ahab the Dungeon (0, 50, D) the +0 ring mail of Neunegok {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (0, 51, D) a fan of gales (0, 52, D) a +2 hat of magic resistance (1, 32, D) a +0 plate armour of magic resistance (1, 33, D) the cursed +1 scale mail of Qufuguje {Dex+5} It affects your dexterity (+5). It has a curse placed upon it. (1, 34, D) an uncursed staff of summoning (1, 50, D) the +2 dagger of Fate {vamp, rF- Str+4 Int+2 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. (1, 51, D) an uncursed staff of earth (1, 52, D) an uncursed ring of ice (2, 14, D) a box of beasts (2, 15, D) an uncursed ring of flight (2, 16, D) a book of Death (2, 32, D) a fan of gales (2, 50, D) a crystal ball of energy (2, 51, D) an uncursed staff of death (2, 52, D) a +1 leather armour of fire resistance (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +0 club (3, 16, D) a sack of spiders (3, 33, D) a phial of floods (3, 50, D) a +0 whip of venom (3, 51, D) an uncursed staff of cold (3, 52, D) a lamp of fire the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +1 chain mail of fire resistance (4, 33, D) a +0 dagger (4, 34, D) a +0 quarterstaff (4, 35, D) 7 potions of haste a +2 demon whip of electrocution a +0 robe a +4 quarterstaff of chaos a +0 cloak of invisibility (4, 50, D) a +1 glaive of pain (5, 14, D) an uncursed staff of wizardry (5, 21, D) a +1 broad axe of venom (5, 22, D) a +0 halberd (5, 33, D) a +0 bardiche of protection (5, 34, D) a +0 long sword of protection (5, 50, D) the Disquisition on Execration and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Slow Hexes 2 c - Static Discharge Conjuration/Air 3 d - Tukima's Dance Hexes 3 e - Airstrike Air 4 f - Summon Lightning Spire Summoning/Air 4 (5, 52, D) the cursed +0 robe of Vishrie {*Slow MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. (6, 8, D) a scroll of teleportation a book of Minor Magic a +0 robe a +0 club a potion of lignification (6, 14, D) a sack of spiders (6, 16, D) a royal jelly (6, 20, D) a +0 long sword a +0 large shield an uncursed amulet of magic regeneration (6, 21, D) a cursed -1 hand axe a +2 robe of magic resistance a +5 war axe of chopping a +2 war axe of flaming a +0 robe (6, 22, D) a +0 hand axe a +0 robe (6, 24, D) a +3 trident of pain a +0 robe (6, 25, D) a +0 hand axe a cursed +0 robe an uncursed ring of flight (6, 26, D) a +0 dire flail a +0 robe (6, 33, D) a book of Geomancy (6, 34, D) an uncursed staff of fire (6, 35, D) an uncursed ring of poison resistance 15 sling bullets a +2 dire flail of holy wrath a +3 ring mail of fire resistance a +5 club a +0 leather armour a potion of flight a +3 great mace of flaming (6, 38, D) a +6 trident of freezing a +2 robe of magic resistance (6, 39, D) a +2 demon trident a +1 plate armour of magic resistance (6, 50, D) a +2 rapier of flaming (6, 51, D) the Disquisition on Flamy Aid Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Bolt of Fire Conjuration/Fire 6 a crystal ball of energy (7, 5, D) 3 meat rations 42 fruits 5 scrolls of remove curse 5 scrolls of identify a scroll of holy word 7 scrolls of fog 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking (7, 14, D) a manual of Staves (7, 15, D) a +0 morningstar of draining (7, 16, D) the cursed +0 hand axe "Voklejeo" {flame, Str-4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+5). It has a curse placed upon it. (7, 20, D) a +0 spear (7, 21, D) an uncursed staff of earth a +0 robe an uncursed ring of flight a +3 great sword of electrocution a cursed -3 whip (7, 22, D) a +4 hand axe of chopping a +0 robe a +0 large shield (7, 26, D) a +0 war axe an uncursed ring of resist corrosion (7, 32, D) the Compendium of the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Hydra Summoning 7 (7, 33, D) +2 gold dragon scales (7, 34, D) a +4 ring mail of cold resistance (7, 35, D) a +0 hunting sling (7, 41, D) +1 fire dragon scales a +2 executioner's axe of pain (7, 50, D) a book of Changes (7, 51, D) a +6 shortbow (7, 52, D) a crystal ball of energy +0 ice dragon scales (8, 14, D) a Fen Folio (8, 16, D) a +0 flail (8, 21, D) a +0 glaive an uncursed ring of resist corrosion (8, 24, D) a +0 spear a +0 robe (8, 26, D) an uncursed ring of protection from magic a +0 flail a +0 robe (8, 32, D) a +2 amulet of reflection (8, 33, D) the +2 scale mail "Rudong" {Dex+4} It affects your dexterity (+4). (8, 34, D) a +7 giant club a book of Geomancy (8, 35, D) a +0 leather armour (8, 38, D) 2 scrolls of fear a scroll of recharging 2 scrolls of brand weapon 5 bread rations (8, 50, D) the +5 hand crossbow of a ziggurat {elec, rElec rN+ Str-4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. (8, 51, D) a phial of floods (8, 52, D) a +1 hand crossbow of freezing (9, 15, D) the cursed +0 plate armour of Huatyez {*Slow rElec Regen+ Int+5} It affects your intelligence (+5). It insulates you from electricity. It increases your rate of regeneration. It may slow you when you take damage. It has a curse placed upon it. (9, 16, D) a +0 spear of freezing (9, 32, D) the +0 hand crossbow of Satyriasis {penet, Str+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). (9, 33, D) a +9 rod of ignition (9/9) a book of the Earth (9, 37, D) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (9, 38, D) a +2 rod of ignition (13/13) a +1 rapier of distortion a +0 buckler of protection a +0 chain mail a +0 shield a +0 robe a +2 whip of freezing (9, 50, D) a +0 halberd of protection (9, 51, D) a +0 war axe of draining (9, 52, D) a book of Summonings (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (10, 4, D) a disc of storms (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (10, 16, D) a lamp of fire (10, 32, D) a book of Debilitation (10, 33, D) an uncursed staff of fire (10, 34, D) 2 large rocks of returning a +2 robe the cursed +0 ring mail of Seeqidan {rPois rN++} It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (10, 37, D) a +0 troll leather armour (10, 50, D) a +0 pair of gloves of strength (10, 51, D) a sack of spiders (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +0 sword of Power (11, 14, D) a +3 ring mail of cold resistance (11, 32, D) a +1 ring mail of cold resistance (11, 33, D) a +1 chain mail of fire resistance (11, 34, D) a +0 glaive of chopping (11, 36, D) a +0 scimitar a +5 blowgun a cursed +0 robe (11, 39, D) a wand of polymorph (7/24) (11, 50, D) a +4 short sword of draining (11, 51, D) a phial of floods (11, 52, D) 10 potions of curing a +2 hand axe of draining (12, 14, D) a +0 war axe (12, 15, D) a +0 spear (12, 16, D) a phial of floods (12, 33, D) a +3 chain mail of magic resistance (12, 50, D) a scroll of holy word (12, 51, D) a potion of agility (12, 52, D) a +2 scale mail of positive energy (13, 33, D) a book of Clouds (13, 34, D) an uncursed staff of poison (13, 50, D) an uncursed staff of earth (13, 51, D) a +0 rod of clouds (12/12) (13, 52, D) a +2 mace of draining (14, 50, D) the Collected Works on the Compass and the Arsonist Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Inner Flame Hexes/Fire 3 c - Teleport Other Translocation 3 (14, 52, D) a +2 dagger of venom (15, 51, D) the +7 faerie dragon scales {rElec rF+++ rC- Stlth+} It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. (18, 48, D) the amulet of Makhleb's Favour {Inacc Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). (18, 50, D) an uncursed staff of fire (19, 0, D) a book of the Dragon (19, 1, D) the Volume of the Shifting Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Statue Form Transmutation/Earth 6 d - Dragon Form Transmutation 7 (19, 16, D) a +4 fustibalus of freezing (19, 22, D) an uncursed staff of death (19, 33, D) a book of Air (20, 0, D) an uncursed staff of poison (20, 17, D) the +5 scimitar of Cohichaka {pain, MR+ Dex+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (20, 32, D) an uncursed staff of power (20, 48, D) a +0 spear of piercing (20, 49, D) an uncursed ring of poison resistance (20, 50, D) a book of Geomancy (21, 0, D) an uncursed staff of wizardry (21, 1, D) a book of the Tempests (21, 16, D) a book of Conjurations (21, 32, D) a +2 vampiric long sword (21, 33, D) a +1 trident of venom (21, 34, D) a +1 dagger of holy wrath (21, 48, D) a +2 plate armour of magic resistance (21, 49, D) the ring of Unlu {Str+4 Dex+4} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+4). (21, 54, D) a +0 dagger of draining (still there?) a cursed -2 ring of dexterity (still there?) (21, 57, D) a cursed staff of death (22, 0, D) the cursed +0 plate armour of Helaco {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (22, 1, D) a book of the Sky (22, 16, D) the +2 halberd of Offence {vamp, rC+ rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from negative