Dungeon Crawl Stone Soup version 0.23.2-33-g5129a83184 (webtiles) character file. Game seed: 5581784131625508351 0 agentalm the Charmwright (level 1, 17/17 HPs) Began as a Barachi Skald on Aug 7, 2019. Got out of the dungeon alive. The game lasted 00:00:42 (12 turns). agentalm the Charmwright (Barachi Skald) Turns: 12, Time: 00:00:43 Health: 17/17 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles d - 2 rations Skills: + Level 2.4 Fighting + Level 2.1 Maces & Flails + Level 1.2 Armour + Level 2.1 Dodging + Level 2.1 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 12% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Regeneration Chrm/Necr #......... 43% 3 ####... Spectral Weapon Hex/Chrm #....... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, agentalm the Barachi Skald. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a ration and a robe. Found two stairs. d - 2 rations (gained 1) Welcome back, agentalm the Barachi Skald. Press ? for a list of commands and other information. You see here a robe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############## ...........[.# .##..........# #.....@....# #..........# #..........# .......8........ ......♣......#... .............#.##. .............. # #...........#.. #......######>.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentalm the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 12 | D:$ | Got out of the dungeon alive.