Dungeon Crawl Stone Soup version 0.17-a0-1450-g7e755d1 (webtiles) character file. 4 afx the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on June 30, 2015. Was a Follower of Lugonu. Slain by a worm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (178 turns). afx the Skirmisher (Formicid Abyssal Knight) Turns: 178, Time: 00:00:17 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 77% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of enchant weapon {unknown} Comestibles c - a bread ration Skills: + Level 3.5 Fighting + Level 2.0 Axes + Level 2.2 Armour + Level 1.0 Dodging + Level 2.2 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The worm bites you. A worm is nearby! You hit the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * A worm is nearby! You are too injured to fight recklessly! A worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the worm. The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm bites you. You die... .#####.#####.....#............... #...........#..................#. ##....<....###.............#..... ##.......## #............#..... ...#.....#.... #...........#..... ..###...###... ##..#....##....†.. .# ##.#####.#####.#............. . ... ..........#.#..#........ #.# #..w@....#........... ... #.#.................. ..............#....... #........#.....+....... ................# .........##....... .................. .......... ....#.. You could see a worm. Vanquished Creatures A giant gecko (D:1) A kobold (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | afx the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | Abyss:1 | Noticed a large abomination 68 | D:1 | Escaped the Abyss 108 | D:1 | Reached skill level 1 in Dodging 178 | D:1 | Slain by a worm Vault maps used: D:1: onia_arrival_pyramid Action || total -------------------------++------- Melee: Hand axe || 17