energy. (22, 17, D) an uncursed ring of positive energy (22, 20, D) a +0 scythe of venom (22, 34, D) a +0 lajatang of protection (22, 37, D) a +3 trident of freezing (22, 50, D) a fan of gales (23, 0, D) a +0 buckler of protection (23, 1, D) an uncursed ring of ice (23, 7, D) (unseen) (23, 17, D) the Grimoire of Quantum Earth Spells Type Level a - Apportation Translocation 1 b - Stone Arrow Conjuration/Earth 3 c - Portal Projectile Translocation 3 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 (23, 18, D) a +2 hand axe of electrocution (23, 27, D) a +0 dire flail the cursed +0 shortbow of the Ancients {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. (23, 32, D) an uncursed staff of conjuration (23, 33, D) a cursed amulet of regeneration (23, 34, D) a +4 long sword of protection (23, 48, D) a +0 robe of the Archmagi (23, 49, D) a book of Death (23, 50, D) 2 potions of haste (23, 51, D) an uncursed staff of energy (23, 54, D) the +7 Singing Sword a +3 morningstar of protection (24, 0, D) a manual of Stealth (24, 1, D) a Young Poisoner's Handbook (24, 17, D) an uncursed staff of wizardry (24, 18, D) a +2 long sword of draining (24, 22, D) a +0 giant club (24, 23, D) an uncursed staff of wizardry (24, 25, D) a +2 scythe of freezing (24, 32, D) a +6 ring of dexterity (24, 33, D) a +1 battleaxe of electrocution (24, 34, D) a box of beasts (24, 48, D) an uncursed amulet of harm (24, 49, D) an uncursed staff of fire (24, 55, D) a +6 falchion of venom (24, 57, D) an uncursed staff of summoning (unseen) (25, 0, D) a book of the Warp (25, 1, D) a +6 ring of strength an uncursed staff of earth (25, 3, D) a +0 mace of protection (25, 5, D) (unseen) (25, 17, D) a +2 quarterstaff of draining (25, 18, D) an uncursed ring of fire (25, 21, D) a +4 antimagic scythe a +3 scythe of freezing (25, 27, D) the +0 chain mail of You Go First {rC+ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It protects you from cold. (25, 32, D) a +4 hand crossbow of freezing (25, 33, D) an uncursed ring of see invisible (25, 40, D) a +3 scythe of protection (25, 41, D) a +3 scythe of venom (25, 42, D) a +0 giant club a +0 scythe of venom (25, 49, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. an uncursed staff of fire (25, 50, D) the ring "Eloschiv" {rF++ AC+3} [ring of protection] It affects your AC (+3). It greatly protects you from fire. (26, 0, D) a crystal ball of energy (26, 16, D) a +0 mace (26, 33, D) a +4 blowgun a +1 ring mail of positive energy (26, 34, D) a +2 hand axe of flaming (26, 40, D) a +0 giant spiked club (26, 42, D) the +4 hand axe of Saltpetre {freeze, *Corrode rElec rPois Dex-4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (26, 43, D) a +0 giant club (26, 48, D) a +1 chain mail of positive energy (27, 0, D) a +2 plate armour of cold resistance (27, 17, D) an uncursed ring of poison resistance (27, 21, D) a +4 hand axe of flaming the cursed +1 leather armour of Youthful Indiscretion {*Drain rCorr Int+4} It affects your intelligence (+4). It protects you from acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (27, 32, D) Sif Muna's Reference Book on the Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Portal Projectile Translocation 3 e - Passage of Golubria Translocation 4 (27, 34, D) a lamp of fire (27, 43, D) a scroll of brand weapon (27, 48, D) a +6 iron rod (9/9) (27, 49, D) an uncursed staff of summoning (27, 50, D) a book of Misfortune (27, 53, D) the cursed +2 great sword of Springtime {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. a +4 chain mail of cold resistance (27, 54, D) an uncursed staff of conjuration the ring "Umuet" {Str+2 Stlth+} [ring of stealth] It affects your strength (+2). It makes you more stealthy. (28, 0, D) a cursed -5 ring of evasion (28, 1, D) an uncursed staff of power (28, 16, D) a fan of gales (28, 17, D) a +0 hand axe (28, 32, D) a fan of gales (29, 0, D) an uncursed ring of protection from magic (29, 1, D) a +1 war axe of flaming (29, 16, D) a box of beasts (29, 33, D) a book of Debilitation (29, 49, D) a +0 mace of protection (29, 50, D) the ring "Wioshuir" {MR++ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. (29, 54, D) an uncursed staff of poison (30, 17, D) an uncursed ring of stealth (30, 49, D) a Fen Folio (30, 50, D) the +6 chain mail of Fedhas's Generosity {+Inv rElec rN+ Int-2} It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (31, 49, D) a +3 leather armour of poison resistance (31, 56, D) a +5 war axe of draining a +1 leather armour of cold resistance (32, 48, D) the Papyrus of Mutagenic Augmentations Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Sticks to Snakes Transmutation 2 d - Passwall Transmutation/Earth 2 e - Deflect Missiles Charms/Air 6 f - Hydra Form Transmutation 6 (32, 49, D) the ring of Hywnul {Fire rPois MR- Str+7} [ring of fire] It enhances your fire magic. It affects your strength (+7). