0, D:4) a +0 mace (4, -2, D:4) a +0 short sword (13, -14, D:4) a +0 short sword (15, -11, D:4) a +0 short sword (24, -34, D:4) 3 stones (26, -34, D:4) a +0 ring mail (26, 6, D:4) 5 stones (32, -15, D:4) a +0 robe (36, 16, D:4) a +0 mace (41, -34, D:4) a +0 club (41, 24, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (44, -34, D:4) a +0 halberd (45, -34, D:4) a +0 whip (47, 2, D:4) a +0 dagger (55, -29, D:4) a +0 mace Level 5 of the Dungeon (9, -7, D:5) an adder skeleton (10, -29, D:5) a potion of degeneration (12, -6, D:5) a +0 giant club (15, 4, D:5) a +0 trident (16, -23, D:5) a poisoned dart (39, 3, D:5) 10 gold pieces (39, 4, D:5) 11 gold pieces (41, 2, D:5) 12 gold pieces (43, -3, D:5) the +3 sling "Beetle's Demise" {heavy, rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. the Ecumenical Temple