aggums Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (4, -13, D:1) a +0 club (20, 16, D:1) a +0 dagger (24, -34, D:1) a +0 dagger (24, 13, D:1) a +0 club (26, -32, D:1) a stone (28, 26, D:1) 18 arrows a +0 hunting sling (31, 11, D:1) a +0 club (34, -31, D:1) a stone (34, -29, D:1) a +0 dagger 3 stones (36, -15, D:1) a cursed -2 club (37, 15, D:1) 15 stones (43, 9, D:1) a +0 hand axe (55, 5, D:1) 22 stones (57, -1, D:1) a +0 dagger (58, 1, D:1) a +0 club (59, 3, D:1) 2 stones Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 hand axe of the Thing {flame, rF+ Int+2 Dex+2} (4280 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. the cursed +1 ring mail of the Thoughtful Runes {Dex+4 Stlth+} (2420 gold) It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. the +0 ring mail "Tiffa" {rElec Str-4 Dex+8 SInv} (3060 gold) It affects your strength (-4). It affects your dexterity (+8). It insulates you from electricity. It lets you see invisible. the +2 hand axe of the Enchanted Forest {antimagic, +Rage +Inv rN++ Stlth-} (4560 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from negative energy. It lets you turn invisible. It lets you go berserk. It makes you less stealthy. (0, 0, D:2) a +0 dagger 5 stones (7, 4, D:2) a cursed +0 plate armour (8, 3, D:2) 22 stones (8, 8, D:2) a +0 club (10, -24, D:2) a +0 dagger (11, -4, D:2) a +0 helmet (14, -2, D:2) a +0 club (15, -20, D:2) a +0 club a +0 leather armour (25, 10, D:2) a +0 club (31, -13, D:2) a +0 dagger (40, -16, D:2) a +0 dagger (40, -10, D:2) a +0 leather armour (49, -26, D:2) 12 stones (52, -20, D:2) a +1 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 13, D:3) a +0 glaive (6, 7, D:3) a cursed +0 club (22, 36, D:3) 25 sling bullets (27, 36, D:3) a +0 robe (28, 6, D:3) a +0 club (28, 9, D:3) a +0 club a +0 club (28, 10, D:3) a +0 club (36, 7, D:3) a +0 whip (40, 1, D:3) a +2 dagger of speed (42, 28, D:3) a +0 dagger (50, 10, D:3) a +0 club (52, 14, D:3) a +0 cloak (57, 29, D:3) a +0 spear Level 4 of the Dungeon [Shop] Nerol's Antique Weapon Emporium a +0 quarterstaff (96 gold) a +1 dagger of venom (225 gold) a +0 hand axe (72 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 quarterstaff (96 gold) a +5 longbow of freezing (842 gold) a +0 shortbow (72 gold) a +0 club (24 gold) the +5 falchion of Paezaecw {holy, rPois rF- rN+ MR+} (1065 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 falchion (72 gold) a +1 long sword of pain (376 gold) the +10 glaive "Qyifakaega" {chop, Str-2 Dex+2 Stlth+} (1668 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+2). It makes you more stealthy. (0, 0, D:4) a +0 hand axe (7, -36, D:4) 10 arrows (22, -26, D:4) 11 sling bullets (25, -27, D:4) a +0 hand axe (26, -40, D:4) a +0 hand axe (29, -22, D:4) a +0 quarterstaff (32, -31, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (5, 9, D:5) a +0 war axe (9, 10, D:5) a +0 short sword (24, -22, D:5) a +0 ring mail (25, -2, D:5) a +0 robe (28, 21, D:5) a +0 club (29, 21, D:5) a +0 hand axe a +0 dagger a +0 robe (29, 22, D:5) a cursed -3 flail (32, -17, D:5) 14 bolts (42, 9, D:5) a +0 leather armour (45, 7, D:5) 7 sling bullets (48, -12, D:5) 3 javelins Level 6 of the Dungeon [Shop] Ininabec's Antique Weapon Boutique a +0 quarterstaff (124 gold) a +0 hand crossbow (108 gold) a +0 