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (32, 50, D) the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). (32, 56, D) the ring of Dawn {rC+ Str+3} [ring of protection from cold] It affects your strength (+3). It protects you from cold. 3 potions of resistance (33, 48, D) a manual of Necromancy (33, 49, D) a manual of Crossbows (34, 28, D) a +0 rapier (34, 30, D) a +0 robe (34, 48, D) an uncursed amulet of faith (34, 50, D) a +1 antimagic glaive (35, 0, D) a +3 arbalest of velocity (35, 14, D) a +0 spear (35, 15, D) a box of beasts (35, 28, D) Sif Muna's Papyrus of Augmentations and Ice Spells Type Level a - Repel Missiles Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Throw Frost Conjuration/Ice 2 d - Regeneration Charms/Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 (35, 29, D) a phial of floods (35, 30, D) a +0 trident 3 throwing nets (35, 44, D) a cursed +0 trident (36, 0, D) a lamp of fire (36, 1, D) a +1 dagger of electrocution (36, 14, D) Yjyriaj's Handbook of Toxins Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Poisonous Cloud Conjuration/Poison/Air 6 (36, 23, D) a +1 rapier of draining a +1 leather armour of fire resistance (36, 28, D) a +0 trident (36, 29, D) a +0 hand axe of venom (36, 30, D) the cursed +0 mace of Wesihaq {crush, +Blink rPois rN+ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (37, 1, D) a scroll of brand weapon (37, 14, D) a +0 spear (37, 15, D) a +0 trident (37, 20, D) a +3 trident of venom a +0 leather armour (37, 28, D) the Catalogue of Enchantment Spells Type Level a - Yara's Violent Unravelling Hexes/Transmutation 5 b - Darkness Hexes 6 (37, 29, D) 2 royal jellies a +0 robe of magic resistance (37, 30, D) 2 large rocks (37, 31, D) a scroll of enchant armour a +1 mace of protection (37, 32, D) a +2 trident of piercing a +0 leather armour (37, 33, D) a +0 robe a +1 trident of pain (38, 0, D) a +0 short sword of speed (38, 1, D) a +2 scimitar of holy wrath (38, 14, D) a +0 trident (38, 15, D) a phial of floods (38, 17, D) 2 arrows (38, 19, D) a +3 war axe of electrocution a +2 chain mail of fire resistance 10 javelins (38, 22, D) a +5 long sword of slicing a +0 robe (38, 28, D) a +0 rapier (38, 29, D) a +0 spear (38, 33, D) a +1 trident of distortion (38, 48, D) a lamp of fire (39, 0, D) an uncursed ring of protection from cold an uncursed staff of conjuration (39, 14, D) an uncursed ring of magical power (39, 19, D) a +3 demon trident of draining a +0 robe (39, 20, D) a javelin a +5 broad axe of electrocution 14 javelins of returning a +0 leather armour (39, 21, D) a cursed -3 trident (39, 28, D) an uncursed staff of wizardry (39, 29, D) a +0 leather armour a +1 morningstar of holy wrath (39, 30, D) a +0 robe (39, 31, D) a tomahawk (39, 33, D) a +0 robe (39, 44, D) a +2 demon whip of venom (39, 48, D) a scroll of brand weapon (39, 57, D) a +0 short sword (40, 0, D) a book of Burglary (40, 1, D) a +0 scimitar of electrocution (40, 14, D) a +0 leather armour (40, 15, D) a sack of spiders (40, 17, D) a scroll of brand weapon a +0 shortbow 25 arrows (40, 18, D) a +6 trident of venom a +0 robe (40, 20, D) a +1 spear of venom a +3 plate armour of fire resistance 15 javelins (40, 22, D) a +4 spear of venom 9 javelins a cursed +0 leather armour (40, 28, D) a crystal ball of energy (40, 29, D) a +0 trident 4 tomahawks a +0 trident (40, 50, D) the +7 dagger "Buma" {flame, +Inv Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It lets you turn invisible. (40, 55, D) 56 arrows (40, 57, D) the +7 short sword "Agex" {vamp, *Noise rElec Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It insulates you from electricity. It may make noises in combat. (41, 0, D) a disc of storms (41, 1, D) a +0 cloak of magic resistance (41, 14, D) a +2 fustibalus of freezing (41, 15, D) a +4 ring of evasion (41, 28, D) a +1 lajatang of protection (41, 29, D) a +5 spear of freezing a book of Geomancy (41, 30, D) a +0 spear a -3 longbow 25 arrows 18 javelins a +2 spear of freezing (41, 49, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (41, 53, D) a +0 longbow (unseen) (41, 57, D) a +0 leather armour (42, 0, D) an uncursed amulet of guardian spirit (42, 1, D) a +2 rapier of venom (42, 15, D) a +0 robe (42, 17, D) a javelin (42, 28, D) a fan of gales (42, 29, D) a book of Summonings (42, 32, D) a +0 leather armour (42, 48, D) an uncursed staff of wizardry (42, 49, D) a +0 short sword (42, 53, D) a +0 shortbow (42, 55, D) a +0 shortbow a +0 long sword a +0 scale mail a +3 ring of evasion 21 arrows a +0 leather armour a +0 long sword a +0 chain mail (42, 56, D) a +0 bardiche of venom the +2 robe "Irauxtu" {+Fly Dex+5 Stlth-} It affects your dexterity (+5). It lets you fly. It makes you less stealthy. 16 arrows a +0 dagger (43, 14, D) a +3 ring of slaying a crystal ball of energy (43, 15, D) an uncursed staff of fire (43, 29, D) 17 javelins of returning (43, 31, D) a +0 spear a +3 trident of flaming a +0 robe (43, 49, D) a +0 rapier (43, 53, D) an uncursed ring of wizardry a +0 leather armour a +0 leather armour a +0 longbow a +0 leather armour a +0 longbow a +3 amulet of reflection a +1 robe of magic resistance (43, 59, D) a +0 rapier a +0 leather armour a scroll of brand weapon a +0 long sword (44, 16, D) a javelin (44, 28, D) a +0 pair of boots of stealth (44, 44, D) a +2 demon trident of venom (44, 48, D) a +2 plate armour of magic resistance (44, 49, D) an uncursed staff of summoning (44, 51, D) a crystal ball of energy (44, 53, D) a +0 short sword a +0 short sword an uncursed ring of fire a +1 leather armour of poison resistance (44, 55, D) a scroll of brand weapon (44, 61, D) an arrow (45, 48, D) a +0 dagger (45, 49, D) a +0 scale mail of cold resistance (45, 51, D) a book of Minor Magic (45, 52, D) a +0 longbow a +0 longbow a +0 leather armour (45, 53, D) the amulet "Enufath" {Harm *Drain rN+} [amulet of harm] It increases damage dealt and taken. It protects you from negative energy. It causes draining when unequipped. a +0 longbow +1 shadow dragon scales a +1 spear of venom a +0 long sword a +8 vampiric halberd a +0 shortbow a +0 ring mail 50 arrows (45, 54, D) a +0 scale mail a cursed +0 longbow a +3 chain mail of cold resistance 160 arrows (45, 56, D) a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +2 ring mail of cold resistance an uncursed ring of stealth a +0 great mace of crushing a cursed -1 longbow a +1 short sword of draining (45, 57, D) a +0 longbow (unseen) (45, 59, D) an arrow (45, 60, D) 2 arrows a +0 rapier a +0 rapier a +0 leather armour a scroll of brand weapon (46, 48, D) the cursed +0 chain mail of Philately {*Corrode Regen+ Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (46, 49, D) a +0 leather armour (46, 50, D) a book of Summonings (46, 55, D) a +0 short sword (unseen) (46, 56, D) a +0 halberd of venom a cursed +0 longbow 25 arrows a +0 leather armour a +0 dagger 3 scrolls of brand weapon (46, 60, D) a +0 rapier a +0 rapier a +0 leather armour (47, 12, D) a scroll of brand weapon (47, 49, D) a sack of spiders (47, 50, D) an uncursed staff of earth (47, 52, D) a +0 shortbow a +0 ring mail a +0 long sword a +0 shortbow (47, 54, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). a +0 leather armour 46 arrows a +0 scimitar a +0 leather armour a +0 short sword a +0 longbow a +0 long sword a +4 rod of shadows (10/10) (47, 59, D) a +0 shortbow (unseen) (47, 60, D) a +2 battleaxe of freezing a +0 rapier a +0 rapier a +0 leather armour (47, 61, D) a +0 rapier a +0 rapier a +1 ring mail of fire resistance (48, 48, D) a manual of Unarmed Combat (48, 49, D) a +0 short sword (48, 50, D) a +0 short sword (48, 51, D) a +8 rod of shadows (11/11) a +0 shortbow a +2 spear of freezing (49, 0, D) a book of Flames (49, 1, D) a royal jelly a book of Geomancy (49, 24, D) a +0 hand axe of freezing (49, 36, D) a +2 short sword of venom (49, 37, D) a book of Annihilations (49, 48, D) a manual of Shields (49, 49, D) a +0 short sword (49, 50, D) a +3 flail of holy wrath (49, 52, D) a +0 scimitar (49, 53, D) a cursed +0 leather armour (49, 57, D) a +0 longbow (still there?) 