afx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-1, 3, D:1) a stone (1, 3, D:1) a +2 short sword of flaming (28, 7, D:1) a +0 robe (32, 7, D:1) 13 stones (43, 12, D:1) 14 stones (22, 13, D:1) a +0 club (40, 13, D:1) a +0 dagger (6, 15, D:1) 12 arrows (2, 17, D:1) 19 bolts (8, 17, D:1) a +0 whip (7, 18, D:1) a +0 club (7, 19, D:1) a +0 club (8, 19, D:1) a +0 dagger (22, 25, D:1) a +0 whip (23, 28, D:1) a +0 cloak (-4, 30, D:1) 13 stones Level 2 of the Dungeon (-25, 16, D:2) a +2 flail of crushing a +0 club (-19, 19, D:2) 8 arrows (8, 19, D:2) a +0 leather armour (20, 25, D:2) a +0 long sword (-12, 30, D:2) 17 poisoned needles (-1, 40, D:2) 28 stones Level 3 of the Dungeon (1, 1, D:3) 11 poisoned needles (2, 2, D:3) a +0 scale mail (-8, 4, D:3) a +0 hunting sling (-9, 6, D:3) a +0 chain mail (-5, 7, D:3) 13 bolts (-12, 14, D:3) 3 poisoned needles (17, 14, D:3) a +0 club (24, 15, D:3) 21 stones (22, 16, D:3) a large rock (22, 18, D:3) 17 stones (22, 20, D:3) a +0 short sword a +0 club (21, 22, D:3) a +0 scale mail (28, 24, D:3) a +0 club a +0 ring mail a +0 trident a +0 ring mail (28, 25, D:3) a +0 whip (27, 26, D:3) a +0 club a +0 scale mail (-32, 30, D:3) a +0 robe a +2 scythe of venom (5, 34, D:3) a +0 war axe (5, 35, D:3) a +0 war axe a +0 mace (-20, 36, D:3) a +0 scale mail (15, 37, D:3) 9 stones (23, 37, D:3) 12 poisoned needles (-9, 42, D:3) 22 sling bullets (-7, 50, D:3) 11 stones (7, 50, D:3) 13 bolts (11, 51, D:3) a +0 short sword (-6, 53, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Eliner's Antique Weapon Shop a +0 flail (73 gold) a +0 hand axe (63 gold) a +0 club (21 gold) a +0 quarterstaff (84 gold) a +5 long sword of holy wrath (73 gold) a +2 bardiche of freezing (189 gold) a +0 great sword (136 gold) the +4 mace "Micyczunk" {venom, rElec rPois Str-3 SInv} (168 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It insulates you from electricity. It protects you from poison. It lets you see invisible. a +0 trident (73 gold) a +0 broad axe (84 gold) [Shop] Attineif's Elemental Accessories a fan of gales (560 gold) an uncursed staff of earth (350 gold) Sif Muna's Guide on the Excruciating Blaze (778 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 g - Bolt of Fire Conjuration/Fire 6 h - Ring of Flames Charms/Fire 7 a wand of cold (7) (308 gold) (16, 7, D:4) a +0 club a +0 blowgun 7 poisoned needles (-20, 11, D:4) a +0 club a +0 scale mail (-1, 12, D:4) a poisoned needle (-3, 14, D:4) a +0 short sword a +0 blowgun 12 poisoned needles (1, 16, D:4) 10 poisoned needles (-22, 22, D:4) a +0 dagger (-38, 23, D:4) a +1 ring mail of magic resistance (-24, 24, D:4) a +0 spear (-31, 25, D:4) a +0 leather armour (-18, 36, D:4) a +0 war axe (16, 39, D:4) a +0 short sword a +0 leather armour (15, 40, D:4) a +0 whip a +0 ring mail (16, 40, D:4) a +0 falchion a +0 ring mail (-46, 43, D:4) a +0 club (-47, 44, D:4) a +0 club 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-1, 1, D:5) a +0 giant spiked club (6, 2, D:5) 24 stones (5, 3, D:5) a +0 club (3, 4, D:5) a +0 ring mail (-3, 5, D:5) 9 stones (3, 10, D:5) 32 arrows (14, 17, D:5) a +0 dagger (4, 18, D:5) a +0 scale mail (15, 18, D:5) a +0 whip (-2, 27, D:5) 23 stones (21, 30, D:5) 22 bolts (12, 32, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed +0 scale mail (-52, 7, D:6) 2 potions of lignification (-25, 19, D:6) a cursed -2 hunting sling (-28, 23, D:6) a +0 dagger (-28, 24, D:6) a +0 cloak (-2, 24, D:6) a +0 scale mail a +0 short sword (-2, 25, D:6) a +0 flail a +0 dagger a +0 robe (-40, 26, D:6) a +0 mace (-9, 26, D:6) 12 bolts (-3, 26, D:6) a +0 leather armour of positive energy (-16, 28, D:6) a +0 club (-17, 29, D:6) 25 stones (6, 49, D:6) a +0 ring mail