Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 5949689546861661355 116 aeroqp the Conjurer (level 5, -9/24 HPs) Began as a Vine Stalker Conjurer on Sept 13, 2023. Killed by an exploding Terence (30 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:02:53 (3867 turns). aeroqp the Conjurer (Vine Stalker Conjurer) Turns: 3867, Time: 00:02:54 Health: -9/24 AC: 5 Str: 9 XL: 5 Next: 1% Magic: 0/9 EV: 12 Int: 20 God: Gold: 167 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +2 hat rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +2 hat (worn) k - a +0 pair of gloves (worn) Scrolls m - a scroll of enchant armour {unknown} o - a scroll of enchant weapon {unknown} Potions c - 3 potions of curing {unknown} d - 2 potions of brilliance {unknown} e - a potion of degeneration {unknown} f - a potion of heal wounds {unknown} h - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 4.5 Stealth - Level 2.1 Spellcasting + Level 5.0 Conjurations + Level 1.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Necrotise Necr 8% 1d4 16% 1 Confusing Touch Hex 7% N/A 26% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Vampiric Draining Necr 2% 2d6 43% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dispel Undead Necr 2% 3d7 83% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence is heavily wounded. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence looks more healthy. Terence misses you. Unknown command. You have nothing you can fire or use right now. Unknown command. Unknown command. You have nothing you can fire or use right now. Terence says, "Don't bother to defend, it's senseless." Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of protection and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail of protection. Unknown command. As you read the scroll labelled CUIKOWKURIJ, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence hits you with a +0 flail of protection. Unknown command. Terence attacks as you move away! Terence closely misses you. You hit Terence but do no damage. Flame seeps out of Terence. You bite Terence. You drain his power. You feel invigorated. Terence is heavily wounded. Terence is engulfed in blazing flames. Terence explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... .#######..###.......#.#.##....... .....##...^...................... .###.....###........#.#...<.gg... ..####...##...##.####.##..gg...gg ...#...#....#.#......(........... .....########..##***#(###..<..... ...### ##..## #.# #....#... ...# ##..# #.# ####..### ...# ##@# #.### ##.#** ..## #○# ##...## #..,* ...# #§###.....## ###,, ...# #..#.......# *** ...# ##........)# * ...# ###.......# * ...# ##)....## * ..## #.......# * .## #.......# * There were no monsters in sight! Vanquished Creatures Terence (D:3) 4 gnolls (D:3) 2 adders 2 worms (D:2) A dart slug (D:1) 9 ball pythons 6 endoplasms 2 giant cockroaches 5 hobgoblins 4 kobolds 2 quokkas 5 bats 4 frilled lizards 2 goblins 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aeroqp the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 244 | D:1 | You fall into a shaft and drop 1 floor! 338 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 1544 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1905 | D:2 | Learned a level 2 spell: Searing Ray 1909 | D:2 | Learned a level 3 spell: Dazzling Flash 2548 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2548 | D:2 | Reached XP level 4. HP: 21/21 MP: 6/8 3092 | D:3 | Reached skill level 1 in Hexes 3208 | D:3 | Reached skill level 5 in Conjurations 3419 | D:3 | Noticed Terence 3672 | D:3 | Reached XP level 5. HP: 24/24 MP: 3/9 3867 | D:3 | Killed Terence 3867 | D:3 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, moated_statue D:2: layout_loops_corners, chequers_serial_rivers_room_b, kennysheep_generic_room_13 D:3: layout_rooms, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Hexes | 1 | 1.4 Conjurations | 5 | 5.0 Dodging | | 1.5 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 4 || 6 Bite | 2 | 2 || 4 Dagger | | 1 || 1 Throw: Dart | | 3 || 3 Cast: Magic Dart | 70 | 39 || 109 Searing Ray | | 8 || 8 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Robe | | 7 || 7 Dodge: Dodged | 3 | 14 || 17