23 arrows (still there?) (50, 0, D) a +5 shortbow (50, 12, D) a lamp of fire (50, 13, D) an uncursed staff of air (50, 14, D) a +0 dire flail (50, 24, D) a +2 robe of magic resistance (50, 25, D) a +3 dagger of speed (50, 36, D) a +1 war axe of flaming (50, 37, D) a +2 large shield of protection (50, 49, D) a +0 rapier (50, 50, D) a +0 long sword (50, 53, D) the cursed +1 great mace of Impeachment {elec, +Inv MR- Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (unseen) (50, 55, D) a +0 longbow a +1 war axe of chopping 12 arrows a +0 ring mail an uncursed ring of protection from cold (50, 56, D) a +0 rapier a +0 rapier a +0 leather armour (51, 1, D) an arrow an uncursed staff of death (51, 5, D) an arrow a +0 scimitar (51, 6, D) a +0 dire flail a +0 leather armour (51, 12, D) an uncursed staff of summoning (51, 13, D) a disc of storms (51, 19, D) a +0 scimitar a cursed -1 robe (51, 20, D) a +0 club a +0 robe (51, 21, D) an uncursed staff of power (51, 24, D) a +0 chain mail (51, 25, D) a +0 shield a +0 war axe (51, 28, D) a +0 halberd +1 fire dragon scales (51, 29, D) a +0 war axe a +0 plate armour a +0 great sword a +0 plate armour (51, 30, D) a +3 war axe a +0 plate armour a +0 bardiche a +0 chain mail (51, 36, D) an uncursed staff of energy (51, 37, D) a lamp of fire (51, 48, D) a fan of gales (51, 50, D) a +0 short sword (51, 54, D) an arrow (52, -1, D) an arrow (52, 0, D) a manual of Maces & Flails Onkealos's Almanac of Flames and the Traveller Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Bolt of Fire Conjuration/Fire 6 f - Ring of Flames Charms/Fire 7 (52, 1, D) an arrow a +0 long sword (52, 5, D) a +0 longbow a +0 leather armour a +0 long sword a +0 longbow 86 arrows a +0 leather armour (52, 6, D) a +0 short sword an arrow (52, 8, D) a +0 long sword (52, 9, D) an arrow (52, 12, D) a book of Clouds (52, 13, D) an uncursed staff of energy (52, 19, D) a cursed -3 war axe a +0 shield (52, 28, D) a +0 great mace a +0 chain mail a +1 demon trident of electrocution a +0 chain mail (52, 29, D) a +2 battleaxe a +0 chain mail the +2 battleaxe "Ciplecra" {chop, *Corrode rN+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from negative energy. It may corrode you when you take damage. a +0 plate armour (52, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (52, 37, D) a +2 robe of positive energy (52, 48, D) a +0 rapier (52, 49, D) a +0 scimitar (52, 50, D) an uncursed staff of power (52, 53, D) a +0 shortbow (still there?) 4 arrows (still there?) (53, 0, D) an uncursed staff of air (53, 1, D) a disc of storms (53, 5, D) a +0 short sword of venom a +0 leather armour a +0 short sword (53, 6, D) a +1 short sword of freezing a +1 short sword of freezing a +0 leather armour (53, 7, D) a +0 rapier a +0 rapier a +0 leather armour (53, 21, D) a +0 battleaxe (53, 24, D) an uncursed ring of poison resistance (53, 25, D) a +0 mace of protection (53, 28, D) a +2 ring of protection (53, 29, D) an uncursed staff of energy a +0 arbalest 10 bolts (53, 36, D) a Necronomicon (53, 37, D) a cursed staff of summoning (53, 48, D) a book of Misfortune (53, 49, D) a +0 leather armour (53, 50, D) Sif Muna's Grimoire of Transformation and Stones Spells Type Level a - Ice Form Ice/Transmutation 4 b - Petrify Transmutation/Earth 4 c - Irradiate Conjuration/Transmutation 5 d - Iron Shot Conjuration/Earth 6 (53, 55, D) a +1 dagger of pain 11 arrows (54, 0, D) an uncursed staff of poison (54, 1, D) a +0 long sword a +0 ring mail a book of Flames (54, 6, D) a +0 scimitar a +0 shortbow 12 arrows a +0 ring mail (54, 12, D) a +4 morningstar of crushing (54, 13, D) 2 scrolls of brand weapon a +0 trident of piercing (54, 16, D) a +3 long sword (54, 18, D) a +0 robe (54, 25, D) a +0 long sword (54, 28, D) a bolt (54, 29, D) a +2 halberd of freezing a +0 plate armour (54, 36, D) a +0 triple crossbow of freezing (54, 48, D) a box of beasts (54, 49, D) a box of beasts (54, 55, D) a +0 leather armour (55, -1, D) an arrow (55, 0, D) a sack of spiders (55, 1, D) the cursed +0 dagger of Winter {pierce, MP-9 Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It affects your magic capacity (-9). It has a curse placed upon it. (55, 24, D) a +0 halberd (58, 49, D) a lamp of fire (59, 36, D) a disc of storms (59, 37, D) Roxanne's Disquisition on Mutagenic Clay Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Spider Form Transmutation/Poison 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 f - Blade Hands Transmutation 5 (59, 47, D) the +4 dagger "Leolanu" {drain, Fragile rPois SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (59, 49, D) a +0 long sword (60, 36, D) 2 scrolls of recharging (60, 37, D) an uncursed ring of flight (60, 42, D) a +1 dire flail of protection (60, 47, D) a +1 antimagic rapier (60, 48, D) a manual of Bows (60, 49, D) an uncursed staff of conjuration (60, 53, D) a +0 long sword a +0 chain mail (60, 56, D) 20 bolts (60, 57, D) the cursed +1 flail "Taysem" {pain, *Rage rElec rF+ Str+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It protects you from fire. It insulates you from electricity. It may make you go berserk in combat. It has a curse placed upon it. (61, 0, D) a +6 ring of intelligence (61, 8, D) a crystal ball of energy (61, 16, D) a cursed ring of loudness (61, 37, D) a +3 leather armour of fire resistance (61, 41, D) a +2 halberd of freezing (61, 42, D) an arrow a +0 dagger of venom a +0 scale mail (61, 43, D) a +0 long sword (61, 47, D) the Guide on Clay and the Voyage Spells Type Level a - Sandblast Earth 1 b - Portal Projectile Translocation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 (61, 49, D) a book of Beasts (61, 57, D) a +0 chain mail a +0 war axe (61, 58, D) a +0 arbalest (62, 0, D) a +2 quarterstaff of crushing (62, 1, D) a sack of spiders (62, 9, D) a crystal ball of energy (62, 16, D) a +2 dagger of draining (62, 19, D) a +0 short sword (62, 20, D) a +1 dire flail a +0 plate armour the cursed +2 hand axe of Rigank {flame, *Noise rF+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from fire. It may make noises in combat. It has a curse placed upon it. a +0 longbow 17 arrows (62, 21, D) a +2 war axe a +0 chain mail a +0 shield (62, 27, D) a +3 leather armour of fire resistance (62, 30, D) a scroll of brand weapon (62, 31, D) a +0 dagger a cursed +0 robe (62, 32, D) a +0 rapier a +0 robe (62, 36, D) a +0 scale mail of fire resistance (62, 37, D) a +1 arbalest of freezing (62, 41, D) a +0 longbow a +0 leather armour 10 arrows (62, 42, D) a +1 rapier of draining a +0 leather armour (62, 43, D) a +0 short sword a +0 shortbow 23 arrows a cursed +0 leather armour (62, 47, D) a +0 chain mail (62, 48, D) a box of beasts (62, 49, D) a Young Poisoner's Handbook (62, 54, D) a +0 chain mail a +0 war axe a +0 arbalest a +2 great sword of slicing 34 bolts (62, 55, D) 4 large rocks (62, 59, D) a +0 chain mail (63, 0, D) an uncursed ring of flight (63, 16, D) a disc of storms (63, 19, D) a +2 dire flail a +0 chain mail (63, 20, D) 2 large rocks (63, 22, D) a bolt (63, 26, D) a phial of floods (63, 27, D) a +0 dagger (63, 30, D) a +0 spear (63, 31, D) a +0 rapier a cursed +0 robe a +0 buckler (63, 36, D) the Compendium of Icy Ignition Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Fireball Conjuration/Fire 5 d - Ozocubu's Refrigeration Ice 6 (63, 37, D) a +0 long sword (63, 41, D) an arrow (63, 47, D) Tocvehu's Almanac of Poison and Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Spellforged Servitor Conjuration/Summoning 7 (63, 49, D) a box of beasts (63, 50, D) a box of beasts (63, 56, D) a +0 plate armour (63, 57, D) 2 large rocks (63, 58, D) a +0 large shield the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. a +0 chain mail (64, 17, D) a +2 shortbow of velocity (64, 19, D) a +0 arbalest 15 bolts (64, 20, D) 3 large rocks (64, 31, D) a +0 quarterstaff a cursed +0 robe (64, 32, D) a +2 war axe of electrocution a +0 robe (64, 50, D) +12 gold dragon scales (64, 53, D) a +0 dire flail 21 bolts a +0 plate armour a +0 arbalest (64, 55, D) a +2 long sword a +0 chain mail a large rock (64, 57, D) a +0 chain mail a +2 vampiric battleaxe a +0 plate armour (64, 61, D) the cursed ring "Gouxet" {Str+2 Dex-2} [ring of dexterity] It affects your strength (+2). It affects your dexterity (-2). It has a curse placed upon it. a +1 great sword (65, 26, D) a +0 demon blade of draining (65, 38, D) 2 arrows (65, 39, D) 2 arrows (65, 47, D) a lamp of fire (65, 49, D) a book of Flames (65, 50, D) an uncursed staff of power (65, 53, D) a +0 war axe a +0 plate armour a scroll of brand weapon a +0 war axe (65, 58, D) a +0 arbalest (65, 59, D) a +0 battleaxe a +2 chain mail of fire resistance (66, 51, D) a +0 chain mail (66, 53, D) a +1 war axe a +0 arbalest 38 bolts the cursed +1 robe of Henotheism {*Slow rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It may slow you when you take