ahoge the Dungeon (0, 0, D) a +0 club (0, 37, D) an uncursed staff of energy (0, 38, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +3 war axe of freezing a +2 rapier of distortion (0, 44, D) a cursed -1 giant club a +0 giant club (0, 51, D) a +0 giant spiked club (0, 52, D) a +0 halberd a +0 plate armour (4, 8, D) a +0 robe (4, 9, D) an uncursed staff of conjuration (4, 10, D) a +0 chain mail (4, 26, D) 3 needles of slowing (4, 27, D) the +6 dire flail of the Hall of Blades {freeze, rF+ Str+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It protects you from fire. (4, 45, D) a +0 scale mail (4, 46, D) 11 poisoned needles (4, 48, D) a cursed +0 short sword (4, 53, D) a +0 pair of boots (4, 54, D) a +0 pair of boots (4, 55, D) a +0 helmet (6, -1, D) 3 curare-tipped needles (6, 1, D) a curare-tipped needle (6, 4, D) a curare-tipped needle (6, 7, D) a curare-tipped needle (6, 8, D) 2 curare-tipped needles (6, 11, D) a curare-tipped needle (6, 39, D) a +0 battleaxe of chopping 3 javelins a +0 chain mail (6, 46, D) a javelin