hunting sling (46 gold) a +4 great sword of flaming (1044 gold) a +1 halberd of venom (365 gold) a +0 spear (93 gold) a +0 mace (93 gold) a +0 dagger of venom (136 gold) a +0 shortbow of flaming (229 gold) a +0 club (31 gold) a +0 long sword (108 gold) a +0 lajatang (465 gold) a +0 falchion (93 gold) a +0 short sword (93 gold) [Shop] Funeroxu's General Store 2 potions of berserk rage (100 gold) a potion of agility (40 gold) a scroll of enchant weapon (75 gold) a ration (50 gold) 16 arrows (32 gold) a wand of random effects (15) (85 gold) a potion of haste (100 gold) a +0 chain mail (45 gold) a +0 glaive (65 gold) a scroll of enchant weapon (75 gold) (0, 0, D:6) 2 throwing nets (2, 35, D:6) a cursed ring of attention (6, 1, D:6) a +0 ring mail (6, 16, D:6) a cursed ring of attention (14, 2, D:6) a +0 cloak (16, -13, D:6) a +0 leather armour of fire resistance (21, -7, D:6) a +0 falchion (34, 19, D:6) 18 bolts (38, 33, D:6) a +0 robe (39, 31, D:6) a +0 war axe a +0 chain mail (39, 33, D:6) a +0 trident (51, 6, D:6) a +0 rapier of speed Level 7 of the Dungeon (6, -23, D:7) 16 arrows (9, -15, D:7) an uncursed staff of cold (13, -14, D:7) a +0 robe (16, -16, D:7) a +0 giant spiked club (16, -11, D:7) the +5 scimitar of Doom {drain, rElec Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It makes you more stealthy. (16, 5, D:7) an arrow (17, 6, D:7) an arrow (18, 6, D:7) an arrow (21, 6, D:7) a +0 shortbow 6 arrows (22, 3, D:7) a +0 trident (27, -19, D:7) a +0 dagger (27, -5, D:7) 10 arrows (35, 2, D:7) 2 arrows (36, 2, D:7) a +2 halberd of chopping (37, 2, D:7) a +0 shortbow 16 arrows (40, 4, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 21, D:8) a +0 robe (4, -5, D:8) a +0 shortbow 14 arrows (4, 26, D:8) a +0 flail (5, -7, D:8) a +0 spear (5, -1, D:8) a +0 chain mail (6, -6, D:8) an arrow (6, 23, D:8) 10 bolts (7, -7, D:8) an arrow (7, -6, D:8) an arrow (7, 26, D:8) a +0 quarterstaff (8, -8, D:8) an arrow (9, 10, D:8) 17 bolts (16, 3, D:8) a +0 dagger a +0 robe a +0 mace a +0 hand axe (16, 5, D:8) a +0 ring mail (25, -4, D:8) a +0 trident (34, 1, D:8) 14 poisoned darts (36, 14, D:8) a +0 dagger a +0 robe a +0 mace a cursed +0 scale mail a +0 mace a +0 falchion a +0 ring mail (36, 15, D:8) a +0 dagger a cursed +0 robe (37, 17, D:8) a +0 scythe (43, -1, D:8) a +0 whip a +0 leather armour (43, 27, D:8) 7 silver javelins (44, -1, D:8) a cursed -1 club a +0 leather armour (44, 0, D:8) a +0 scimitar a +0 chain mail (44, 1, D:8) a +0 club (45, 4, D:8) a +0 dagger (51, 1, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 5 boomerangs (2, -13, D:9) a scroll of remove curse (2, 0, D:9) a poisoned dart an arrow (4, -6, D:9) a poisoned dart (4, 4, D:9) 23 arrows (5, -7, D:9) a poisoned dart (5, 1, D:9) a +0 hand crossbow (11, -9, D:9) 17 arrows (13, -2, D:9) a +0 war axe (15, -11, D:9) 2 arrows (16, -11, D:9) a poisoned dart (16, -10, D:9) 2 arrows (17, -9, D:9) an arrow (18, -8, D:9) an arrow (20, -8, D:9) an arrow (20, -7, D:9) 2 arrows (20, -6, D:9) an arrow (30, -14, D:9) a +0 war axe (32, 6, D:9) a +0 halberd (33, 7, D:9) 2 rations (34, 1, D:9) a +0 hand axe of flaming a big kobold corpse (skeletalised by now) (35, 2, D:9) a yak corpse (skeletalised by now) (36, 1, D:9) a dream sheep corpse (skeletalised by now) (36, 2, D:9) a +0 dagger