Dungeon Sprint DCSS version 0.18-a0-1378-g7babcad (webtiles) character file. 5 ahoge the Ruffian (level 1, 0/14 HPs) Began as a Gargoyle Monk on Feb 22, 2016. Slain by a centaur (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (38 turns). ahoge the Ruffian (Gargoyle Monk) Turns: 38, Time: 00:00:16 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration i - 3 chunks of flesh Skills: + Level 3.5 Fighting + Level 3.0 Dodging + Level 2.2 Stealth + Level 4.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur. Your punch misses the centaur. The centaur is moderately wounded. The centaur hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +Slchc@(..))(...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 centaurs, an adder, a giant gecko and a jackal. Vanquished Creatures A giant cockroach (D) 2 goblins (D) A giant newt (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ahoge the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 32 | D | Noticed a centaur 32 | D | Noticed a centaur 38 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 20 Use: Potion || 1