aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (9, 14, D:1) a +0 dagger (10, 25, D:1) a +0 leather armour (10, 31, D:1) a +0 club a +0 leather armour (17, -5, D:1) a +0 dagger (17, -2, D:1) a +0 sling (23, -10, D:1) a +0 mace (27, 29, D:1) a +0 dagger (28, 33, D:1) a +0 short sword (29, 5, D:1) 5 stones (33, 4, D:1) a +0 whip (36, 4, D:1) a +0 short sword a +0 short sword 4 stones (42, -4, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Arpherie's Weapon Shop 5 stones (7 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 trident (49 gold) 5 stones (7 gold) a +1 spear of flaming (173 gold) the +5 hand axe "Transmigrator" {antimagic, Int+2 Dex+4} (750 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). (0, 0, D:2) a +0 ring mail (3, -25, D:2) a +0 robe (13, 16, D:2) a +0 dagger (24, -24, D:2) a +0 ring mail (28, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -4, D:3) a +0 rapier (17, 40, D:3) a +0 dagger (34, 0, D:3) 3 boomerangs (36, 8, D:3) a +0 short sword a +0 leather armour (37, 10, D:3) a +0 dagger a +0 leather armour a +0 short sword (47, 45, D:3) a +0 rapier (58, 29, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club