damage. It has a curse placed upon it. a +1 rapier of freezing a cursed -3 dire flail a +0 plate armour (66, 58, D) a +2 great sword a +0 chain mail a large rock +0 shadow dragon scales (66, 60, D) 2 potions of magic 7 potions of heal wounds the +4 dire flail of Qive {drain, +Fly rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you fly. (66, 61, D) a +2 flail of venom a +0 chain mail 4 scrolls of enchant armour (67, 0, D) a +8 scythe of protection (67, 49, D) a phial of floods (67, 52, D) a +0 dire flail a +0 chain mail (67, 54, D) a +0 plate armour (67, 55, D) a +0 great sword a scroll of brand weapon a +2 large shield of protection a +1 battleaxe a +0 plate armour 10 large rocks (67, 57, D) a +0 great sword a +2 broad axe a +0 battleaxe a +0 long sword a +4 hunting sling of flaming a +0 plate armour a large rock (67, 61, D) 4 large rocks (68, 0, D) a +2 scale mail of magic resistance (68, 48, D) a manual of Slings (68, 50, D) a +0 long sword (68, 54, D) a +1 trident of flaming a +0 arbalest 14 bolts a +4 ring of dexterity (69, 0, D) the Volume of the Traveller and Good Luck Spells Type Level a - Swiftness Charms/Air 2 b - Gell's Gravitas Hexes/Translocation 3 c - Ring of Flames Charms/Fire 7 d - Disjunction Translocation 8 (69, 36, D) a +3 amulet of reflection (69, 47, D) a book of Maledictions (69, 49, D) a +1 war axe (69, 54, D) a +4 ring mail of fire resistance a +1 great mace of protection a +0 plate armour 2 large rocks a +3 great sword a +0 plate armour (69, 56, D) a +0 plate armour a +0 plate armour (69, 57, D) an uncursed ring of stealth a +0 plate armour 17 bolts (70, 8, D) a +4 fustibalus of freezing (70, 9, D) a sack of spiders (70, 37, D) a +0 hand axe a +0 ring mail a box of beasts (70, 41, D) a +0 whip (70, 47, D) an uncursed staff of summoning (70, 48, D) the Compendium of Boosting Contamination Spells Type Level a - Swiftness Charms/Air 2 b - Olgreb's Toxic Radiance Poison 4 c - Poisonous Cloud Conjuration/Poison/Air 6 (70, 49, D) a book of the Earth (70, 53, D) a +0 arbalest (unseen) (70, 54, D) the +4 war axe of Execution {flame, rPois MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. a large rock a +0 arbalest of velocity an uncursed staff of poison an uncursed ring of protection from fire 20 bolts (70, 55, D) 18 bolts (70, 56, D) a +0 arbalest (71, 8, D) an uncursed staff of wizardry (71, 16, D) a +2 scale mail of fire resistance (71, 17, D) the cursed +2 long sword of the Thirteen Beds {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It has a curse placed upon it. (71, 21, D) (unseen) (71, 26, D) an uncursed ring of wizardry (71, 27, D) an uncursed staff of wizardry (71, 30, D) a +1 antimagic battleaxe (71, 31, D) a +0 long sword (71, 32, D) a +0 long sword a +0 shortbow 24 arrows (71, 37, D) a cursed +0 leather armour a +0 dagger (71, 39, D) a +0 club (71, 40, D) a +0 war axe a +0 scale mail (71, 47, D) a manual of Bows (71, 48, D) a crystal ball of energy (71, 58, D) a +0 battleaxe a +0 chain mail (72, 8, D) +1 steam dragon scales (72, 16, D) an uncursed ring of protection from fire a sack of spiders (72, 17, D) a fan of gales (72, 26, D) a +0 long sword (72, 27, D) a cursed staff of air (72, 28, D) a +0 long sword (72, 31, D) a +5 scimitar of protection (72, 33, D) an arrow (72, 36, D) a +0 falchion of distortion (72, 37, D) a +0 halberd a +0 chain mail (72, 38, D) a +0 flail (72, 40, D) a +0 mace a +0 ring mail (72, 41, D) a cursed -2 scimitar a cursed +0 chain mail (72, 47, D) a sack of spiders (72, 49, D) an uncursed staff of death (72, 53, D) a +0 arbalest (72, 54, D) 2 large rocks (still there?) a large rock (still there?) (72, 55, D) a +0 long sword a +0 plate armour a +0 shield (73, 1, D) a +2 hunting sling of freezing (73, 3, D) a +2 falchion of protection a cursed +0 robe (73, 17, D) an uncursed staff of poison (73, 26, D) an uncursed staff of poison (73, 27, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (73, 31, D) a +2 dire flail of protection (73, 36, D) a phial of floods (73, 37, D) an uncursed ring of fire (73, 47, D) an uncursed staff of wizardry (74, 2, D) a +0 club a +0 chain mail (74, 47, D) a +1 pair of boots of flying (74, 48, D) a +4 quarterstaff of distortion (74, 49, D) a fan of gales (75, 1, D) a +2 dagger of venom (75, 47, D) a sack of spiders (75, 48, D) an uncursed staff of death (75, 49, D) an uncursed staff of death