aeroqp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (6, -18, D:1) a +0 leather armour (10, -16, D:1) a +0 robe (13, -33, D:1) a +0 spear (15, -32, D:1) a +0 sling (20, -29, D:1) a +0 dagger 5 stones (24, -36, D:1) a +0 dagger (34, -11, D:1) a +0 short sword (41, -30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) an amulet of faith (6, -41, D:2) a +0 mace (7, -37, D:2) 6 stones (9, -38, D:2) 5 javelins (16, -12, D:2) a +0 spear (20, -45, D:2) a +0 whip (38, -1, D:2) a staff of earth (39, -35, D:2) a +0 halberd (50, -53, D:2) a +0 club (53, -46, D:2) a +0 flail (58, -46, D:2) a +0 trident Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Adim {rC+ Int+3} (2230 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. the +1 ring mail of Beogh, Changing {MP+9 Int+3 Slay-6} (1600 gold) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). MP: It affects your magic capacity (+9). the ring of Noon {Wiz rPois rF++} (5870 gold) [ring of wizardry] It improves your spell success rate. rF: It greatly protects you from fire. rPois: It protects you from poison. the +1 short sword of World's End {pain, Fly Dex-2 SInv Stlth+} (2440 gold) Dex: It affects your dexterity (-2). SInv: It lets you see invisible. Fly: It grants you flight. Stlth: It makes you more stealthy. (9, -6, D:3) a +0 leather armour (9, 19, D:3) a +0 robe (10, -33, D:3) a +0 dagger (12, -18, D:3) a +0 whip (12, -17, D:3) a +0 ring mail a +0 club (12, -16, D:3) a +0 whip (14, -13, D:3) a +0 hand axe (14, 4, D:3) a +0 dagger a +0 robe (21, -25, D:3) a +0 leather armour (21, 14, D:3) a +0 cloak (22, 8, D:3) a +0 hand axe of distortion a +0 ring mail (33, -6, D:3) a +0 hand axe (58, -34, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 31, D:4) a +0 dagger (7, -7, D:4) a +0 short sword (18, 32, D:4) a +0 hammer (43, -5, D:4) 4 stones (43, 30, D:4) a +0 club a curare-tipped dart (47, 40, D:4) a +0 club (51, 22, D:4) a +0 whip a +0 animal skin (51, 23, D:4) a +0 club a +0 club (51, 24, D:4) a +0 club (51, 27, D:4) a +0 dagger a +0 club a +0 sling (56, 6, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Hoeshrun's Self-Improvement Boutique a manual of Dodging (1040 gold) a manual of Poison Magic (1040 gold) a manual of Fighting (1040 gold) a manual of Fighting (1040 gold) (0, 0, D:5) 9 gold pieces a +0 club 2 throwing nets a +0 flail (1, -1, D:5) a +0 flail (1, 0, D:5) a +0 club a +0 robe (4, 1, D:5) 10 gold pieces a +0 flail a +0 ring mail (16, 0, D:5) 9 stones (24, -5, D:5) a +0 whip (25, 0, D:5) a +0 cloak (30, 12, D:5) a +0 mace